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Médias (1)
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (25)
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Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)
Sur d’autres sites (6657)
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Using FFMPEG/RaspiVid streams in C++ program
24 octobre 2020, par NaveenI need to capture the video coming from CSI/Webcam on my Rpi either using FFMPEG or Raspivid. I can do this in commandline using this command.


ffmpeg -i /dev/video0 -f avi - | ./videocapture



I have written a C++ program which uses read() and write() systemcalls. read() to read the STDIN(O/P from ffmpeg). This is copied to a series of buffers(each 65K). . Then another threads reads the buffer and writes the buffer content to a file. So basically I want to create a video file at the end. But when I play the video file it does not work because of file formatting. This is my thread code which writes to the file. Does this look good ? Could you please suggest what I might be doing wrong ? I am sure that the output of ffmpeg is correct.


void WriteToFile(buff_t *buff, char *filename){
// std::cout<<"Starting the thread!!"</ std::cout<<"Couldn't open file, Exiting !!!!!"</ std::cout<<"Buffer Empty!!"</ std::cout<<"Writing To File!!!"<code>


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HEVC with Alpha Encoding on Windows
14 juillet 2023, par CodeVortexI know, this question has been asked before, but most of the answers to them are very old.


Actually, I am developing a website which uses transparent videos. So, I am using .webm format for them. However, as you know it is not possible to run .webm with transparency on Apple products. So, after researching on internet(stackoverflow etc), I found a solution that I should convert my video into a series of PNGs and then convert them into HEVC with alpha channel. However, according to the research I done, only the Apple hardware can properly encode HEVC with alpha channel.


I am a newbie to these codecs and formats stuff. So, I think that I read somewhere that latest versions of FFMPEG can also encode HEVC with alpha. However, being a noob I can't figure out any way to write a command for this purpose. Being a beginner with almost non-existent skills in this field of expertise, it is nearly impossible for me to understand the documentations correctly. I also tried using shutterencoder and some other tools but failed.


Although, there is a quicktime .mov solution but with that the file size becomes too large for my 10 sec video, almost 334 mb and as you know this size is too large for a animation video on a landing-page style basic website.


So, now my question is there any way to properly encode HEVC with alpha on Windows or Linux to maintain transparency ?


If this is not possible, then is there any other way to create such transparent videos on Windows or Linux which can be played on browsers of Apple devices ?


I am stuck on this for 3 days, So, any type of help is greatly regarded. I am also providing the link to my videos, if someone wants to take a closer look on codes and formats of these videos : Videos Link


P.S : if anyone with a mac device can encode these transparent videos for me, then that would be best and I shall be very grateful to you


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lavc/vvc : Ensure subpictures don't overlap
22 février, par Frank Plowmanlavc/vvc : Ensure subpictures don't overlap
This is essentially a re-implementation of
https://patchwork.ffmpeg.org/project/ffmpeg/patch/20241005223955.54158-1-post@frankplowman.com/That patch was not applied last time. Instead we opted to identify
issues which could be caused by invalid subpicture layouts and remedy
those issues where they manifest, either through error detection or code
hardening. This was primarily implemented in the set
https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=13381.This has worked to some degree, however issues with subpicture layouts
continue to crop up from the fuzzer and I've fixed a number of bugs
related to subpicture layouts since then. I think it's best to return
to the initial plan and simply check if the subpicture layout is valid
initially.This implementation is also lighter than the first time — by doing a
bit more logic in pps_subpic_less_than_one_tile_slice, we are able to
store a tile_in_subpic map rather than a ctu_in_subpic map. This
reduces the size of the map to the point it becomes possible to allocate
it on the stack. Similar to 8bd66a8c9587af61c7b46558be3c4ee317c1af5a,
the layout is also validated in the slice map construction code, rather
than in the CBS, which avoids duplicating some logic.Signed-off-by : Frank Plowman <post@frankplowman.com>