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Médias (21)
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (70)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (10382)
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I only have two presets for ffmpeg x264 in ubuntu 11.04
17 octobre 2012, par Mr X ColombiaI'me trying to install (compile) ffmpeg for ubuntu 11.04 by following this guide :
https://ffmpeg.org/trac/ffmpeg/wiki/UbuntuCompilationGuide
Overall it works. Except for some errors with checkinstall due to numbering, which i resolved with this :
I'd say it was installed ok.
But when trying to encode some video with -vpre lossless_slow i get this error :
File for preset lossless_slow not found.
And in fact it doesn't exists. All i have is this :
/usr/local/share/ffmpeg:
libvpx-1080p50_60.ffpreset
libvpx-1080p.ffpreset
libvpx-360p.ffpreset
libvpx-720p50_60.ffpreset
libvpx-720p.ffpreset
libx264-ipod320.ffpreset
libx264-ipod640.ffpresetWhere are all the other presets ? in google usually people have many more presets than i do. What did i do wrong ?
From this post i'd say that they shopuld be there : http://git.videolan.org/?p=ffmpeg.git ;a=commit ;h=4b82e3cedcfc9871671bb613cd979de6995dcb4e
Thanks a lot !
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SNES Hardware Compression
16 juin 2011, par Multimedia Mike — Game HackingI was browsing the source code for some Super Nintendo Entertainment System (SNES) emulators recently. I learned some interesting things about compression hardware. I had previously uncovered one compression algorithm used in an SNES title but that was implemented in software.
SNES game cartridges — being all hardware — were at liberty to expand the hardware capabilities of the base system by adding new processors. The most well-known of these processors was the Super FX which allows for basic polygon graphical rendering, powering such games as Star Fox. It was by no means the only such add-on processor, though. Here is a Wikipedia page of all the enhancement chips used in assorted SNES games. A number of them mention compression and so I delved into the emulators to find the details :
- The Super FX is listed in Wikipedia vaguely as being able to decompress graphics. I see no reference to decompression in emulator source code.
- DSP-3 emulation source code makes reference to LZ-type compression as well as tree/symbol decoding. I’m not sure if the latter is a component of the former. Wikipedia lists the chip as supporting "Shannon-Fano bitstream decompression."
- Similar to Super FX, the SA-1 chip is listed in Wikipedia as having some compression capabilities. Again, either that’s not true or none of the games that use the chip (notably Super Mario RPG) make use of the feature.
- The S-DD1 chip uses arithmetic and Golomb encoding for compressing graphics. Wikipedia refers to this as the ABS Lossless Entropy Algorithm. Googling for further details on that algorithm name yields no results, but I suspect it’s unrelated to anti-lock brakes. The algorithm is alleged to allow Star Ocean to smash 13 MB of graphics into a 4 MB cartridge ROM (largest size of an SNES cartridge).
- The SPC7110 can decompress data using a combination of arithmetic coding and Z-curve/Morton curve reordering.
No, I don’t plan to implement codecs for these schemes. But it’s always comforting to know that I could.
Not directly a compression scheme, but still a curious item is the MSU1 concept put forth by the bsnes emulator. This is a hypothetical coprocessor implemented by bsnes that gives an emulated cartridge access to a 4 GB address space. What to do with all this space ? Allow for the playback of uncompressed PCM audio as well as uncompressed video at 240x144x256 colors @ 30 fps. According to the docs and the source code, the latter feature doesn’t appear to be implemented, though ; only the raw PCM playback.
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Video Filters like Instagram and save in SDCARD
7 mai 2018, par Harsh BhavsarColor Channel Mixer (Info.)
https://ffmpeg.org/ffmpeg-filters.html#colorchannelmixerI am trying to creating video filters using FFMpeg and OpenCV just like Instagram Video filters.
So if I want to create Sepia Effect Then I have to use color channel mixer for that with RGBA values
ex. colorchannelmixer=.393 :.769 :.189:0 :.349 :.686 :.168:0 :.272 :.534 :.131 (This code for Sepia Effect)
Now I want to create more effects like Instagram. So need different color channel mixers for that
How to create them ?Ref. — https://github.com/krazykira/VidEffects/wiki/Permanent-video-effects
I got only 2 filters
Sepia
colorchannelmixer=.393 :.769 :.189:0 :.349 :.686 :.168:0 :.272 :.534 :.131Grayscale
colorchannelmixer=.3 :.4 :.3:0 :.3 :.4 :.3:0 :.3 :.4 :.3I need more filters.
private void initVideoRecorder(String path) {
try {
filter = new F FmpegFrameFilter("colorchannelmixer=.393:.769:.189:0:.349:.686:.168:0:.272:.534:.131", VIDEO_GRABBER.getImageWidth(), VIDEO_GRABBER.getImageHeight());
videoRecorder = FFmpegFrameRecorder.createDefault(path, VIDEO_GRABBER.getImageWidth(), VIDEO_GRABBER.getImageHeight()); videoRecorder.start();
}
catch (FrameRecorder.Exception e) {
e.printStackTrace();
}
}