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Autres articles (85)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Personnaliser les catégories
21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire.
Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
Sur d’autres sites (9482)
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Create background sound for video with ffmpeg
23 novembre 2020, par NeretI have a video file without sound and a stereo audio file. Video is several times longer than audio. I'd like to create a background sound which starts from 2 second silence, then trim silence of the audio at both ends and duplicate trimmed audio several times to the end of the video.




I found how to trim audio :


ffmpeg -y -i audio.wav -af silenceremove=start_periods=1:start_threshold=-75dB,areverse,silenceremove=start_periods=1:start_threshold=-75dB,areverse trimmed_audio.wav



And how to create silence :


ffmpeg -y -f lavfi -i anullsrc=channel_layout=stereo:sample_rate=48000:duration=2 silence.wav



How can I duplicate the audio and combine it with the video ?


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Discord.js voice stop playing audio after 10 consecutive files
29 avril 2021, par SpiralioI am trying to do the simple task of playing a single MP3 file when a command is run. The file is stored locally, and I have FFmpeg installed on my computer. The code below is part of my command's file :


const Discord = require("discord.js");
const fs = require('fs');
const { Client, RichEmbed } = require('discord.js');
const config = require("../config.json");

let playing = undefined;
let connection = undefined;

module.exports.run = async (client, message, args, config) => {


 if (playing) playing.end()
 if (connection == undefined) await message.member.voice.channel.join().then((c) => {
 connection = c;
 })
 playing = connection.play('./sounds/sound.mp3')

}



(note that this code is heavily narrowed down to single out the issue)


When I run the command the first 9 times, it works perfectly - the file is played, and cuts off if it is already playing. I also want to note that the file is 2 minutes long. However, once I play the file for exactly the 10th time, the bot stops playing audio entirely - as long as all 10 times are overlapping (meaning I don't let the audio finish).


What's more confusing is that if an error is passed after the bot stops playing audio, it appears in an entirely different format than the standard Discord.js errors. For example, this code does not test to see if the user is in a voice channel, so if I purposefully crash the bot by initiating the command without being in a voice channel (after running the command 10 times), the error looks like this :


abort(RangeError: offset is out of bounds). Build with -s ASSERTIONS=1 for more info.
(Use `electron --trace-uncaught ...` to show where the exception was thrown)



(Preceded by a bunch of unformatted code) This however, is not consistent. It seems to only appear after letting the files run entirely.


The issue only fixes itself when the entire bot restarts. Any help would be appreciated.


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How to prevent audio generation loss in python ?
23 janvier 2021, par John G.I have a script that needs to run audio through ffmpeg and pydub multiple times each. I realized that by the end of all this the audio sounds a bit muffled compared to the original. What steps can I take to make sure the quality is as high as possible at the end ? I'm going from mp3/m4b to wav btw.