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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (4793)

  • delphi firemonkey + FFmpeg Fill image/Tbitmap with data of AVFRAME->pixelformat->YUV420P

    9 février 2020, par coban

    I have managed to create a simple Video player using SDL2 + FFmpeg libraries with Delphi VCL. It’s about the same as ffplay.exe but not a Console app.
    I’ve noticed that FFmpeg (I might be wrong) converts/scales (sws_scale) source pixelformat(any) -> to destination -> YUV420P faster than to any other format.

    What I want to achieve is some kind of a (video)surface, where over I can put other components, like for example a TProgressbar. SDL has a function sdl_createwindowfrom which can turn a tpanel into video(surface/window) where it is possible to put any component over it. But this function is only for windows.

    Maybe I am looking in the wrong direction to achieve what I want, if so, any hint is welcome.
    I was thinkin of drawing the data retrieved in pixelformat yuv420p to a TBitmap of a Timage, this way I won’t need SDL2 library, and I will be able to put any other component above, in this case, Timage. Or another component which might be faster.

    It seems like I need to convert the YUV420P into BGRA format, because TBitmap does not seem to support any YUV format, worse is FIREMONKEY tbitmap is always BGRA format, changing to other format is not possible.

    In first case, I need a function to convert yuv420 to BGRA, can anyone help with this, is there a component/package/function for this which I could use ? Or maybe is it anyhow possible to use yuv420p format directly without converting ?
    I tried to convert some SDL2 functions from SDL2 source (C/C++) to Delphi functions but it’s to complicate for me, specially with my knowledge of C/C++. In SDL2 there are methods/functions implemented for converting RGB <-> YUV. (Why did I ever start Delphi programming ? my mistake).

    BTW, I already tried TMediaplayer, it’s drawing video(picture) above everything, nothing else than the video is visible.


    I’ve made an attempt, what I don’t understand is where to get/what is "y_stride, uv_stride and rgb_stride"
    Some variable declarations and/or assignments can be incorrect, need to debug the values, but first I need to know what to pass for the above variables.


       procedure STD_FUNCTION_NAME(width, height:Cardinal;Y, U, V:PByte; Y_stride, UV_stride:Cardinal;
                             RGB:PByte;     RGB_stride:Cardinal;yuv_type:YCbCrType;
                           YUV_FORMAT,RGB_FORMAT:Word);
    var param:PYUV2RGBParam;
     y_pixel_stride,
     uv_pixel_stride,
     uv_x_sample_interval,
     uv_y_sample_interval:Word;

     x, ys:Cardinal;
     y_ptr1,y_ptr2,u_ptr,v_ptr:PByte;
     rgb_ptr1,rgb_ptr2:PByte;

     u_tmp,v_tmp,r_tmp,
     g_tmp,b_tmp:Cardinal;
     y_tmp:Integer;
    begin
    param := @(YUV2RGB[integer( yuv_type)]);
    if YUV_FORMAT = YUV_FORMAT_420
    then begin
     y_pixel_stride      := 1;
     uv_pixel_stride     := 1;
     uv_x_sample_interval:= 2;
     uv_y_sample_interval:= 2;
    end;
    if YUV_FORMAT = YUV_FORMAT_422
    then begin
     y_pixel_stride        := 2;
     uv_pixel_stride       := 4;
     uv_x_sample_interval  := 2;
     uv_y_sample_interval  := 1;
    end;
    if YUV_FORMAT = YUV_FORMAT_NV12
    then begin
     y_pixel_stride        := 1;
     uv_pixel_stride       := 2;
     uv_x_sample_interval  := 2;
     uv_y_sample_interval  := 2;
    end;


    //for(y=0; y&lt;(height-(uv_y_sample_interval-1)); y+=uv_y_sample_interval)
    ys := 0;
    while ys &lt; height-(uv_y_sample_interval-1) do
    begin
       y_ptr1  := Y+ys*Y_stride;
     y_ptr2  := Y+(ys+1)*Y_stride;
     u_ptr   := U+(ys div uv_y_sample_interval)*UV_stride;
     v_ptr   := V+(ys div uv_y_sample_interval)*UV_stride;

       rgb_ptr1:=RGB+ys*RGB_stride;

       if uv_y_sample_interval > 1
     then rgb_ptr2:=RGB+(ys+1)*RGB_stride;


       //for(x=0; x&lt;(width-(uv_x_sample_interval-1)); x+=uv_x_sample_interval)
    x := 0;
    while x&lt;(width-(uv_x_sample_interval-1)) do
       begin
           // Compute U and V contributions, common to the four pixels

           u_tmp := (( u_ptr^)-128);
           v_tmp := (( v_ptr^)-128);

           r_tmp := (v_tmp*param.v_r_factor);
           g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
           b_tmp := (u_tmp*param.u_b_factor);

           // Compute the Y contribution for each pixel

           y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
           PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);

           y_tmp := ((y_ptr1[y_pixel_stride]-param.y_shift)*param.y_factor);
           PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);

           if uv_y_sample_interval > 1
     then begin
       y_tmp := ((y_ptr2[0]-param.y_shift)*param.y_factor);
       PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);

       y_tmp := ((y_ptr2[y_pixel_stride]-param.y_shift)*param.y_factor);
       PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);
           end;

           y_ptr1 := y_ptr1 + 2*y_pixel_stride;
           y_ptr2 := y_ptr2 + 2*y_pixel_stride;
           u_ptr  := u_ptr  + 2*uv_pixel_stride div uv_x_sample_interval;
           v_ptr  := v_ptr  + 2*uv_pixel_stride div uv_x_sample_interval;
     x := x + uv_x_sample_interval
       end;

