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Sur d’autres sites (9427)

  • FFmpeg : Audio Filter taking too long

    29 novembre 2018, par Prashant_Sarin

    I am using the code below to apply a volume filter in ffmpeg, but it is taking too long. A 5-minute audiofile filter takes 3 minutes. Can someone give advice on how I can speed it up.

    My command is :

    var command = "-i $audioPath -af volume=enable='between(t,5,10)+between(t,15,20)':volume=0.25:eval=frame $outputFile"

    Logs are :

    2018-11-29 16:58:22.487 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: onProgress -    ---AudioVolume---- size=    1537kB time=00:01:40.41 bitrate= 125.4kbits/s speed=1.13x    
    2018-11-29 16:58:22.489 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: onProgress ----AudioVolume---- video:0kB audio:1518kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 1.260607%
    2018-11-29 16:58:22.490 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: onProgress ----AudioVolume---- bench: utime=86.707s
    2018-11-29 16:58:22.491 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: onProgress ----AudioVolume---- bench: maxrss=65792kB
    2018-11-29 16:58:22.492 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: onProgress ----AudioVolume---- [aac @ 0xb1ce4400] Qavg: 17415.965
    2018-11-29 16:58:22.493 23387-23387/com.example.prashants.ffmpegtest D/com.example.prashants.ffmpegtest.service.AudioOverlayService: AudioVolume success--------- -benchmark -threads 4 -i /storage/emulated/0/FFmpegTest/looped.m4a -af volume=enable='between(t,5,10)+between(t,15,20)':volume=0.25:eval=frame
    /storage/emulated/0/FFmpegTest/filtered_audio.m4a
  • Video duration is the double of what it should be

    12 juin 2019, par lulas

    I was trying to record my computer screen, for that I am using Accord.

    I had everything working fine with the Accord version 3.8.0.0, but when I upgraded to the version 3.8.2.0-alpha my recording videos are slow down, and they take approximately the double to finish.

    So a 10 second video actually takes 20 seconds to play (in the video player the duration of the video is also 10 seconds).

    I searched in google and didn’t managed to find anything usefull. Probably due to the alpha version of the release.

    I managed to find a project from one of the maintainers of the Accord project that uses this 3.8.2.0-alpha version : https://github.com/cesarsouza/screencast-capture

    I downloaded the zip file, extracted the project, built the project, fixed a compilation error (change a Dispose() to Stop()) and then ran the application, but the problem still exists... the generated video files are still slow down...

    The main methods of my code with the 3.8.2.0-alpha version are these (they were taken from the previous project I downloaded) :

    public void StartRecording()
    {
       if (IsRecording || !IsPlaying)
           return;

       int height = area.Height;
       int width = area.Width;
       Rational framerate = new Rational(1000, screenStream.FrameInterval);
       int videoBitRate = 1200 * 1000;

       OutputPath = Path.Combine(main.CurrentDirectory, fileName);
       RecordingStartTime = DateTime.MinValue;
       videoWriter = new VideoFileWriter();
       videoWriter.BitRate = videoBitRate;
       videoWriter.FrameRate = framerate;
       videoWriter.Width = width;
       videoWriter.Height = height;
       videoWriter.VideoCodec = VideoCodec.H264;
       videoWriter.VideoOptions["crf"] = "18";
       videoWriter.VideoOptions["preset"] = "veryfast";
       videoWriter.VideoOptions["tune"] = "zerolatency";
       videoWriter.VideoOptions["x264opts"] = "no-mbtree:sliced-threads:sync-lookahead=0";

       videoWriter.Open(OutputPath);

       HasRecorded = false;
       IsRecording = true;
    }

    void VideoPlayer_NewFrameReceived(object sender, Accord.Video.NewFrameEventArgs eventArgs)
    {
       DateTime currentFrameTime = eventArgs.CaptureFinished;

       // Encode the last frame at the same time we prepare the new one
       Task.WaitAll(
           Task.Run(() =>
           {
               lock (syncObj) // Save the frame to the video file.
               {
                   if (IsRecording)
                   {
                       if (RecordingStartTime == DateTime.MinValue)
                           RecordingStartTime = DateTime.Now;

                       TimeSpan timestamp = currentFrameTime - RecordingStartTime;
                       if (timestamp > TimeSpan.Zero)
                           videoWriter.WriteVideoFrame(this.lastFrame, timestamp, this.lastFrameRegion);
                   }
               }
           }),

           Task.Run(() =>
           {
               // Adjust the window according to the current capture
               // mode. Also adjusts to keep even widths and heights.
               CaptureRegion = AdjustWindow();

