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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (19284)

  • Ffmpeg : Move a slider "image" over a "background" from 0% to 100% in sync with the audio

    7 février 2014, par Znuff

    I'm trying to create a video using the follwing code :

    `$`ffmpeg -loop 1 -r 5 -i video.png -r 5 -i progress.png -filter_complex "overlay=x='if(gte(t,0), -W+(t)*5, NAN)':y=H-h" -i video.mp3 -acodec copy video.mp4

    I have the following files

    • video.png http://i.imgur.com/pmwnaLV.png
      • this is a 1280x720 px still frame that is simply a background with a waveform of the video.mp3 file
    • progress.png http://i.imgur.com/qXltKR2.png
      • this is simply a 1280x100 px semi-transparent image that should simulate an animation (from from 0 to 100% of the width of the video.png file, in order to simulate "fill up" animation.

    My issues are as following :

    • The video is not in sync with the audio. The progress bar is way off, instead of finishing at the end of the song, it just keeps going on and on and on and on...
    • Also... it just keeps going on and on ! I left it create a 1 hour video and it never stopped.

    I know I'm missing something in the filter, but I have no idea how I could fix it.

    Could someone lend me some help ?

  • doc/examples : Always open files as "binary", not "text".

    25 juin 2020, par Carl Eugen Hoyos
    doc/examples : Always open files as "binary", not "text".
    

    Fixes ticket #8638.

    • [DH] doc/examples/decode_video.c
    • [DH] doc/examples/hw_decode.c
  • FFMPEG : extracting jpegs at 1 fps rate with "-r 1" or "vf fps=fps=1" causes first three frames to be wrong [closed]

    11 avril 2013, par Stefan

    I need to use ffmpeg to extract video stills from a video, one picture per second, starting with second 0. I created a 4min test video with a running timecode (25fps, starting with 00:00:00 running to 03:59:24) If I use either

    ffmpeg -i input.mp4 -f image2 -r 1 still-%d.jpeg

    or

    ffmpeg -i input.mp4 -f image2 -vf fps="fps=1" still-%d.jpeg

    I fail because the first three images do not display expected time codes 00:00:00, 00:01:00, 00:02:00, but 00:00:00, 00:00:01, 00:00:13, and all subsequent images show having frame 13 in their timecode (and not :00). This causes my video preview to be off by 1-2 seconds.

    I had to resort to invoke ffmpeg for each frame, using -ss 0..240 and -vframes 1 to extract exactly one frame at the exact time. This works perfectly, all output files show the timecode of the first frame of that second.

    This method is considerably slower, however, and I'd rather not use it.

    Is there something I missed with the -r option or fps filter ? I tried specifying fps=fps=1:round=zero, but I got an error saying that the key "round" was not found.

    Thank you in advance !