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  • How to solve Accord.Video.FFMPEG memory leak problem

    26 mai 2021, par mfwoo

    I am developing a digital billboard application that allow customer to click on the touch screen to go back and forth.

    


    Screen 0 -> touch -> Screen 1 -> touch -> Screen 2 -> time out -> Screen 0

    


    If no interaction happens Screen 0 will loop indefinitely. Every Screen is running its own MP4 file.

    


    However, for every running cycle of Screen 1, it gobbled up memory and in no time the application crash.

    


    Is it because of VideoFileSource's video object is not being dispose properly or because of some threading problem in video_NewFrame ?

    


    Because I get this error occasionally - "Invoke or BeginInvoke cannot be called on a control until the windows handle is created"

    


    I am using VS2017 .NET Framework 4.5 with Accord.Video.FFMPEG by Accord.NET version 3.8

    


    Screen 0 MP4 size - 5.5MB
Screen 1 MP4 size - 5.6MB
Screen 2 MP4 size - 7.0MB

    


    Here is my code :-
...

    


    Bitmap image;
VideoFileSource video;
int screenIdx = 0;
bool enableClicking = true;
bool isTimeOut = false;
string VideoPath = @"d:\KioskApp\Bkgrnd\"

public frmMain()
    {
        InitializeComponent(); 
        StartFirstScreen();
        tmrScreen01.Interval = 10000;
        tmrScreen02.Interval = 10000;
    }
    
     private void StartFirstScreen()
    {
        try
        {
            string fileName = VideoPath + Screen00();
            video = new VideoFileSource(fileName);
            video.PlayingFinished += new Accord.Video.PlayingFinishedEventHandler(video_Finished);
            video.NewFrame += new Accord.Video.NewFrameEventHandler(video_NewFrame);
            video.Start();
            screenIdx = 1;
        }
        catch (Exception ex)
        {
            string strErrMsg = strMsg + " - " + ex.Message;
            MessageBox.Show(strErrMsg);
        }
    }
    
    private void video_NewFrame(object sender, Accord.Video.NewFrameEventArgs eventArgs)
    {
        try
        {
            Invoke(new Action(() =>
            {
                System.Drawing.Image OldImage;
                OldImage = pictureBox1.Image;
                pictureBox1.Image = AForge.Imaging.Image.Clone(eventArgs.Frame);
                if (OldImage != null)
                    OldImage.Dispose();
            }));    
        }
        catch (Exception ex)
        {
            var strErrMsg = "video_NewFrame - " + ex.Message;
            MessageBox.Show(strErrMsg);
        }
    }
    
     private void video_Finished(object sender, Accord.Video.ReasonToFinishPlaying reason)
    {
        try
        {
            if (screenIdx == 1)
            {
                video.PlayingFinished -= video_Finished;
                video.NewFrame -= video_NewFrame;
                video = null;                    
                StartFirstScreen();
                return;
            }
            enableClicking = true;

        }
        catch (Exception ex)
        {
            var strErrMsg = "video_Finished - " + ex.Message;
            MessageBox.Show(strErrMsg);

        }
    }
    
    void startLastScreen()
    {
        string fileName = string.Empty;
        video.SignalToStop();
        fileName = VideoPath + Screen02();
        screenIdx = 0;
        if (object.ReferenceEquals(null, video))
        {
            video = new VideoFileSource(fileName);
        }
        else
        {
            video = null;
            video = new VideoFileSource(fileName);
        }

        video.PlayingFinished += new Accord.Video.PlayingFinishedEventHandler(video_Finished);
        video.NewFrame += new Accord.Video.NewFrameEventHandler(video_NewFrame);
        video.Start();
        enableClicking = false;
    }
    
    private void pictureBox1_Click(object sender, EventArgs e)
    {
        if (!enableClicking && screenIdx != 1) return;

        tmrScreen01.Stop();
        tmrScreen02.Stop();
        
        //  Check clickable area before allow to proceed to the next screen     
        string fileName = string.Empty;
        video.SignalToStop();
        video.Stop();

        if (screenIdx == 0)
        {
            fileName = VideoPath + Screen00();
            screenIdx = 1;
        }
        else if (screenIdx == 1)
        {
            fileName = VideoPath + Screen01();
            screenIdx = 2;
            
        }
        else if (screenIdx == 2)
        {
            fileName = VideoPath + Screen02();
            screenIdx = 0;
           
        }

        if (object.ReferenceEquals(null, video))
        {
            video = new VideoFileSource(fileName);
        }
        else
        {
            video = null;
            video = new VideoFileSource(fileName);
        }
        video.PlayingFinished += new Accord.Video.PlayingFinishedEventHandler(video_Finished);
        video.NewFrame += new Accord.Video.NewFrameEventHandler(video_NewFrame);
        enableClicking = false;
        isTimeOut = false;
        video.Start();
    }


    


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