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  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (6801)

  • fate : Add a test for AAC ELD480.

    28 janvier 2015, par Alex Converse
    fate : Add a test for AAC ELD480.
    

    The source is er_eld_2100np_48_ep0.mp4 from the official test set.

    • [DBH] tests/fate/aac.mak
  • Picturebox from AForge FFMPEG empty - C#/WinForms

    1er août 2017, par Jake Delson

    I’ve done a ton of research and looked at a lot of questions here but can’t seem to find anything to help me. I should preface I’m very new to C#, Windows Forms, and SO ! I’m a 1st year CompSci student coming from C++ experimenting with my own projects for the summer. I’m trying to display a series of bitmaps from a .avi using the AForge.Video.FFMPEG video file reader.

    It seems to be finding the file, getting its’ data (console prints dimensions, framerate, and codec) and creating the picturebox, but the picturebox comes up blank/empty. I get the bitmap from the frames of a .avi :

    From AForge example code here

    Then I’m trying to display it with a picture box :

    From MS example code here as well

    And here’s my code. Essentially a combination of the two :

       public class Simple : Form
    {
       Bitmap videoFrame;

       public Simple()
       {
           try
           {
               // create instance of video reader
               VideoFileReader reader = new VideoFileReader();
               // open video file
               reader.Open(@"C:\Users\User\Desktop\ScanTest3.AVI");
               // check some of its attributes
               Console.WriteLine("width:  " + reader.Width);
               Console.WriteLine("height: " + reader.Height);
               Console.WriteLine("fps:    " + reader.FrameRate);
               Console.WriteLine("codec:  " + reader.CodecName);

               PictureBox pictureBox1 = new PictureBox();

               // read 100 video frames out of it
               for (int i = 0; i < 100; i++)
               {
                   videoFrame = reader.ReadVideoFrame();

                   pictureBox1.SizeMode = PictureBoxSizeMode.StretchImage;
                   pictureBox1.ClientSize = new Size(videoFrame.Width, videoFrame.Height);
                   pictureBox1.Image = videoFrame;

                   // dispose the frame when it is no longer required
                   videoFrame.Dispose();
               }

               reader.Close();
           }

           catch
           {
               Console.WriteLine("Nope");
           }

       }
    }

    class MApplication
    {
       public static void Main()
       {
           Application.Run(new Simple());
       }
    }

    So that’s it pretty much. Just a blank picture box coming up, when it should have the first frame of the video, even though no exception caught (though I’m pretty confident I’m using the try/catch very poorly), and the console printing the correct data for the file :

    width:  720
    height: 480
    fps:    29
    codec:  dvvideo
    [swscaler @ 05E10060] Warning: data is not aligned! This can lead to a speedloss

    Though if anyone could tell me what that warning means, that would be great as well, but I’m mainly just lost as to why there’s no picture printing to the screen.

    Thanks !

  • Announcing TMPGEnc 4 : now with x264 !

    26 novembre 2010, par Dark Shikari — commercial, japan, licensing, x264

    A few months ago, we announced a commercial licensing program so that even companies unable to use GPL software in their products have a chance to use the open source x264 instead of proprietary alternatives. The system worked on two basic concepts. First, all licensees would still be required to give their changes to x264 back to us : x264 must forever remain free, with no useful contributions kept hidden from the community. Second, all the profits would go directly back to x264, primarily to the developers who’ve made the most significant contributions to x264 over the years, but also to funding future development, bounties for new features, as well as contributing to other related projects (e.g. Videolan and ffmpeg).

    Over the past couple of months, we’ve gotten an enormous response ; over 40 companies have inquired about licensing, with more contacting us every day. Due to the sheer volume of interest, we’ve partnered with CoreCodec, the creators of the free Matroska container format and developers of CoreAVC, to make x264 as widely available as possible in the world of commercial software as it is in the world of open source. All of this is already filtering back to benefiting x264 users, with many bugs being reported by commercial licensees as well as some code contributed.

    Today, we announce the first commercial consumer encoding software to switch to x264 : Pegasys Inc.’s TMPGEnc. Expect many more to follow : with x264 now available commercially as well as freely, there are few excuses left to use any other H.264 encoder. Vendors of overpriced, underpowered proprietary competitors should begin looking for new jobs.

    (Pegasys press release : English, Japanese)