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Médias (21)
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (74)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users. -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (4521)
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Bash, Relative Paths, and Mac Automator Fails
30 septembre 2015, par grahamaThis script works great in the terminal but fails when I run the shell script in automator (mac). For some reason, automator doesn’t remember the gif’s name and writes the file as *.gif. When run directly in Terminal, the script correctly converts to movie file to Gif and moves it to the correct Dropbox location.
I’m trying to run this automator Mov2Gif script when Apple Motion 5 finishes rendering a movie.Any help is appreciated. Automator is a little touchy.
#!/bin/sh
fps=8
scale=400
palette="/tmp/palette.png"
filters="fps=$fps,scale=$scale:-1:flags=lanczos"
destDIR="/PATH/TO/DROPBOX/DIR"
curDIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
incomingDIR=$curDIR/_incoming
ffmpeg=$curDIR/ffmpeg/ffmpeg
for f in *.mov
do
fbname=$(basename "$f" .mov)
fbAbsPath=$incomingDIR/$fbname
$ffmpeg -v warning -i $fbAbsPath.mov -vf "$filters,palettegen" -y $palette
$ffmpeg -v warning -i $fbAbsPath.mov -i $palette -lavfi "$filters [x]; [x][1:v] paletteuse" -y $fbAbsPath.gif
rm $fbAbsPath.mov
mv -f $fbAbsPath.gif $destDIR/$fbname.gif
done -
Overlying video frames using FFmpeg in c++
14 mai 2020, par BruceI am trying to overlaying two videos using FFmpeg in c++. So I followed the FFmpeg page and followed this command in terminal.



$ ffmpeg -i Right.mov -i Left.mov -filter_complex "[0:v][1:v] overlay=0:0" -c:a copy output.mov




I can implement this functionality through the terminal, but I am trying to achieve this functionality through codding.



typedef struct {
 AVFormatContext *fmt_ctx;
 int stream_idx;
 AVRational time_base;
 AVStream *video_stream;
 AVCodecContext *codec_ctx;
 AVCodecContext *pCodecCtxOrig;
 AVCodec *decoder;
 AVPacket *packet;
 AVFrame *av_frame;
 AVFrame *gl_frame;
 AVFrame *out_frame;
 AVStream *pStream;
 struct SwsContext *conv_ctx;




also, I show some example code, but I am not sure about it



https://ffmpeg.org/doxygen/2.1/doc_2examples_2filtering_video_8c-example.html



and 
https://code5.cn/so/c%2B%2B/2601062



AVFilterContext *buffersink_ctx;
AVFilterContext *buffersrc_ctx;
AVFilterGraph *filter_graph;




how can I implement this functionality in my code ?


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Can I see what ffmpeg.exe in task manager is doing ?
28 février 2023, par miitchelSo I use a program that starts ffmpeg processes in the background, is it possible to open one of those processes in the Windows terminal so I can see what it is doing ?