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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

Sur d’autres sites (5894)

  • Building ffmpeg for Android on Windows through MinGW

    23 mai 2012, par Harish

    I'm trying to build ffmpeg for Android on Windows through MiNGW but facing the below problem :

    AR libavcodec/libavcodec.a  
    LD ffmpeg_g.exe  
    LD ffplay_g.exe  
    LD ffprobe_g.exe  
    INSTALL libavcodec/libavcodec.a  
    CP ffmpeg.exe  
    STRIP ffmpeg.exe  
    CP ffprobe.exe  
    STRIP ffprobe.exe  
    CP ffplay.exe  
    STRIP ffplay.exe  
    INSTALL install-progs-yes  
    INSTALL ffmpeg.exe  
    INSTALL ffplay.exe  
    INSTALL ffprobe.exe  
    d:\android-ndk-r8\toolchains\arm-linux-androideabi-4.4.3\prebuilt\windows\bin\arm-linux-androideabi-ld.exe: cannot open output file ./android/armv7-a/libffmpeg.so: No such file or directory

    libavcodec/tscc.c: In function 'decode_frame':  
    libavcodec/tscc.c:97:24: warning: assignment discards qualifiers from pointer target type  
    ./libavcodec/avcodec.h:40:0: fatal error: when writing output to : Invalid argument  
    compilation terminated.  
    libavcodec/vc1dsp.c: In function 'ff_vc1dsp_init':  

    This is my build script :

    NDK=/d/android-ndk-r8  
    PLATFORM=$NDK/platforms/android-9/arch-arm/  
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/windows  
    function build_one_r6  
    {  
    ./configure \  
    --disable-shared \  
    --enable-static \  
    --enable-gpl \  
    --enable-version3 \  
    --enable-nonfree \  
    --disable-doc \  
    --disable-ffmpeg \  
    --disable-ffplay \  
    --disable-ffprobe \  
    --disable-ffserver \  
    --disable-avdevice \  
    --disable-avfilter \  
    --disable-postproc \  
    --enable-small \  
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \  
    --enable-cross-compile \  
    --target-os=linux \  
    --extra-cflags="-I$PLATFORM/usr/include" \  
    --extra-ldflags="-L$PLATFORM/usr/lib -nostdlib" \  
    --arch=arm \  
    --disable-symver \  
    --disable-debug \  
    --disable-stripping \  
    $ADDITIONAL_CONFIGURE_FLAG  
    sed -i 's/HAVE_LRINT 0/HAVE_LRINT 1/g' config.h  
    sed -i 's/HAVE_LRINTF 0/HAVE_LRINTF 1/g' config.h  
    sed -i 's/HAVE_ROUND 0/HAVE_ROUND 1/g' config.h  
    sed -i 's/HAVE_ROUNDF 0/HAVE_ROUNDF 1/g' config.h  
    sed -i 's/HAVE_TRUNC 0/HAVE_TRUNC 1/g' config.h  
    sed -i 's/HAVE_TRUNCF 0/HAVE_TRUNCF 1/g' config.h  
    make clean  
    make -j4 install  
    $PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o  
    $PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -  soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no-  undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a   libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic-  linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a  
    }  
    CPU=armv7-a  
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "  
    PREFIX=./android/$CPU  
    ADDITIONAL_CONFIGURE_FLAG=  

    Any idea what I'm missing here ? Please note that I was able to build ffmpeg for Windows desktop successfully so I assume the setup is correct.

  • Building ffmpeg for Android in Windows through cygwin : cannot execute binary file

    22 mai 2012, par Harish

    I'm trying to build ffmpeg for Android in Cygwin and the build script (http://www.roman10.net/how-to-build-ffmpeg-for-android/) is giving me a problem on the below line :

    $PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o

    /home/pxb743/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/lin
    ux-x86/bin/arm-linux-androideabi-gcc : /home/pxb743/android-ndk-r5b/toolchains/ar
    m-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc : cann
    ot execute binary file

    file ./arm-linux-androideabi-ar

    ./arm-linux-androideabi-ar : ELF 32-bit LSB executable, Intel 80386, version 1 (S
    YSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.8, stripped

    Can anyone please help me in identifying where the problem is ? Cygwin environment or NDK version (Tried with several versions) or ffmpeg (I could build ffmpeg for Windows Desktop successfully)

  • iPhone recorded videos getting rotated on Windows systems [migrated]

    11 mars 2013, par Saurabh

    I am recording videos on iPhone and uploading them to my Linux server. Users can see these videos on website. If users are seeing videos on mac or iDevices the video is looking fine but when users are seeing that video on windows systems these videos are getting rotated.

    I am assuming this is because of some apple's flag in the recorded video which Windows systems are not able to read. Can I record videos in some way so they don't get rotated on Windows systems ? Or is there any way I can re-encode videos with proper interface orientation using FFmpeg ?

    I am open to both FFmpeg or iOS way.