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Autres articles (22)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Création définitive du canal

    12 mars 2010, par

    Lorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
    A la validation, vous recevez un email vous invitant donc à créer votre canal.
    Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
    A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...)

Sur d’autres sites (4233)

  • Building ffmpeg on windows for android [closed]

    5 septembre 2012, par Naseeb Sheoran

    can anybody please share new edited and working build.sh file to compile
    libogg or ffmpeg by using NDK-r8b on MAC OS x
    I saw many tutorial but no one is specific. I follow this
    tutorial http://www.roman10.net/how-to-build-ffmpeg-for-android/
    The bash script its not working for me ..
    so please share working Script for ndk-r8b and please specify what are the
    changes i need to make in that script file..
    also one more question that can i use compile ffmpeg source directly into
    my app ( on git you will find many project having compile ffmpeg source in
    JNi folder)
    thank you

  • Video encoding libraries for Windows

    8 février 2012, par John

    ffmpeg is a widely used cross-platform library. But it doesn't support Visual C++, meaning you have to jump through hoops.

    And considering they say the following, it's clear they don't give $0.02 about MSVC users and that makes me uncomfortable for a serious project.. how can one of the most widely used cross-platform libraries not support the most common toolset on the most common OS ?

    There have been efforts to make FFmpeg compatible with MSVC++ in the
    past. However, they have all been rejected as too intrusive,
    especially since MinGW does the job adequately. None of the core
    developers work with MSVC++ and thus this item is low priority. Should
    you find the silver bullet that solves this problem, feel free to
    shoot it at us.

    We strongly recommend you to move over from MSVC++ to MinGW tools.

    It seems unlikely all the Windows developers are doing all this messing about, so are there more Windows-friendly libraries around ?

  • Hardsub/Converting via Windows commandline

    14 décembre 2012, par Yiğitcan Uçum

    I have been trying to hardsub a video via cmd for a long time now. Still i could not find a proper way of doing it. I tried HandbrakeCLI, ffmpeg and mencoder but still could not find a way to do it. I got so closer to hardsubbing with HandbrakeCLI but there were some codeset problems and it wasn't really a hardsub at the end. I really need to find a way to hardsub .avi/.mp4 files via CMD. If you know any ways to do it please help me out ! Thanks.