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Autres articles (52)

  • (Dés)Activation de fonctionnalités (plugins)

    18 février 2011, par

    Pour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
    SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
    Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
    MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

Sur d’autres sites (8265)

  • Decoding h.264 in node.js without ffmpeg and send it to front or save it in fs

    5 mars 2019, par JT.v26

    I’m doing the final project of a bootcamp.

    The project consists of controlling a drone (Tello) with a mobile phone. So for this project I’m using react native. In which I insert a node.js inside the application (Node.js for Mobile Apps React Native) since the drone creates a wifi and I lose internet access to connect to a remote server.

    All right so far, the drone has three udp ports enabled on the sdk to receive instructions, send status and send video.
    The video gives it to me in raw.

    I did a test on the computer, downloading ffmpeg and converting that data and I could effectively have the video retransmission.

    My questions are :

    Is there any way I can use the same technique on the mobile without needing ffmpeg ?

    Is there any way to import ffmpeg into android and communicate with nodejs ?

    Is there any other solution where I can use another node that doesn’t have to be on the phone ?

    Or you may even find some other solution to address this problem.

    Thank you very much in advance

  • how to write a music player in linux using ffmpeg

    30 mai 2012, par user1426122

    i have a course project in making a music player in linux with ffmpeg, can anyone give me some instruction about it. Does anyone know of any good resources for learning how to use ffmpeg ? Considering I just want to write a simple music player with support for a broad range of formats and codecs, is ffmpeg too heavyweight for a project of this scope ? thank you !

  • Using FFmpeg in ios10, xcode8

    21 novembre 2016, par Juvia.Xin

    I downloaded kxmovie in github and use it in my project as a component. I can successfully build the kxMovieExample. But in my project, I encounter one error, that is ’libavformat/avformat.h’ file not found, although I have put all ffmpeg headers in header search path and all libs in library search path.

    One thing to mention is that I have deleted libavutil/time.h because xcode can’t link the system time.h and I have not found any usage of libavutil/time.h in the project. Is it possible that the deletion cause the error above ? Or any other possiblities ?

    Thanks for any help.

    the header search path

    the library search path