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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (32)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (3152)
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ffmpeg progress percentage in php
9 avril 2018, par Mr.ZZffmpeg.php
$sCmd = "ffmpeg -i ".$image." -i ".$music." video.avi 1> progress.txt";
$proc = popen($sCmd." 2>&1", "r");progress.php
$content = @file_get_contents('progress.txt');
if($content){
preg_match("/Duration: (.*?), start:/", $content, $matches);
$rawDuration = $matches[1];
$ar = array_reverse(explode(":", $rawDuration));
$duration = floatval($ar[0]);
if (!empty($ar[1])) $duration += intval($ar[1]) * 60;
if (!empty($ar[2])) $duration += intval($ar[2]) * 60 * 60;
preg_match_all("/time=(.*?) bitrate/", $content, $matches);
$rawTime = array_pop($matches);
if (is_array($rawTime)){$rawTime = array_pop($rawTime);}
$ar = array_reverse(explode(":", $rawTime));
$time = floatval($ar[0]);
if (!empty($ar[1])) $time += intval($ar[1]) * 60;
if (!empty($ar[2])) $time += intval($ar[2]) * 60 * 60;
$progress = round(($time/$duration) * 100);
echo $progress;
}progress.php final output was always 100, so it was easy with jquery to hide progress and show download button.
BUT after changing ffmpeg.php with this command :
$sCmd = "ffmpeg -loop 1 -r 1 -i ".$image." -i ".$music." -c:a copy -shortest video.avi 1> progress.txt";
$proc = popen($sCmd." 2>&1", "r");progress.php output is different numbers above 100(thousands) and jquery can’t figure out ffmpeg process finished or not.
How to get 100 when ffmpeg finishs working ? I think i need some changes in progress.php because final result in progress.txt is longer than before.
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From jpg to animated gif
12 mai 2016, par lleounI’m desperate, I need to convert some jpg images into an animated gif.
I’ve tried ffmpeg, but the result has a terrible quality.
Also tried imagemagick, and the result looks great but it weights 511 KB !!
Anyone please can tell me what to use or how to use the before applications to get a final animated gif with a normal quality and a normal weight for a gif ??
As I said I’m desperate, I need to finish this asap :(
Thanks a lot
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Using JavaCV/FFMPEG to push byte buffer image via RTMP
6 mai 2022, par ljnoahI have a USB camera that returns frames as a byte buffer type to which I would like to push/send via rtmp using JavaCV library to be viewed using VLC. According to this link : http://bytedeco.org/javacpp-presets/ffmpeg/apidocs/org/bytedeco/ffmpeg/ffmpeg.html. It should be possible, but I don't really have any experience with ffmpeg, but from what I've read in their github it should be possible, only, thus far I was not able to find an example on how to do it. Basically, I would like to store a byte buffer and send an image that is in variable instead of grabbing frames from a camera as my USB camera is not detected by android and needs external libraries to work.


private byte[] FrameData = new byte[384 * 288 * 4];
 //private final Bitmap bitmap = Bitmap.createBitmap(PREVIEW_WIDTH, PREVIEW_HEIGHT, // Bitmap.Config.ARGB_8888); // creates a bitmap with the proper format in-case its needed
 private final IFrameCallback mIFrameCallback = new IFrameCallback() {
 @Override
 public void onFrame(final ByteBuffer frameData) {
 frameData.clear();
 frameData.get(FrameData, 0, frameData.capacity());
 }
 };



This callback gives me the frames from my camera on the fly and writes it to FrameData, which I can compress to a bitmap if needed.


My camera preview where I call the callback above :


public void handleStartPreview(Object surface) {
 if ((mUVCCamera == null)) return;
 try {
 mUVCCamera.setPreviewSize(mWidth, mHeight, 1, 26, UVCCamera.DEFAULT_PREVIEW_MODE, UVCCamera.DEFAULT_BANDWIDTH, 0);
 } catch (IllegalArgumentException e) {
 try {
 mUVCCamera.setPreviewSize(mWidth, mHeight, 1, 26, UVCCamera.DEFAULT_PREVIEW_MODE, UVCCamera.DEFAULT_BANDWIDTH, 0);
 Log.e(TAG, "handleStartPreview4");
 } catch (IllegalArgumentException e1) {
 callOnError(e1);
 return;
 }
 }
 int result = mUVCCamera.startPreview();
 mUVCCamera.setFrameCallback(mIFrameCallback, UVCCamera.PIXEL_FORMAT_RGBX);
 mUVCCamera.startCapture();
 startRecording();
 }



My question is How can I use this example :


String ffmpeg = Loader.load(org.bytedeco.ffmpeg.ffmpeg.class);
 ProcessBuilder pb = new ProcessBuilder(ffmpeg, "-i", "/path/to/input.mp4", "-vcodec", "h264", "/path/to/output.mp4");
 pb.inheritIO().start().waitFor();



to push my frames from the camera that are stored FrameData byte buffer via RTMP/RTSP to my server IP, even If I need to compress it to a bitmap before...