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Médias (39)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (48)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Les images
15 mai 2013
Sur d’autres sites (6801)
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TypeError : parameter 'url' is missing a type annotation in callback 'play' + ffmpeg
10 décembre 2022, par morichhI can't understand why Python interpreter doesn't like the fact that I use the
url
in the last line

@client.tree.command()
async def play(interaction: Interaction, url = str):
 global voice
 channel = interaction.user.voice.channel
 voice = get(client.voice_clients, Guild=interaction.guild)
 if voice and voice.is_connected():
 await voice.move_to(channel)
 await interaction.response.send_message(f"*1*")
 else:
 voice = await channel.connect()
 await interaction.response.send_message(f"*2*")
 voice.play(discord.FFmpegPCMAudio(executable="C:/ffmpeg/bin/ffmpeg.exe", source = url)) 




By the way, ffmpeg also does not work.


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Making my Discord Bot automatically play music from WAV on loop
5 décembre 2022, par Mativ9So I was trying to make a Discord Bot in Python, which would atomatically join a voice channel and play my own music from a list in a loop. So far it's joining the channel, shuffling the list so the music is on random, but when I try to write a code so after one song it will play the next one it crushes and doesn't play anything (tho it's joining the channel)


import discord
import random
from discord.ext import commands
from discord import FFmpegPCMAudio

#playlist as a list
queue = [FFmpegPCMAudio('Iceland1.wav'), FFmpegPCMAudio('Iceland2.wav'), FFmpegPCMAudio('Iceland3.wav'), FFmpegPCMAudio('Iceland4.wav'),
 FFmpegPCMAudio('Iceland5.wav'), FFmpegPCMAudio('Iceland6.wav'), FFmpegPCMAudio('Iceland7.wav'), FFmpegPCMAudio('Iceland8.wav'),
 FFmpegPCMAudio('Iceland9.wav'), FFmpegPCMAudio('Iceland10.wav'), FFmpegPCMAudio('Norway1.wav'), FFmpegPCMAudio('Norway2.wav'),
 FFmpegPCMAudio('Norway3.wav'), FFmpegPCMAudio('Norway4.wav'), FFmpegPCMAudio('Norway5.wav'), FFmpegPCMAudio('Norway6.wav'),
 FFmpegPCMAudio('Norway7.wav'), FFmpegPCMAudio('Norway8.wav'), FFmpegPCMAudio('Norway9.wav'), FFmpegPCMAudio('Norway10.wav'),
 FFmpegPCMAudio('Norway11.wav'), FFmpegPCMAudio('Presents1.wav'), FFmpegPCMAudio('Presents2.wav'), FFmpegPCMAudio('Presents3.wav'),
 FFmpegPCMAudio('Presents4.wav'), FFmpegPCMAudio('Presents5.wav'), FFmpegPCMAudio('Presents6.wav'), FFmpegPCMAudio('Presents7.wav'),
 FFmpegPCMAudio('Presents8.wav'), FFmpegPCMAudio('Presents9.wav'), FFmpegPCMAudio('Presents10.wav'), FFmpegPCMAudio('Autumn1.wav'),
 FFmpegPCMAudio('Autumn2.wav'), FFmpegPCMAudio('Autumn3.wav'), FFmpegPCMAudio('Autumn4.wav'), FFmpegPCMAudio('Autumn5.wav'),
 FFmpegPCMAudio('Autumn6.wav'), FFmpegPCMAudio('Autumn7.wav'), FFmpegPCMAudio('Autumn8.wav'), FFmpegPCMAudio('Covers1.wav'),
 FFmpegPCMAudio('Covers2.wav'), FFmpegPCMAudio('Covers3.wav'), FFmpegPCMAudio('Covers4.wav'), FFmpegPCMAudio('Covers5.wav'),
 FFmpegPCMAudio('Covers6.wav'), FFmpegPCMAudio('Covers7.wav'), FFmpegPCMAudio('Covers8.wav'), FFmpegPCMAudio('Covers9.wav'),
 FFmpegPCMAudio('Covers10.wav'), FFmpegPCMAudio('Covers11.wav'), FFmpegPCMAudio('Covers12.wav')]

intents = discord.Intents.default()
intents.message_content = True
client = commands.Bot(command_prefix='>', intents=intents)

@client.event
async def on_ready():
 global voice
 print("The Matt Bot is ready")
 print("--------------------------")
 await client.change_presence(activity=discord.Game('Matt Krupa')) #makes my bot play Matt Krupa
 channel = client.get_channel(thechannelid) #geting channel ID
 voice = await channel.connect() #connecting to channel
 random.shuffle(queue) #randomazing the playlist
 def after_song(): #moving the first song to the end so its on loop, and playling the next one
 queue.append(queue[0])
 del queue[0]
 player = await voice.play(queue[0], after=await after_song())
 player = await voice.play(queue[0], after=await after_song()) #plays song from the playlist, after the song doing the after_song() function

client.run(mytokenidontwanttoshowitsry)



I wanted it to play all the songs on the infinite loop, i can't find how to correctly detect the end of a song...


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x264 : Encoded videos need lots of CPU to play
30 novembre 2014, par LTRMy computer (Intel Core 2 Duo T9300, 2.5GHz) can usually play any Full HD file, and Blu-Rays perfectly.
However, when I encode a Full HD file myself, the CPU is struggling and frames are dropped.
Here’s my command line :
ffmpeg.exe -r 24 -f concat -i list_of_png_files.txt -i w :\audio.wav -acodec copy -c:v libx264 -preset medium -b:v 10000k -shortest output.avi
I tried adding -maxrate 13000k after "-preset medium". However, x264 doesn’t seem to honor this - the framerate still reaches 20MBit at parts.
How can I encode videos in such a way as to reduce CPU usage during decoding ?