Recherche avancée

Médias (91)

Autres articles (86)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

  • Configurer la prise en compte des langues

    15 novembre 2010, par

    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
    Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)

Sur d’autres sites (11858)

  • ffmpeg video will not play in browser

    27 janvier 2018, par Red

    I’m trying to create a simple video with an image and some audio using this command :

    ffmpeg -loop 1 -framerate 2 -i image.jpg -i audio.mp3 -c:v libx264 -c:a aac -strict -2 -preset medium -tune stillimage -crf 0 -shortest -vf "scale=trunc(iw/2)*2:trunc(ih/2)*2" -pix_fmt yuv420p -movflags +faststart output.mp4

    But the resulting video will not play in latest firefox, though it will play in chrome 63.

    ffmpeg stats :

    ffmpeg version 3.4.1-1+b1 Copyright (c) 2000-2017 the FFmpeg developers
     built with gcc 7 (Debian 7.2.0-18)
     configuration: --prefix=/usr --extra-version=1+b1 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --enable-gpl --disable-stripping --enable-avresample --enable-avisynth --enable-gnutls --enable-ladspa --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librubberband --enable-librsvg --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-omx --enable-openal --enable-opengl --enable-sdl2 --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-chromaprint --enable-frei0r --enable-libopencv --enable-libx264 --enable-shared
     libavutil      55. 78.100 / 55. 78.100
     libavcodec     57.107.100 / 57.107.100
     libavformat    57. 83.100 / 57. 83.100
     libavdevice    57. 10.100 / 57. 10.100
     libavfilter     6.107.100 /  6.107.100
     libavresample   3.  7.  0 /  3.  7.  0
     libswscale      4.  8.100 /  4.  8.100
     libswresample   2.  9.100 /  2.  9.100
     libpostproc    54.  7.100 / 54.  7.100
    Hyper fast Audio and Video encoder

    Any ideas ?

  • Discord FFMPEG audio wont play from yt-dlp

    19 mars 2023, par user21236822

    My question is this : Why isn't my bot playing audio ?

    


    I want the bot to join, play audio from queue, then disconnect without downloading an mp3 file.

    


    I tried using youtube-dl, but I switched to the yt-dlp library after getting errors I couldn't fix.
I am running on Windows 10 locally. All my libraries are up to date.

    


    Here are my ydl_opts and FFMPEG_OPTS :

    


    ydl_opts = {
    'format': 'bestaudio/best',
    'postprocessors': [{
        'key': 'FFmpegExtractAudio',
        'preferredcodec': 'mp3',
        'preferredquality': '192',
    }],
}

FFMPEG_OPTIONS = {
    'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
    'options': '-vn'
} 


    


    Here is where I believe the problem is.

    


    async def play():
    print("Play Called")
    musicPlay()
    # Get message object from initial request
    message = ytLinkQue.get()
    print(f"Message object recieved: {message}")
    voiceChannel = message.author.voice.channel
    vc = await voiceChannel.connect()
    songsPlayed = 0
    
    while not ytLinkQue.empty():
        # Get current song
        currentSong = ytLinkQue.get()[0]
        print(f"Current song: {currentSong}")

        # Get song from Youtube
        with yt_dlp.YoutubeDL(ydl_opts) as ydl:
            # song = ydl.download(currentSong)
            info = ydl.extract_info(currentSong, download=False)
            song = info['formats'][0]['url']

        # Play Song
        vc.play(discord.FFmpegPCMAudio(song, **FFMPEG_OPTIONS), after=lambda e: print('Song done'))

        # Wait until the song has finished playing
        while vc.is_playing():
            print("playing rn")
            await asyncio.sleep(1)
    
    await vc.disconnect()
    musicStop()


    


    When play() is called, here is the output in terminal with my annotations as **** text **** :

    


