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Autres articles (75)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (11679)

  • Is Java fast enough to do live screensharing ?

    10 mars 2012, par user1260501

    For the past few months, a developer and I have been working on a screensharing applet that streams to a media server like Wowza or Red5, but no matter what we do, we have about 5 seconds of latency, which is too long for a live application where people are interacting with each other. We've tried xuggle, different encoders, different players, different networks, different media servers, and even streaming locally, there's significant latency.

    So, I'm beginning to wonder…

    Is Java fast enough to do live screensharing ?

    I've seen lots of screen recording applets written in Java, but none of them are streaming live. Everything that's done live, such as GoToMeeting, seems to use C++. I'm thinking maybe there's a reason.

    It's not a compression problem. Using ScreenVideo, we've compressed an hour-long stream down to about 100 MB, and we have plenty of bandwidth. The processor isn't overloaded doing the compression, either, but it seems to be taking too much time. We are getting the best results from some code pulled out of BigBlueButton, but still, the latency is terrible.

    Streaming the WebCam, on the other hand, is nice and snappy. Almost no latency at all. So, the problem is the applet.

    The only other idea I can think of is somehow emulating a WebCam with Java. Not sure if that would be faster or not.

    Ideas ? Or should I just give up on Java and do this in C++ ? I would hate to do that, because then I would have to create different versions for different platforms, but if it's the only way, it's the only way.

  • FFMPEG Live Stream Convertion

    22 décembre 2016, par Grace De Paz

    Is is possible for ffmpeg to convert a live stream mjpeg format to mp4 then pushes it to localhost or any server ? I tried this using vlc using below command but it doesn’t work

    vlc http://[ip]:[port]/api/cameras/7589145c-cbb4-4ae0-98aa-74481b62b8a4/live :sout=#transcode{vcodec=h264,scale=Auto,acodec=mpga,ab=128,channels=2,samplerate=44100}:http{mux=ffmpeg{mux=mp4},dst=:8080/test.mp4} :sout-keep
  • Youtube Live streaming using ffmpeg container webm

    18 décembre 2017, par P Akhtar

    I want to stream youtube live using webm container vp8 codec but enable to done using code or command.

        ffmpeg -i E:/Video/Waka.mp4 -g 48 -f webm -vcodec libvpx-vp9  rtmp://youtube live url

    its work fine with flv