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Autres articles (34)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (5711)

  • libavcodec/opus : Add channel mapping 2 to extradata parser

    1er septembre 2016, par Michael Graczyk
    libavcodec/opus : Add channel mapping 2 to extradata parser
    

    This allows libavcodec/opus to demux ambisonics in an ogg/opus container.
    Channel mapping family 2 is being added in this standards track IETF draft :
    tools.ietf.org/html/draft-ietf-codec-ambisonics-00

    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavcodec/opus.c
  • ffmpeg watermarking processing is very slow

    25 février 2014, par Hitesh Rohilla

    I am working on a video processing project and using ffmpeg for watermarking. I achieve exactly what i want but the problem is that the process is very very slow.

    I am using a Intel Smart 2nd gen family Core-i5 Processor with 4GB RAM on a 32 bit operating system Microsoft Windows-8 on a 64-bit CPU.

    I tried watermarking a video [mp4] of length 1:30 Min. size of file is 1.5GB

    Whole process accomplish in 3 Hrs to watermark my video file and what i noticed while process is that ffmpeg was processing 28 frames per sec first and then later it slow down up to 20 frames per second. a normal human watch video with frame rate of 30 frame per second and process was even slower then this that's why it took more time [3 Hrs] then the actual length of video itself [1:33]

    What i think to make process efficient is to use ffmpeg Watermarking Source Code and modify it somewhat...

    I want to ask if someone have achieve fast watermarking before by any other way or have modified this code to achieve faster process in order to save my time...

  • PC Video Conferencing in the Year 1999

    21 juin 2011, par Multimedia Mike — General

    Remember Intel’s custom flavor of H.263 cleverly named I.263 ? I think I have finally found an application that used it thanks to a recent thrift shop raid— Intel Video Phone :



    The root directory of the disc has 2 copies of an intro.avi video. One copy uses Intel Indeo 3 video and PCM audio. The other uses I.263 video and an undetermined (presumably Intel-proprietary) audio codec — RIFF id 0x0402 at a bitrate of 88 kbits/sec for stereo, 22 kHz audio. The latter video looks awful but is significantly smaller (like 4 MB vs. 25 MB).

    This is the disc marked as "Send it to a friend...". Here’s the way this concept was supposed to operate :

    • You buy an Intel Video Phone Camera Pack (forgotten page courtesy of the Internet Archive) which includes a camera and 2 CDs.
    • You install the camera and video phone software on your computer.
    • You send the other CD to the person whom you want to be able to see your face when you’re teleconferencing with them.
    • The other party installs the software.
    • The 2 of you may make an internet phone call presumably using commodity PC microphones for the voice component ; the person who doesn’t have a camera is able to see the person who does have a camera.
    • In a cunning viral/network marketing strategy, Intel encourages the other party to buy the physical hardware as well so that they may broadcast their own visage back to the other person.

    If you need further explanation, the intro lady does a great job :



    I suspect I.263 was the video codec driving this since Indeo 3 would probably be inappropriate for real time video applications due to its vector quantizing algorithm.