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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (45)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)
Sur d’autres sites (6929)
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is there more example for Ruslan-B/FFmpeg.AutoGen [on hold]
14 novembre 2017, par dongdongall
I want to use ffmpeg in c# project, i fount FFmpeg.AutoGen that is good project,but this is letter example or guide,who can give me same more example or guide ?ty
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FFmpeg iOS RTSP Player compile issue
15 septembre 2017, par Julien ChevetI’m trying to compile a project which use FFmpeg libraries in iOS : https://github.com/hackacam/ios_rtsp_player
This project successfully compile for armv7 architecture but I can’t compile it for arm64 cause FFmpegDecoder.framework has :
"Undefined symbols for architecture arm64"
So I tried to recompile the FFmpegDecoder.framework from this project : https://github.com/mooncatventures-group/ffmpegDecoder with the latest build of FFmpeg library : https://downloads.sourceforge.net/project/ffmpeg-ios/ffmpeg-ios-master.tar.bz2
But I have some headers issues like you can see in my project : https://wetransfer.com/downloads/b1a3fc1438d2464ebeb86f38b08e1dff20161215093957/9b4211
I don’t know if I use the good way to compile the framework.
Can you help me to fix this issue ?
Thanks in advance.
My configuration :
macOS 10.12.2
Xcode 8.1
FFmpeg 3.2.2 -
FFmpeg iOS RTSP Player compile issue
15 décembre 2016, par JulienI’m trying to compile a project which use FFmpeg libraries in iOS : https://github.com/hackacam/ios_rtsp_player
This project successfully compile for armv7 architecture but I can’t compile it for arm64 cause FFmpegDecoder.framework has :
"Undefined symbols for architecture arm64"
So I tried to recompile the FFmpegDecoder.framework from this project : https://github.com/mooncatventures-group/ffmpegDecoder with the latest build of FFmpeg library : https://downloads.sourceforge.net/project/ffmpeg-ios/ffmpeg-ios-master.tar.bz2
But I have some headers issues like you can see in my project : https://wetransfer.com/downloads/b1a3fc1438d2464ebeb86f38b08e1dff20161215093957/9b4211
I don’t know if I use the good way to compile the framework.
Can you help me to fix this issue ?
Thanks in advance.
My configuration :
macOS 10.12.2
Xcode 8.1
FFmpeg 3.2.2