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Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
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Re-sampling H264 video to reduce frame rate while maintaining high image quality
4 mars 2019, par BrianTheLionHere’s the mplayer output for a video of interest :
br@carina:/tmp$ mplayer foo.mov
mplayer: Symbol `ff_codec_bmp_tags' has different size in shared object, consider re-linking
MPlayer 1.0rc4-4.5.2 (C) 2000-2010 MPlayer Team
mplayer: could not connect to socket
mplayer: No such file or directory
Failed to open LIRC support. You will not be able to use your remote control.
Playing foo.mov.
libavformat file format detected.
[lavf] stream 0: video (h264), -vid 0
[lavf] stream 1: audio (aac), -aid 0, -alang eng
VIDEO: [H264] 1280x720 24bpp 59.940 fps 2494.2 kbps (304.5 kbyte/s)
==========================================================================
Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family
Selected video codec: [ffh264] vfm: ffmpeg (FFmpeg H.264)
==========================================================================
==========================================================================
Opening audio decoder: [faad] AAC (MPEG2/4 Advanced Audio Coding)
AUDIO: 44100 Hz, 2 ch, s16le, 128.0 kbit/9.07% (ratio: 15999->176400)
Selected audio codec: [faad] afm: faad (FAAD AAC (MPEG-2/MPEG-4 Audio))
==========================================================================
AO: [pulse] 44100Hz 2ch s16le (2 bytes per sample)
Starting playback...
Movie-Aspect is 1.78:1 - prescaling to correct movie aspect.
VO: [vdpau] 1280x720 => 1280x720 Planar YV12I’d like to use ffmpeg, mencoder, or some other command-line video transcoder to re-sample this video to a lower framerate without loss of image quality. That is, each frame should remain as crisp as possible.
Attempts
ffmpeg -i foo.mov -r 25 -vcodec copy bar.mov
- The target frame rate — 25fps — is achieved but individual frames are "blocky."
mencoder -nosound -ovc copy foo.mov -ofps 25 -o bar.mov
- Videos are effectively un-viewable.
Help !
This seems like a simple enough use case. I’m very surprised that obvious things are not working. Is there something wrong with my approach ?
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ffmpeg : improving MP4 to webm ogg conversions
14 juillet 2017, par Randy(Edited to include some of the things I’ve tried)
I’m a musician, and occasional web coder. I’ve been using video editing software (old version of Roxio Videowave from 2011) to build promotional videos from clips of some of my performances, and I’d like to put some of them on my own web pages in HTML5 video format. So that currently means I need MP4, WEBM, and OGG conversions. Fortunately the editing software churns out some very nice MP4 (H264) files, and has plenty of options for doing so. I purposely output the output size about 2X the likely display size, in hopes of offering more detail for better conversions. Specifically, the video output was AVC/H.264, 800 x 450, 30fps, variable bit rate, but with 600000 as a base line (that was the default for this setting anyway).
Now I’m nowhere near expert at this stuff, and I probably left out some important data. But bottom line, the resulting MP4 looked very good. Unfortunately, to put it on my own web page means at least converting to WEBM and OGG formats. It would be nice if all browsers just supported MP4, but then there would be licensing fees, so conversions are needed. Sadly, I’ve been wasting days now trying to do this with ffmpeg. Its easy to do, its doing it WELL that is a mystery to me. Just letting ffmpeg work using its defaults (meaning I just specify an input and output file) results in pretty terrible video. But I’ve also tried most of the settings for better quality available, and the resulting conversions are nowhere near as good as youtube’s conversions.
Based on the info about my original MP4 file, can someone suggest some better settings for ffmpeg conversions to WEBM and OGG ? Am I going about this all wrong ? The best I’ve done so far was with a string like this, which specified a high quality and a fairly robust bit rate...
ffmpeg -i input-file.mp4 -c:v libvpx -crf 10 -b:v 1M -c:a libvorbis output-file.webm
That was much better than the default settings, but still nowhere near the quality of YOUTUBE conversions. In my resulting WEBM video, you can pretty plainly see how the picture degrades, and will snap into focus every few seconds when a "key frame" comes up. These artifacts should not be so obvious. Thanks for any help.
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FFMPEG : Remove packets based on PTS/DTS
9 mai 2018, par stevendesuI have a video which contains some audio packets beyond the end of the video data :
$> ffprobe -show_packets video.mp4
...
...
...
[PACKET]
codec_type=video
stream_index=0
pts=5653648
pts_time=235.568667
dts=5653648
dts_time=235.568667
duration=1001
duration_time=0.041708
convergence_duration=N/A
convergence_duration_time=N/A
size=1030
pos=25233684
flags=__
[/PACKET]
[PACKET]
codec_type=audio
stream_index=1
pts=11310080
pts_time=235.626667
dts=11310080
dts_time=235.626667
duration=1024
duration_time=0.021333
convergence_duration=N/A
convergence_duration_time=N/A
size=284
pos=25234714
flags=K_
[/PACKET]
[PACKET]
codec_type=audio
stream_index=1
pts=11311104
pts_time=235.648000
dts=11311104
dts_time=235.648000
duration=1024
duration_time=0.021333
convergence_duration=N/A
convergence_duration_time=N/A
size=285
pos=25234998
flags=K_
[/PACKET]
[PACKET]
codec_type=audio
stream_index=1
pts=11312128
pts_time=235.669333
dts=11312128
dts_time=235.669333
duration=992
duration_time=0.020667
convergence_duration=N/A
convergence_duration_time=N/A
size=290
pos=25235283
flags=K_
[/PACKET]
$>The last video packet in the video has a PTS time of
235.568667
and a duration of0.041708
- meaning all video data ends at235.610375
. However there are audio packets beginning at235.626667
and later.Is there an easy way to strip these audio packets from the file so that the audio and video end simultaneously ?