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  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Les formats acceptés

    28 janvier 2010, par

    Les commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
    ffmpeg -codecs ffmpeg -formats
    Les format videos acceptés en entrée
    Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
    Les formats vidéos de sortie possibles
    Dans un premier temps on (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (4716)

  • FFMPEG Concat Dropping Frames

    16 mars 2015, par scientiffic

    I’m using FFMPEG to do the following two things :

    • create an mp4 given a set of images
    • compile mp4s to create a longer video (mp4)

    To create mp4s from images, I use the following command :

    ffmpeg -r 5 -i 'img%03d.jpg' output.mp4

    As far as I know, this creates a video with a framerate of 5fps.

    But when I try to compile mp4s, it seems like frames within each mp4 are being dropped.

    To create the compiled footage, I create a text file that points to all the mp4s that should be included in the compilation, e.g.

    file 'set1/output.mp4'
    file 'set2/output.mp4'
    file 'set3/output.mp4'
    file 'set4/output.mp4'
    file 'set5/output.mp4'
    file 'set6/output.mp4'
    file 'set7/output.mp4'

    Then I run the following command :

    ffmpeg -f concat -i input.txt -codec copy compilation.mp4

    The resulting video seems to drop 2-3 frames from each of the output videos.

    How do I ensure that the compiled video doesn’t drop any frames ?

    (For reference, I used the following tutorial : https://trac.ffmpeg.org/wiki/Concatenate)

  • Recording video in C#

    30 décembre 2022, par pfedotovsky

    I have to do the following : record video from a camera using C#. The camera I use produces video frames (the frame rate is not fixed) and I have to somehow put all the frames together and create a video file. Also I need to use different codecs, such as AVI or MPEG-4 (these codecs are required, others are optional).

    


    The main problem I faced was how to create a video in which the frame rate is not fixed. I have a stream of frames. For example, I can receive the first frame after 1 ms, then after 20 ms, then 36 ms and so on. If I create video with 25 frames/second the result will be wrong because it means that frames are added after 40 ms.

    


    I tried to use Aforge.Video library. It has a method which adds a frame according to a timespan. But this method has problems with setting the bitrate. The bitrate value I pass to the method is simply ignored (About an FFmpeg bitrate and framerate issue).

    


    Is there some C# library which I can use to do video recording ? I have to support AVI and MPEG-4, and also the possibility to set the bitrate and last but not least - record video with a variable framerate.

    


    I can't connect to the camera directly. All I have is a stream of frames and I need to convert this stream to video at run time.

    


    A library I'm looking for should satisfy the following properties. It has to contain a method (or some way how to do the same) to add the next frame with a timestamp, just like in Aforge.Video.FFMPEG :

    


    public void WriteVideoFrame(Bitmap frame, TimeSpan timestamp)


    


    And it should be possible to choose different codecs (at least AVI and MPEG-4) and also to set bitrate.
Are there some alternatives to Aforge.Video.FFMPEG ? Because Aforge doesn't work properly. The bitrate value is ignored, and also some codecs are not supported (MPEG-2 for example).

    


    About the codec license. If I use an open source library, should I worry about the codec license ?

    


  • ffmpeg command to GStreamer pipeline for srtp stream

    1er avril 2021, par Muhammet Ilendemli

    I would like to convert this working ffmpeg command to a GStreamer pipeline but I couldn't manage to get it working. Tried using srtpenc toset the key to a hex representation of the buffer and udpsink with the target host and port set.

    



    The command I currently have :

    



    ffmpeg -re -i &lt;<rtspurl>> -map 0:0 -vcodec h264_omx -pix_fmt yuv420p \&#xA;  -r 30 -f rawvideo -tune zerolatency -vf scale=1280:720 -b:v 300k \&#xA;  -bufsize 300k -payload_type 99 -ssrc &lt;<ssrc>> \&#xA;  -f rtp -srtp_out_suite AES_CM_128_HMAC_SHA1_80 \&#xA;  -srtp_out_params &lt;<base64key>> srtp://&lt;<targetip>>:&lt;<targetport>>?rtcpport=&lt;<targetport>>&amp;localrtcpport=&lt;<targetport>>&amp;pkt_size=1378&#xA;</targetport></targetport></targetport></targetip></base64key></ssrc></rtspurl>

    &#xA;&#xA;

    Some references :

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