       //* Catch the last pixel, if needed */
       if (uv_x_sample_interval = 2) and (x = (width-1))
       then begin
           // Compute U and V contributions, common to the four pixels

           u_tmp := (( u_ptr^)-128);
           v_tmp := (( v_ptr^)-128);

           r_tmp := (v_tmp*param.v_r_factor);
           g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
           b_tmp := (u_tmp*param.u_b_factor);

           // Compute the Y contribution for each pixel

           y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
           PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);

           if uv_y_sample_interval > 1
     then begin
             y_tmp := ((y_ptr2[0]-param.y_shift)*param.y_factor);
       PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);
             //PACK_PIXEL(rgb_ptr2);
           end;
       end;
    ys := ys +uv_y_sample_interval;
    end;

    //* Catch the last line, if needed */
    if (uv_y_sample_interval = 2) and (ys = (height-1))
    then begin
       y_ptr1 :=Y+ys*Y_stride;
    u_ptr  :=U+(ys div uv_y_sample_interval)*UV_stride;
    v_ptr  :=V+(ys div uv_y_sample_interval)*UV_stride;

       rgb_ptr1:=RGB+ys*RGB_stride;

       //for(x=0; x&lt;(width-(uv_x_sample_interval-1)); x+=uv_x_sample_interval)
    x := 0;
    while x &lt; (width-(uv_x_sample_interval-1)) do
       begin
           // Compute U and V contributions, common to the four pixels

           u_tmp := (( u_ptr^)-128);
           v_tmp := (( v_ptr^)-128);

           r_tmp := (v_tmp*param.v_r_factor);
           g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
           b_tmp := (u_tmp*param.u_b_factor);

           // Compute the Y contribution for each pixel

           y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
           //PACK_PIXEL(rgb_ptr1);
     PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
           y_tmp := ((y_ptr1[y_pixel_stride]-param.y_shift)*param.y_factor);
           //PACK_PIXEL(rgb_ptr1);
     PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);

           y_ptr1 := y_ptr1 + 2*y_pixel_stride;
           u_ptr  := u_ptr  + 2*uv_pixel_stride div uv_x_sample_interval;
           v_ptr  := v_ptr  + 2*uv_pixel_stride div uv_x_sample_interval;

     x := x + uv_x_sample_interval
       end;

       //* Catch the last pixel, if needed */
       if (uv_x_sample_interval = 2) and (x = (width-1))
       then begin
           // Compute U and V contributions, common to the four pixels

           u_tmp := (( u_ptr^)-128);
           v_tmp := (( v_ptr^)-128);

           r_tmp := (v_tmp*param.v_r_factor);
           g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
           b_tmp := (u_tmp*param.u_b_factor);

           // Compute the Y contribution for each pixel

           y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
           //PACK_PIXEL(rgb_ptr1);
     PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
       end;
    end;

    end ;

  • configure : Include quotes around pkg_version

    16 décembre 2024, par Joe Schiffler
    configure : Include quotes around pkg_version
    

    In some MSYS environments it can happen that the 3 argument syntax
    for pkg-config library specifications fails because somehow the
    expansion of pkg_version ends up with a redirection we guess.

    To avoid failures like in the referenced build[2], we quote it
    so the whole module including operators will be expanded into
    a single shell word and the single argument syntax for specifying
    the library for pkg-config will be used.

    The single argument syntax seems to be supported by the original
    pkg-config from the beginning more than 20 years[3].

    In the pkgconf implementation single argument syntax was supported
    pretty much from the beginning as well. The multiple argument syntax
    we used until this change, was not supported until a change[4] more
    than 10 years ago.

    References


    1. Build passing with quotes :
    https://github.com/JoeSchiff/pyav-ffmpeg/actions/runs/12358403929
    2. Build failing without quotes :
    https://github.com/JoeSchiff/pyav-ffmpeg/actions/runs/12360472377
    3. Earliest commit of the current pkg-config Git repo already mentions the single argument syntax :
    https://gitlab.freedesktop.org/pkg-config/pkg-config/-/commit/2ac96cbcc708d8945329fd1b2001386e1c895c64#124c0becfe68b1ef671f49ed2b9d24779ace126f_0_162
    4. pkgconf gets support for 3 argument syntax (pkgconf —exists liba = 1.2.3) :
    https://github.com/pkgconf/pkgconf/commit/793de6a06ca52fbfe906a269b5f2b2ba41739517

    Commit-message-by : Alexander Strasser <eclipse7@gmx.net>
    Signed-off-by : Joe Schiffler <joeschiffler3@gmail.com>
    Signed-off-by : Alexander Strasser <eclipse7@gmx.net>

    • [DH] configure
  • how to us google ML kit Selfie segmentation in flutter to overlay segmented user on top of chosen image or video ? [closed]

    4 avril 2024, par Amr

    I'm working on implementing a virtual background feature using the Google ML Kit selfie segmentation Flutter plugin. The goal is to separate the user from the background live from the camera feed, overlay the user on a chosen image or video, and then create a new video combining these elements.

    &#xA;

    Currently, I'm successfully obtaining the mask using the plugin. However, I'm concerned about performance issues if I directly copy pixels to achieve the overlay effect, especially in real-time scenarios.

    &#xA;

    I'm looking for alternative approaches or best practices to efficiently achieve this functionality without sacrificing performance. Any insights or suggestions on how to approach this would be greatly appreciated.

    &#xA;

    I thought about using ffmpeg but not sure how to take the user pixels from the camera feed, I am not a flutter developer so not sure how to do so.

    &#xA;