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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • MediaSPIP Player : les contrôles

    26 mai 2010, par

    Les contrôles à la souris du lecteur
    En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...)

Sur d’autres sites (8013)

  • lavu/hwcontext_qsv : Derive bind flag from frame type if no valid surface

    23 juillet 2024, par Fei Wang
    lavu/hwcontext_qsv : Derive bind flag from frame type if no valid surface
    

    Fix cmd :
    ffmpeg.exe -init_hw_device d3d11va=d3d -init_hw_device qsv=qsv@d3d \
    - filter_hw_device d3d -hwaccel qsv -hwaccel_output_format qsv \
    - i in.h264 -vf "hwmap,format=d3d11,hwdownload,format=nv12" -y out.yuv

    Signed-off-by : Fei Wang <fei.w.wang@intel.com>
    Tested-by : Tong Wu <wutong1208@outlook.com>

    • [DH] libavutil/hwcontext_qsv.c
  • FFMPEG gdigrab not stopping when title changes

    13 avril 2021, par Vishwesh

    I am trying to capture a video playlist using ffmpeg gdigrab. The player takes in input a batch of videos. I want to create a separate video for each loaded file in the player. I was able to use ffmpeg gdigrab to capture the video for one video. The problem is, it does not stop when the window title changes (that is when the next file is loaded), and instead it creates just one file for the entire duration. The only way to stop it was if I close the entire window. The reason I can't go ahead with it is because the user will be given an option to change any settings in the beginning of the recording and then the entire playlist will use the same settings.

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    I also tried other options like using subprocess.Popen to start the ffmpeg and then using .terminate() or .kill() to stop it, but the recording still keeps on going. Similarly, sending &#x27;q&#x27; key from a file did not work either.

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    Ideally, I would expect that gdigrab should be able to detect when the grabbed window title differs from the expected one and stop, however, here it looks like it's anchoring itself to the window instead of the title.

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    I am using a Windows 10 PC and programming language for this tool is Python. I am using ffmpeg version 4.4-full_build.

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    If you have any ideas regarding this, it would be of great help.

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  • ExoPlayer FFMPEG can't find native libraries

    28 janvier 2021, par Cilenco

    I'm currently developing an application using the ExoPlayer library which needs ffmpeg support. I was able to build the ffmpeg extension from the ExoPlayer repo fine by following the readme. I then build an aar with :

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    ./gradlew :extension-ffmpeg:assembleRelease&#xA;

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    I included the aar into my project and enabled the the extension through the DefaultRenderersFactory but when I load my app I get following lines in the log :

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    W/LibraryLoader: Failed to load [avutil, swresample, avcodec, ffmpeg jni)&#xA;I/DefaultRenderersFactory: Loaded Ffmpeg AudioRenderer.&#xA;

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    According to the troubleshooting post, this is because the native parts of the library could not be loaded. Unfortunately I have no experience with Android native development so I'm not sure where to find the native parts of the library and how to add them to my application ?

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    With the demo app it works fine !

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