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Autres articles (29)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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FFMPEG compilation without compiler optimization
11 juin 2014, par Kamil_HI’m compiling ffmpeg for win32 using Microsoft cl compiler. I need to compile it without any optimization, so added configure —extra-cflags= -Od".
Compilation goes fine, but there are a few places like this :
Last 3 ifs.
The code compiles, but doesn’t link because calls like ff_sbrdsp_init_arm(s) ; are not removed by compiler. Of course everything is fine when compiling with optimization. Then compiler removes all if(0)s.
There are several similar places in ffmpeg. Why if(0) is used instead of preprocessor’s #if 0 ?
Is there any hidden trick behind this ?
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FFMPEG compilation without compiler optimization
4 avril 2018, par Kamil_HI’m compiling ffmpeg for win32 using Microsoft cl compiler. I need to compile it without any optimization, so added configure —extra-cflags= -Od".
Compilation goes fine, but there are a few places like this :
Last 3 ifs.
The code compiles, but doesn’t link because calls like ff_sbrdsp_init_arm(s) ; are not removed by compiler. Of course everything is fine when compiling with optimization. Then compiler removes all if(0)s.
There are several similar places in ffmpeg. Why if(0) is used instead of preprocessor’s #if 0 ?
Is there any hidden trick behind this ?
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Has anyone used Azure vm's for gpu-accelerated video enc/decoding with FFmpeg/libav ?
4 mai 2017, par user3776020I am trying to use NVIDIA hardware acceleration with FFmpeg/libav on a Microsoft Azure GPU vm (any of the new N-series). I am able to get it working with a comparable AWS vm, but am not having luck with Azure.
I have a different question posted here detailing the specific problem I’m running into (Trouble with hardware-assisted encoding/decoding via FFmpeg on Azure GPU vm’s (ubuntu 16.04)), but have since realized that the better question to ask is if anyone has been able to achieve it, full-stop.
If so, would you please share the details of your environment (type of vm, os version, installation commands, etc). Thanks !