    >python main.py&#xA;2023-02-17 15:21:09 INFO     discord.client logging in using static token&#xA;2023-02-17 15:21:10 INFO     discord.gateway Shard ID None has connected to Gateway (Session ID: 60b9fce14faa5daa4aed9eb6db01a74d).&#xA;Max que: 50&#xA;Text Channel: 828698708123451434&#xA;Testing Bot#4591 is ready.&#xA;Passing message object&#xA;**** play() funciton is called ****&#xA;Play Called&#xA;Message object recieved: <message channel="<TextChannel" position="7" nsfw="False" news="False"> type= author=<member discriminator="&#x27;0199&#x27;" bot="False" nick="&#x27;Fragnk7?&#x27;" guild="<Guild" chunked="True">> flags=<messageflags value="0">>&#xA;2023-02-17 15:21:16 INFO     discord.voice_client Connecting to voice...&#xA;2023-02-17 15:21:16 INFO     discord.voice_client Starting voice handshake... (connection attempt 1)&#xA;2023-02-17 15:21:17 INFO     discord.voice_client Voice handshake complete. Endpoint found seattle2004.discord.media&#xA;Current song: https://www.youtube.com/watch?v=vcAp4nmTZCA&#xA;[youtube] Extracting URL: https://www.youtube.com/watch?v=vcAp4nmTZCA &#xA;[youtube] vcAp4nmTZCA: Downloading webpage &#xA;[youtube] vcAp4nmTZCA: Downloading android player API JSON &#xA;**** Does not play any audio ****&#xA;Playing rn&#xA;Song done&#xA;2023-02-17 15:21:18 INFO     discord.player ffmpeg process 20700 successfully terminated with return code of 1.&#xA;2023-02-17 15:21:19 INFO     discord.voice_client The voice handshake is being terminated for Channel ID 400178308467392513 (Guild ID 261601676941721602)&#xA;2023-02-17 15:21:19 INFO     discord.voice_client Disconnecting from voice normally, close code 1000.&#xA;</messageflags></member></message>

    &#xA;

    On Discord's end, the bot successfully connects then disconnects after 2 second.

    &#xA;

    Note : I've only included code I think is relevant. Please let me know if I should add anything else to the post, otherwise, here is the github for the project. Code is in main.py.&#xA;https://github.com/LukeLeimbach/wallMomentMusic

    &#xA;

    Thank you in advance !

    &#xA;

    I've applied the advice from these posts but it still will not play audio :

    &#xA;

    -https://stackoverflow.com/questions/45770016/how-do-i-make-my-discord-bot-play-audio-from-youtube

    &#xA;

    -https://stackoverflow.com/questions/66070749/how-to-fix-discord-music-bot-that-stops-playing-before-the-song-is-actually-over?newreg=c70dd786cf5844e490045494223c0381

    &#xA;

    -https://stackoverflow.com/questions/57688808/playing-music-with-a-bot-from-youtube-without-downloading-the-file

    &#xA;

  • voice_client.play doesn't continue loop (Discord)

    19 mars 2023, par Razurio
    songs = asyncio.Queue(maxsize=0)&#xA;currently_playing = False&#xA;&#xA;&#xA;@client.command()&#xA;async def play(ctx, url):&#xA;    global songs&#xA;    global currently_playing&#xA;    if currently_playing:&#xA;        with yt_dlp.YoutubeDL({"format": "bestaudio", "outtmpl": "Queue_Download/%(title)s.%(ext)s"}) as ydl:&#xA;            info = ydl.extract_info(url, download=True)&#xA;            filename = ydl.prepare_filename(info)&#xA;            await songs.put({"file": filename, "info": video_info(url)})&#xA;            # print("test 1")&#xA;    else:&#xA;        with yt_dlp.YoutubeDL({"format": "bestaudio", "outtmpl": "Queue_Download/%(title)s.%(ext)s"}) as ydl:&#xA;            info = ydl.extract_info(url, download=True)&#xA;            filename = ydl.prepare_filename(info)&#xA;            await songs.put({"file": filename, "info": video_info(url)})&#xA;            # print("test 2")&#xA;        asyncio.create_task(queue(ctx))&#xA;&#xA;&#xA;&#xA;async def queue(ctx):&#xA;    global songs&#xA;    global currently_playing&#xA;    currently_playing = True&#xA;    while True:&#xA;        if songs.empty():&#xA;            currently_playing = False&#xA;            await ctx.reply("Queue is now empty")&#xA;            await ctx.voice_client.disconnect()  # disconnect from voice channel when queue is empty&#xA;            break&#xA;        else:    &#xA;            song = await songs.get()&#xA;            filename = song["file"]&#xA;            voice_channel = ctx.author.voice.channel&#xA;            if not ctx.voice_client:  # check if bot is not already connected to a voice channel&#xA;                await voice_channel.connect()&#xA;&#xA;            await ctx.reply(&#x27;playing&#x27;)&#xA;            await ctx.voice_client.play(discord.FFmpegPCMAudio(filename))&#xA;&#xA;@client.command()&#xA;async def stop(ctx):&#xA;    global songs&#xA;    await ctx.voice_client.disconnect()&#xA;    await empty_queue(songs)&#xA;    await ctx.reply(&#x27;Stopped&#x27;)&#xA;&#xA;async def empty_queue(songs):&#xA;    while not songs.empty():&#xA;        songs.get_nowait()&#xA;

    &#xA;

    I have problems with the "await ctx.voice_client.play(discord.FFmpegPCMAudio(filename))" which doesn't continue after finishing.

    &#xA;

    I know you can use a after= parameter in voice_client.play() but I didn't manage to get it to work to recursivly call queue()

    &#xA;