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Autres articles (92)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (7510)

  • How do I compile a c++ repository with multiple libraries [on hold]

    12 septembre 2017, par Firat Oezcan

    before someone comes and tells me that I should just google stuff first. I did. I didn’t really found anything that suits my needs and also asked my colleagues and other graduates and no one really could help me out.

    It is about this repository specifically : https://github.com/facebook/transform360

    Yes, there are literal instructions on how to do it but they are, honestly, too vague for me. I know that sounds really weird but I guess I’m just spoiled by Unity3D and other IDEs that did most of it for me.

    I don’t understand what is meant with :
    Build .cpp and .h files in Transform360, together with openCV, as a library, where these files are dependent on openCV
    and this line
    Add the Transform360 library file to the extra-libs of ffmpeg.

    I would love if anyone could help me out or better, explain to me how something of this kind is done correctly so I don’t have to ask again. Or really, just point me to information that already exists.
    Thanks in advance

  • ffmpeg droping session when there is no input , need to wait for an input

    25 mars 2019, par Hovo

    I am trying to live stream to facebook from an application, which is writing frames into image sequence of XXX_Frame.jpg inside a folder.

    I am using a ffmpeg with these commands

    ffmpeg -y -r 15 -f image2 -start_number 0 -i "%0d_Frame.jpg" -i "test.mp3" -muxdelay 1 -preset slow -flush_packets 1 -ar 44100 -b:a 128k -profile:v baseline -acodec aac -vf scale=1280x720 -vcodec libx264 -crf 15 -r 50 -pix_fmt yuvj420p -minrate 50k -maxrate 150k -bufsize 8192k -g 1 -b:v 1200 -f flv "rtmp ://live-api-s.facebook.com:80/rtmp/xxxxxx"

    It is starting to stream faster than 15 frames per second and whenever it finishes up streaming of the available frames it is killing the process and returning error.
    It would be perfect if it was possible to slow down the mux’s read from the input to frame rate speed.

    [flv @ 000001f34347cf00] Failed to update header with correct duration.
    [flv @ 000001f34347cf00] Failed to update header with correct filesize.
    Error writing trailer of rtmp ://live-api-s.facebook.com:80/rtmp/xxxxxx : Error number -10053 occurred

    Any help would be appreciated.

    Expected result is to stream continuously without losing the connection , even sending the last available image continuously.

  • ffmpeg record pulseaudio has some crackles

    8 janvier 2021, par boygiandi

    I'm trying to record audio from pulseaudio (on Centos 7), using ffmpeg. But the audio is not smooth, it has some crackles, noise after few seconds
Please check this video link : https://www.facebook.com/watch/live/?v=692754594726722&ref=watch_permalink

    


    The ffmpeg command looks like this

    


    ffmpeg -fflags +igndts -framerate 30 -s 1920x1130 -draw_mouse 0 -f x11grab -i :1085.0+nomouse -f pulse -i sinkgstvDViJbLFIaUBLdTxTeLtr.monitor -c:v libx264 -filter:v crop=1920:1080:0:50 -g 60 -r 30 -bufsize 2M -b:v 7M -vbsf h264_mp4toannexb -pix_fmt yuv420p -strict experimental -preset ultrafast -c:a aac -async 1 -vsync 1 -b:a 128k -bsf:a aac_adtstoasc -metadata comment=gstvDViJbLFIaUBLdTxTeLtr -f flv "rtmps://live-api-s.facebook.com:443/rtmp/4248189238527878?s_bl=1&s_psm=1&s_sc=4248189291861206&s_sw=0&s_vt=api-s&a=Abx_pMiM4_ccqBcS"


    


    I found this article but it didn't fix my problem https://forum.level1techs.com/t/improving-linux-audio-updated/134511 .
Please help