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Autres articles (18)
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Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)
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FFMPEG Stream via UDpxy and HDMI Grabber
4 mars 2020, par Fabian SchäferWe use a HDMI Grabber and the manual from here : https://blog.danman.eu/reverse-engineering-lenkeng-hdmi-over-ip-extender/
You can find the Script here : https://gist.github.com/danielkucera/0a2f36bc53959e4879cb567149aafb78Now we want to grab the Stream via FFMPEG and UDPxy to TVHeadEnd. But FFMPEG produces some Error as you can see below.
FFMPEG Configuration :
sudo ./recvlkv373.py 226.2.2.2 2068 /dev/stdout | ffmpeg -re -i pipe: -c:v h264 -c:a copy -f mpegts udp://239.0.0.1:1234
[mjpeg @ 0x5578d5a232e0] error count: 73e1c90ea5aa3699
[mjpeg @ 0x5578d5a232e0] error y=80 x=15
frame= 746 fps= 25 q=28.0 size= 229kB time=00:00:27.48 bitrate= 68.2kbits/s speed=0.922frame= 758 fps= 25 q=28.0 size= 231kB time=00:00:27.96 bitrate= 67.7kbits/s speed=0.923frame= 771 fps= 25 q=28.0 size= 234kB time=00:00:28.48 bitrate= 67.2kbits/s speed=0.924frame= 783 fps= 25 q=28.0 size= 236kB time=00:00:28.96 bitrate= 66.7kbits/s speed=0.925frame= 796 fps= 25 q=25.0 size= 242kB time=00:00:29.48 bitrate= 67.2kbits/s speed=0.926frame= 809 fps= 25 q=28.0 size= 291kB time=00:00:30.00 bitrate= 79.5kbits/s speed=0.928frame= 821 fps= 25 q=28.0 size= 294kB time=00:00:30.48 bitrate= 79.1kbits/s speed=0.928frame= 834 fps= 25 q=28.0 size= 298kB time=00:00:31.00 bitrate= 78.8kbits/s speed=0.93xframe= 847 fps= 25 q=28.0 size= 301kB time=00:00:31.52 bitrate= 78.1kbits/s speed=0.931[mjpeg @ 0x5578d5a232e0] error count: 65b697ff00611d13
[mjpeg @ 0x5578d5a232e0] error y=0 x=45
frame= 859 fps= 25 q=28.0 size= 303kB time=00:00:32.00 bitrate= 77.5kbits/s speed=0.932frame= 872 fps= 25 q=28.0 size= 309kB time=00:00:32.52 bitrate= 77.8kbits/s speed=0.933[mjpeg @ 0x5578d5a232e0] error count: 6464e73ce47d9ba1e
[mjpeg @ 0x5578d5a232e0] error y=73 x=10
[mjpeg @ 0x5578d5a232e0] mjpeg_decode_dc: bad vlc: 0:0 (0x5578d5a2a328)
[mjpeg @ 0x5578d5a232e0] error dc
[mjpeg @ 0x5578d5a232e0] error y=74 x=38
[mjpeg @ 0x5578d5a232e0] error count: 64cd4eab52d7b5de8When I do it Step by Step (Save the File via the Script and then transcode with FFMPEG) everything works fine.
When I use a Pipe the Video Quality is bad with flicker.
It only runs rudimentary good when I use a buffer, a crf higher than 35 and Youtube with Speed 0.25.First, it runs on a Raspberry Pi 3, now it is on a dedicated server. Is it possible that the Server still has not enough Power for it or is FFmpeg just limited ?
OS : Ubuntu
CPU : i7-3770k
RAM : 8GB DDR3
Graphic : Quadro M4000Have you some suggestions about what to change, that the stream would run better ?
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Recapping WebM’s First Week
The WebM project launched last Wednesday with broad industry backing (watch video of the announcement). The list of supporters keeps growing with new additions such as the popular VLC media player, Miro Video Converter, HeyWatch cloud encoding platform, and videantis programmable processor platform. We’re also happy to see that future versions of IE will support playback of VP8 when the user has installed the codec.
Our announcement sparked discussions in the community around the design and quality of our developer release. We’ve done extensive testing of VP8 and know that the codec can match or exceed the quality of other leading codecs. Starting this week, the engineers behind WebM will post frequently to this blog with details on how to make optimal use of its VP8 video codec and Vorbis audio codec. We are confident that the open development model will bring additional improvements that will further optimize WebM. In fact, the power of open development is already visible, with developers submitting patches and the folks at Flumotion enabling live streaming support in their product just three days after the project was launched.
Keep an eye on this blog for regular updates on the adoption and development of WebM. To participate in the conversation or to ask questions of the WebM team, please join our discussion group.
John Luther
Product Manager, Google -
Recapping WebM’s First Week
The WebM project launched last Wednesday with broad industry backing (watch video of the announcement). The list of supporters keeps growing with new additions such as the popular VLC media player, Miro Video Converter, HeyWatch cloud encoding platform, and videantis programmable processor platform. We’re also happy to see that future versions of IE will support playback of VP8 when the user has installed the codec.
Our announcement sparked discussions in the community around the design and quality of our developer release. We’ve done extensive testing of VP8 and know that the codec can match or exceed the quality of other leading codecs. Starting this week, the engineers behind WebM will post frequently to this blog with details on how to make optimal use of its VP8 video codec and Vorbis audio codec. We are confident that the open development model will bring additional improvements that will further optimize WebM. In fact, the power of open development is already visible, with developers submitting patches and the folks at Flumotion enabling live streaming support in their product just three days after the project was launched.
Keep an eye on this blog for regular updates on the adoption and development of WebM. To participate in the conversation or to ask questions of the WebM team, please join our discussion group.
John Luther
Product Manager, Google