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Autres articles (45)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...)
Sur d’autres sites (3795)
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DiscordJS Music Bot Connects and Then Immediately Disconnects From Voice Channel
23 janvier 2020, par კΙбthebraɨɴsI see that questions similar to this one have been asked, and after following their solutions I still end up the same as I started. Below I have listed my code, a link to test it with a sample bot I created, and the modules you will need to test it using a self-hosted instance.
My problem is that upon connecting to the specified voice channel, the bot immediately leaves afterwards without any signs of errors or exceptions. I’m not sure if it is a problem with my code, or with one of the libraries I am using. The only console output I receive is as follows :
Bot Ready For Use
joined channel
left channelThanks !
My Code
var voiceChannel = message.member.voiceChannel;
if (!message.member.voiceChannel) return message.channel.send(`You do realize you have to be in a voice channel to do that, right ${message.author.username}?`)
if (!message.member.voiceConnection) voiceChannel.join().then(async connection => {
let streamURL = args.slice(1).join(" ")
let streamTitle = "";
let streamThumb = "";
let streamAuth = "";
let streamAuthThumb = "";
if (streamURL.includes("https://www.youtube.com") || streamURL.includes("https://youtu.be/") && !streamURL.includes(' ')) {
let results = await youtube.getVideo(streamURL)
let {
body
} = await snekfetch.get(`https://www.googleapis.com/youtube/v3/channels?part=snippet&id=${results.channel.id}&fields=items%2Fsnippet%2Fthumbnails&key=${ytapikey}`).query({
limit: 800
})
streamTitle = results.title
streamThumb = results.thumbnails.medium.url
streamAuth = results.channel.title
streamAuthThumb = body.items[0].snippet.thumbnails.medium.url
} else if (!streamURL.includes("https://www.youtube.com") || !streamURL.includes("https://youtu.be/")) {
let results = await youtube.searchVideos(streamURL)
let {
body
} = await snekfetch.get(`https://www.googleapis.com/youtube/v3/channels?part=snippet&id=${results[0].channel.id}&fields=items%2Fsnippet%2Fthumbnails&key=${ytapikey}`).query({
limit: 800
})
streamURL = results[0].url
streamTitle = results[0].title
streamThumb = results[0].thumbnails.medium.url
streamAuth = results[0].channel.title
streamAuthThumb = body.items[0].snippet.thumbnails.medium.url
} else {
return message.reply("I can only play videos from YouTube (#NotSponsored).")
}
console.log("joined channel");
const stream = ytdl('https://www.youtube.com/watch?v=gOMhN-hfMtY', {
filter: 'audioonly'
});
const dispatcher = connection.playStream(stream, {
seek: 0,
volume: 1
});
dispatcher.on("end", end => {
console.log("left channel");
voiceChannel.leave();
});
let musicEmbed = new Discord.RichEmbed()
.setAuthor(streamAuth, streamAuthThumb)
.setTitle(`Now Playing:`)
.addField(`${streamAuth}`, `${streamTitle}`)
.setImage(streamThumb)
.setColor(embedRed)
.setFooter(`${streamAuth} - ${streamTitle} (${streamURL}`)
message.channel.send(musicEmbed)
}).catch(console.error);
breakList of Modules
discord.js
simple-youtube-api
node-opus
ffmpeg
ffbinaries
ffmpeg-binaries
opusscript
snekfetch
node-fetch
ytdl-coreClick here to use my sample bot through repl.it.
Thanks Again !
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Which voice recording format should rtpengine/ffmpeg create for desktop Windows PCs ?
6 mars 2020, par NetHeadI would like create some telephony voice recordings from the
rtpengine
open-source software package.In particular,
rtpengine
uses theffmpeg(1)
open-source utility to write the voice media.I note that ’
WAV
format’ is supported, specificallyPCM_S16LE
(PCM signed 16-bit little endian).MP3
is also supported.I believe that that
WAV
has a maximum recording length of 6.8 hours, but the recordings should be well below this length.Is
WAV
/PCM_S16LE
a suitable format which can be easily played by an application readily available on desktop PCs ?That is, can this be played on desktop PCs without installing non-standard applications or codecs ?
Which voice recording format should I use, that is
WAV
based,MP3
or otherwise ? -
Stream voice from Android's micro to RTMP server using FFMPEG
5 avril 2020, par user2258282I'm trying to mix audios from Android's microphone and a mp3 file in storage and stream to a RTMP server using FFMPEG



Now, I could stream a single mp3 file to RTMP server by the below command



ffmpeg -i -acodec libmp3lame -ab 128k -ac 2 -ar 44100 -f flv rtmp://




And, I could stream audio from Mac's microphone to RTMP server by the below command



ffmpeg -f avfoundation -i ":0" -f flv rtmp://




But now I haven't found command to mix audios from Android's microphone and a mp3 file in storage and stream to a RTMP server using FFMPEG. Can you help me ?



Thank you so much.