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  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Les images

    15 mai 2013

Sur d’autres sites (6801)

  • TypeError : parameter 'url' is missing a type annotation in callback 'play' + ffmpeg

    10 décembre 2022, par morichh

    I can't understand why Python interpreter doesn't like the fact that I use the url in the last line

    


    @client.tree.command()
async def play(interaction: Interaction, url = str):
    global voice
    channel = interaction.user.voice.channel
    voice = get(client.voice_clients, Guild=interaction.guild)
    if voice and voice.is_connected():
        await voice.move_to(channel)
        await interaction.response.send_message(f"*1*")
    else:
        voice = await channel.connect()
        await interaction.response.send_message(f"*2*")
    voice.play(discord.FFmpegPCMAudio(executable="C:/ffmpeg/bin/ffmpeg.exe", source = url))    



    


    By the way, ffmpeg also does not work.

    


  • Making my Discord Bot automatically play music from WAV on loop

    5 décembre 2022, par Mativ9

    So I was trying to make a Discord Bot in Python, which would atomatically join a voice channel and play my own music from a list in a loop. So far it's joining the channel, shuffling the list so the music is on random, but when I try to write a code so after one song it will play the next one it crushes and doesn't play anything (tho it's joining the channel)

    


    import discord
import random
from discord.ext import commands
from discord import FFmpegPCMAudio

#playlist as a list
queue = [FFmpegPCMAudio('Iceland1.wav'), FFmpegPCMAudio('Iceland2.wav'), FFmpegPCMAudio('Iceland3.wav'), FFmpegPCMAudio('Iceland4.wav'),
         FFmpegPCMAudio('Iceland5.wav'), FFmpegPCMAudio('Iceland6.wav'), FFmpegPCMAudio('Iceland7.wav'), FFmpegPCMAudio('Iceland8.wav'),
         FFmpegPCMAudio('Iceland9.wav'), FFmpegPCMAudio('Iceland10.wav'), FFmpegPCMAudio('Norway1.wav'), FFmpegPCMAudio('Norway2.wav'),
         FFmpegPCMAudio('Norway3.wav'), FFmpegPCMAudio('Norway4.wav'), FFmpegPCMAudio('Norway5.wav'), FFmpegPCMAudio('Norway6.wav'),
         FFmpegPCMAudio('Norway7.wav'), FFmpegPCMAudio('Norway8.wav'), FFmpegPCMAudio('Norway9.wav'), FFmpegPCMAudio('Norway10.wav'),
         FFmpegPCMAudio('Norway11.wav'), FFmpegPCMAudio('Presents1.wav'), FFmpegPCMAudio('Presents2.wav'), FFmpegPCMAudio('Presents3.wav'),
         FFmpegPCMAudio('Presents4.wav'), FFmpegPCMAudio('Presents5.wav'), FFmpegPCMAudio('Presents6.wav'), FFmpegPCMAudio('Presents7.wav'),
         FFmpegPCMAudio('Presents8.wav'), FFmpegPCMAudio('Presents9.wav'), FFmpegPCMAudio('Presents10.wav'), FFmpegPCMAudio('Autumn1.wav'),
         FFmpegPCMAudio('Autumn2.wav'), FFmpegPCMAudio('Autumn3.wav'), FFmpegPCMAudio('Autumn4.wav'), FFmpegPCMAudio('Autumn5.wav'),
         FFmpegPCMAudio('Autumn6.wav'), FFmpegPCMAudio('Autumn7.wav'), FFmpegPCMAudio('Autumn8.wav'), FFmpegPCMAudio('Covers1.wav'),
         FFmpegPCMAudio('Covers2.wav'), FFmpegPCMAudio('Covers3.wav'), FFmpegPCMAudio('Covers4.wav'), FFmpegPCMAudio('Covers5.wav'),
         FFmpegPCMAudio('Covers6.wav'), FFmpegPCMAudio('Covers7.wav'), FFmpegPCMAudio('Covers8.wav'), FFmpegPCMAudio('Covers9.wav'),
         FFmpegPCMAudio('Covers10.wav'), FFmpegPCMAudio('Covers11.wav'), FFmpegPCMAudio('Covers12.wav')]

intents = discord.Intents.default()
intents.message_content = True
client = commands.Bot(command_prefix='>', intents=intents)

@client.event
async def on_ready():
    global voice
    print("The Matt Bot is ready")
    print("--------------------------")
    await client.change_presence(activity=discord.Game('Matt Krupa')) #makes my bot play Matt Krupa
    channel = client.get_channel(thechannelid) #geting channel ID
    voice = await channel.connect() #connecting to channel
    random.shuffle(queue) #randomazing the playlist
    def after_song(): #moving the first song to the end so its on loop, and playling the next one
        queue.append(queue[0])
        del queue[0]
        player = await voice.play(queue[0], after=await after_song())
    player = await voice.play(queue[0], after=await after_song()) #plays song from the playlist, after the song doing the after_song() function

client.run(mytokenidontwanttoshowitsry)


    


    I wanted it to play all the songs on the infinite loop, i can't find how to correctly detect the end of a song...

    


  • x264 : Encoded videos need lots of CPU to play

    30 novembre 2014, par LTR

    My computer (Intel Core 2 Duo T9300, 2.5GHz) can usually play any Full HD file, and Blu-Rays perfectly.

    However, when I encode a Full HD file myself, the CPU is struggling and frames are dropped.

    Here’s my command line :

    ffmpeg.exe -r 24 -f concat -i list_of_png_files.txt -i w :\audio.wav -acodec copy -c:v libx264 -preset medium -b:v 10000k -shortest output.avi

    I tried adding -maxrate 13000k after "-preset medium". However, x264 doesn’t seem to honor this - the framerate still reaches 20MBit at parts.

    How can I encode videos in such a way as to reduce CPU usage during decoding ?