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Médias (1)
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (98)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (10523)
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how to use ffmpeg library using android studio on ubuntu
6 mars 2016, par ultimateI know there are lots of questions asked for compiling and using FFMPEG library with android studio, but i have not got the solution.
I am able to compile FFMPEG library on ubuntu and have idea to use compiled library on eclipse. I don’t know the what would be the project structure with FFMPEG library. Can anyone suggest me how it can be configured on android studio with gradle ?
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Opening and reading a media file in android using ffmpeg
29 octobre 2013, par ssrpI am developing an android project which has to open and read a MVC video file and save the streams separately in another location. I have done the basic steps for building ffmpeg for android and calling a c function through JNI. I want to know where do I have to put media files for doing above operations to it calling a C function in the C source file where I have all the Native function's implementations.
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How to keep compatibility when compiling ffmpeg with android ndk
2 novembre 2015, par Fido ZhangI have successfully compiled ffmpeg as a static library for my project with android-platform 19 which specified in Application.xml as below :
APP_PLATFORM := android-19
I test my project on a device(4.4),it runs well. But it will crash on 4.0 devices.
So I would like to changed the APP_PLATFORM to a lower version like :
APP_PLATFORM := android-17
But the ide comes out an error like this.
libavcodec/ffv1enc.c:631: error: undefined reference to 'log2'
And when I changed it to a more lower version :
APP_PLATFORM := android-8
More errors occured :
libavcodec/ffv1enc.c:631: error: undefined reference to 'log2'
libavutil/mem.c:94: error: undefined reference to 'posix_memalign'I know the log2 reference is undefined because of missing libm, but as far as I see Android will automatic link to libm when building.http://mobilepearls.com/labs/native-android-api/ndk/docs/STABLE-APIS.html
So how can I keep compatibility when compiling ffmpeg in order to run my project well on lower version devices.