               // Crop the image if the mode requires it
               if (CaptureMode == CaptureRegionOption.Fixed ||
                   CaptureMode == CaptureRegionOption.Window)
               {
                   crop.Rectangle = CaptureRegion;

                   eventArgs.Frame = croppedImage = crop.Apply(eventArgs.Frame, croppedImage);
                   eventArgs.FrameSize = crop.Rectangle.Size;
               }

               //// Draw extra information on the screen
               bool captureMouse = Settings.Default.CaptureMouse;
               bool captureClick = Settings.Default.CaptureClick;
               bool captureKeys = Settings.Default.CaptureKeys;

               if (captureMouse || captureClick || captureKeys)
               {
                   cursorCapture.CaptureRegion = CaptureRegion;
                   clickCapture.CaptureRegion = CaptureRegion;
                   keyCapture.Font = Settings.Default.KeyboardFont;

                   using (Graphics g = Graphics.FromImage(eventArgs.Frame))
                   {
                       g.CompositingQuality = CompositingQuality.HighSpeed;
                       g.SmoothingMode = SmoothingMode.HighSpeed;

                       float invWidth = 1; // / widthScale;
                       float invHeight = 1; // / heightScale;

                       if (captureMouse)
                           cursorCapture.Draw(g, invWidth, invHeight);

                       if (captureClick)
                           clickCapture.Draw(g, invWidth, invHeight);

                       if (captureKeys)
                           keyCapture.Draw(g, invWidth, invHeight);
                   }
               }
           })
       );

       // Save the just processed frame and mark it to be encoded in the next iteration:
       lastFrame = eventArgs.Frame.Copy(lastFrame);

       lastFrameRegion = new Rectangle(0, 0, eventArgs.FrameSize.Width, eventArgs.Frame.Height);
    }

    Anyone knows what might be problem causing this slow down ?

    EDIT :

    I think I managed to find my problem :

    pts:4.032000e+003   pts_time:0.252  dts:2.016000e+003   dts_time:0.126  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:6.720000e+003   pts_time:0.42   dts:3.360000e+003   dts_time:0.21   duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:1.075200e+004   pts_time:0.672  dts:5.376000e+003   dts_time:0.336  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:1.344000e+004   pts_time:0.84   dts:6.720000e+003   dts_time:0.42   duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:1.612800e+004   pts_time:1.008  dts:8.064000e+003   dts_time:0.504  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:1.881600e+004   pts_time:1.176  dts:9.408000e+003   dts_time:0.588  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:2.150400e+004   pts_time:1.344  dts:1.075200e+004   dts_time:0.672  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:2.553600e+004   pts_time:1.596  dts:1.276800e+004   dts_time:0.798  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:2.822400e+004   pts_time:1.764  dts:1.411200e+004   dts_time:0.882  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:3.091200e+004   pts_time:1.932  dts:1.545600e+004   dts_time:0.966  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:3.494400e+004   pts_time:2.184  dts:1.747200e+004   dts_time:1.092  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:3.897600e+004   pts_time:2.436  dts:1.948800e+004   dts_time:1.218  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:4.166400e+004   pts_time:2.604  dts:2.083200e+004   dts_time:1.302  duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:4.704000e+004   pts_time:2.94   dts:2.352000e+004   dts_time:1.47   duration:6.720000e+002  duration_time:0.042 stream_index:0
    pts:5.107200e+004   pts_time:3.192  dts:2.553600e+004   dts_time:1.596  duration:6.720000e+002  duration_time:0.042 stream_index:0

    The PTS is always the double of DTS, that’s why the video is presented in a slow down way.

    Unfortunately I have no idea why this happens... Anyone has any clue ?

  • windows CMD send CRLF inside double quote

    23 octobre 2022, par uingtea

    I want to pass multiple headers for ffplay or ffmpeg, it say I need to split with CRLF. on linux I can use \ or $'\r\n' but how for windows ?

    



    SET CRLF=^
ffplay -v debug -i "http://example.com/test" -headers "Accept-Language: en-US,en;q=0.5%CRLF%Connection: keep-alive"


    



    debug log : Connection: keep-alive is not sent

    



    [http @ 04df3f40] No trailing CRLF found in HTTP header.
[http @ 04df3f40] request: GET /test HTTP/1.1 0KB sq=    0B f=0/0
User-Agent: Lavf/57.37.101
Accept: */*
Range: bytes=0-
Connection: close
Host: example.com
Icy-MetaData: 1
Accept-Language: en-US,en;q=0.5


    



    thanks