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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (9)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)
Sur d’autres sites (3910)
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avcodec_decode_audio4 decoded data different on device and simulator
5 décembre 2013, par JonaI'm having issues where the decoded audio sounds punchy/garbled simply can't tell what is being heard when decoded on an iPhone/iPad device. However, when decoding the audio on simulator the audio is perfect.
I do realize emulator runs on a different CPU architecture i386 while actual device is ARMv7 so the issue could be something around that.
I have printed the compressed data on device and simulator before being decoded and it matches. Then I printed the decoded data for device and simulator and they are different. That leads me to think something is happening with the decoder. I can see that it is not a byte swap issue since the data is just completely different.
Any ideas on what I could or look into ? I don't have this issue on Android...
First decoded audio frame.
DEVICE :
0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x08, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0xda, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
EMULATOR :
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
UPDATE 1
I was able to resolve the issue by disabling asm with--disable-asm
. Something must not be working correctly with the ARM asm files. -
avformat/mov : fix seeking with HEVC open GOP files
18 février 2022, par Clément Bœschavformat/mov : fix seeking with HEVC open GOP files
This was tested with medias recorded from an iPhone XR and an iPhone 13.
Here is how a typical stream looks like in coding order :
┌────────┬─────┬─────┬──────────┐
│ sample | PTS | DTS | keyframe |
├────────┼─────┼─────┼──────────┤
┊ ┊ ┊ ┊ ┊
│ 53 │ 560 │ 510 │ No │
│ 54 │ 540 │ 520 │ No │
│ 55 │ 530 │ 530 │ No │
│ 56 │ 550 │ 540 │ No │
│ 57 │ 600 │ 550 │ Yes │
│ * 58 │ 580 │ 560 │ No │
│ * 59 │ 570 │ 570 │ No │
│ * 60 │ 590 │ 580 │ No │
│ 61 │ 640 │ 590 │ No │
│ 62 │ 620 │ 600 │ No │
┊ ┊ ┊ ┊ ┊In composition/display order :
┌────────┬─────┬─────┬──────────┐
│ sample | PTS | DTS | keyframe |
├────────┼─────┼─────┼──────────┤
┊ ┊ ┊ ┊ ┊
│ 55 │ 530 │ 530 │ No │
│ 54 │ 540 │ 520 │ No │
│ 56 │ 550 │ 540 │ No │
│ 53 │ 560 │ 510 │ No │
│ * 59 │ 570 │ 570 │ No │
│ * 58 │ 580 │ 560 │ No │
│ * 60 │ 590 │ 580 │ No │
│ 57 │ 600 │ 550 │ Yes │
│ 63 │ 610 │ 610 │ No │
│ 62 │ 620 │ 600 │ No │
┊ ┊ ┊ ┊ ┊Sample/frame 58, 59 and 60 are B-frames which actually depends on the
key frame (57). Here the key frame is not an IDR but a "CRA" (Clean
Random Access).Initially, I thought I could rely on the sdtp box (independent and
disposable samples), but unfortunately :sdtp[54] is_leading:0 sample_depends_on:1 sample_is_depended_on:0 sample_has_redundancy:0
sdtp[55] is_leading:0 sample_depends_on:1 sample_is_depended_on:2 sample_has_redundancy:0
sdtp[56] is_leading:0 sample_depends_on:1 sample_is_depended_on:2 sample_has_redundancy:0
sdtp[57] is_leading:0 sample_depends_on:2 sample_is_depended_on:0 sample_has_redundancy:0
sdtp[58] is_leading:0 sample_depends_on:1 sample_is_depended_on:0 sample_has_redundancy:0
sdtp[59] is_leading:0 sample_depends_on:1 sample_is_depended_on:2 sample_has_redundancy:0
sdtp[60] is_leading:0 sample_depends_on:1 sample_is_depended_on:2 sample_has_redundancy:0
sdtp[61] is_leading:0 sample_depends_on:1 sample_is_depended_on:0 sample_has_redundancy:0
sdtp[62] is_leading:0 sample_depends_on:1 sample_is_depended_on:0 sample_has_redundancy:0The information that might have been useful here would have been
is_leading, but all the samples are set to 0 so this was unusable.Instead, we need to rely on sgpd/sbgp tables. In my case the video track
contained 3 sgpd tables with the following grouping types : tscl, sync
and tsas. In the sync table we have the following 2 entries (only) :sgpd.sync[1] : sync nal_unit_type:0x14
sgpd.sync[2] : sync nal_unit_type:0x15(The count starts at 1 because 0 carries the undefined semantic, we'll
see that later in the reference table).The NAL unit types presented here correspond to :
libavcodec/hevc.h : HEVC_NAL_IDR_N_LP = 20,
libavcodec/hevc.h : HEVC_NAL_CRA_NUT = 21,In parallel, the sbgp sync table contains the following :
┌────┬───────┬─────┐
│ id │ count │ gdi │
├────┼───────┼─────┤
│ 0 │ 1 │ 1 │
│ 1 │ 56 │ 0 │
│ 2 │ 1 │ 2 │
│ 3 │ 59 │ 0 │
│ 4 │ 1 │ 2 │
│ 5 │ 59 │ 0 │
│ 6 │ 1 │ 2 │
│ 7 │ 59 │ 0 │
│ 8 │ 1 │ 2 │
│ 9 │ 59 │ 0 │
│ 10 │ 1 │ 2 │
│ 11 │ 11 │ 0 │
└────┴───────┴─────┘The gdi column (group description index) directly refers to the index in
the sgpd.sync table. This means the first frame is an IDR, then we have
batches of undefined frames interlaced with CRA frames. No IDR ever
appears again (tried on a 30+ seconds sample).With that information, we can build an heuristic using the presentation
order.A few things needed to be introduced in this commit :
1. min_sample_duration is extracted from the stts : we need the minimal
step between sample in order to PTS-step backward to a valid point
2. In order to avoid a loop over the ctts table systematically during a
seek, we build an expanded list of sample offsets which will be used
to translate from DTS to PTS
3. An open_key_samples index to keep track of all the non-IDR key
frames ; for now it only supports HEVC CRA frames. We should probably
add BLA frames as well, but I don't have any sample so I prefered to
leave that for laterIt is entirely possible I missed something obvious in my approach, but I
couldn't come up with a better solution. Also, as mentioned in the diff,
we could optimize is_open_key_sample(), but the linear scaling overhead
should be fine for now since it only happens in seek events.Fixing this issue prevents sending broken packets to the decoder. With
FFmpeg hevc decoder the frames are skipped, with VideoToolbox the frames
are glitching. -
corrupted HEIC tile when converting to JPEG
27 mars 2018, par Kim Bowles SørhusI’m having trouble converting a .HEIC image to a jpeg. The .HEIC file an image taken with an iphone running the latest ios public beta. I’m using the library nokia provided to parse the file and extract the image tiles from the .HEIC file, convert them to jpeg and glue them together using ffmpeg/montage.
There is a bit too much code to paste it all into this question so i put all of it in this github repo. Its pretty self explanatory and should be runnable with just a few dependencies. They are explained in the repo’s README. This has all been done on osx btw.
The .HEIC files contains a 8x6 grid of images(tiles) and if you put them together you get the complete image. Simply put whatever image i input the 7th tile is corrupted as shown below and i really don’t understand why. I’ve filed an issue with nokia, but the repo seems pretty dead and i don’t really expect an answer there.