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Autres articles (62)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Submit enhancements and plugins

    13 avril 2011

    If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
    You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.

Sur d’autres sites (7176)

  • How to stop ffmpeg automatically rotating (Iphone 13) videos

    22 juillet 2022, par VdGR

    I have a bunch of videos I want to merge into one video.
Therefore I used this ffmpeg command.

    


    ffmpeg -y -loglevel warning -f concat -safe 0  -i "filelist.txt" -c copy "merged.mov"


    


    When I open merged.mov all my videos are rotated -90 degerees but when I open my videos for example in vlc it has the right rotation.
What am I doing wrong ?

    


    I tried already adding the "-noautorotate" option but that does not seem to solve the problem.

    


  • Conversion from Iphone Core Surface RGB Frame into ffmepg AVFarme

    10 mars 2015, par Raghu

    I am trying to convert Core Surface RGB frame buffer(Iphone) to ffmpeg Avfarme to encode into a movie file. But I am not getting the correct video output (video showing colors dazzling not the correct picture)

    I guess there is something wrong with converting from core surface frame buffer into AVFrame.

    Here is my code :

    Surface *surface = [[Surface alloc]initWithCoreSurfaceBuffer:coreSurfaceBuffer];
    [surface lock];
    unsigned int height = surface.height;
    unsigned int width = surface.width;
    unsigned int alignmentedBytesPerRow = (width * 4);
    if (!readblePixels) {
       readblePixels = CGBitmapAllocateData(alignmentedBytesPerRow * height);
       NSLog(@"alloced readablepixels");
    }
    unsigned int bytesPerRow = surface.bytesPerRow;
    void *pixels = surface.baseAddress;
    for (unsigned int j = 0; j < height; j++) {
       memcpy(readblePixels + alignmentedBytesPerRow * j, pixels + bytesPerRow * j, bytesPerRow);
    }

    pFrameRGB->data[0] = readblePixels; // I guess here is what I am doing wrong.
    pFrameRGB->data[1] = NULL;
    pFrameRGB->data[2] = NULL;
    pFrameRGB->data[3] = NULL;

    pFrameRGB->linesize[0] = pCodecCtx->width;
    pFrameRGB->linesize[1] = 0;
    pFrameRGB->linesize[2] = 0;
    pFrameRGB->linesize[3] = 0;


    sws_scale (img_convert_ctx, pFrameRGB->data, pFrameRGB->linesize,
          0, pCodecCtx->height,
          pFrameYUV->data, pFrameYUV->linesize);  

    Please help me out.

    Thanks,

    Raghu

  • swscale : disable ARM code until its build failure with clang/iphone is fixed

    8 janvier 2014, par Michael Niedermayer
    swscale : disable ARM code until its build failure with clang/iphone is fixed
    

    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libswscale/arm/Makefile
    • [DH] libswscale/swscale_unscaled.c