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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (51)
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Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Qu’est ce qu’un éditorial
21 juin 2013, parEcrivez votre de point de vue dans un article. Celui-ci sera rangé dans une rubrique prévue à cet effet.
Un éditorial est un article de type texte uniquement. Il a pour objectif de ranger les points de vue dans une rubrique dédiée. Un seul éditorial est placé à la une en page d’accueil. Pour consulter les précédents, consultez la rubrique dédiée.
Vous pouvez personnaliser le formulaire de création d’un éditorial.
Formulaire de création d’un éditorial Dans le cas d’un document de type éditorial, les (...) -
Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.
Sur d’autres sites (3637)
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Additionals : Add notEqualTo method
17 février 2015, par robotdanAdditionals : Add notEqualTo method
New method ‘notEqualTo’ that delegates to the equalTo method and
returns the inverted value.Closes #1020
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Revision 30079 : servait pour débuguer ... donc plus nécessaire
22 juillet 2009, par kent1@… — Logservait pour débuguer ... donc plus nécessaire
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delphi firemonkey + FFmpeg Fill image/Tbitmap with data of AVFRAME->pixelformat->YUV420P
9 février 2020, par cobanI have managed to create a simple Video player using SDL2 + FFmpeg libraries with Delphi VCL. It’s about the same as ffplay.exe but not a Console app.
I’ve noticed that FFmpeg (I might be wrong) converts/scales (sws_scale) source pixelformat(any) -> to destination -> YUV420P faster than to any other format.What I want to achieve is some kind of a (video)surface, where over I can put other components, like for example a TProgressbar. SDL has a function sdl_createwindowfrom which can turn a tpanel into video(surface/window) where it is possible to put any component over it. But this function is only for windows.
Maybe I am looking in the wrong direction to achieve what I want, if so, any hint is welcome.
I was thinkin of drawing the data retrieved in pixelformat yuv420p to a TBitmap of a Timage, this way I won’t need SDL2 library, and I will be able to put any other component above, in this case, Timage. Or another component which might be faster.It seems like I need to convert the YUV420P into BGRA format, because TBitmap does not seem to support any YUV format, worse is FIREMONKEY tbitmap is always BGRA format, changing to other format is not possible.
In first case, I need a function to convert yuv420 to BGRA, can anyone help with this, is there a component/package/function for this which I could use ? Or maybe is it anyhow possible to use yuv420p format directly without converting ?
I tried to convert some SDL2 functions from SDL2 source (C/C++) to Delphi functions but it’s to complicate for me, specially with my knowledge of C/C++. In SDL2 there are methods/functions implemented for converting RGB <-> YUV. (Why did I ever start Delphi programming ? my mistake).BTW, I already tried TMediaplayer, it’s drawing video(picture) above everything, nothing else than the video is visible.
I’ve made an attempt, what I don’t understand is where to get/what is "y_stride, uv_stride and rgb_stride"
Some variable declarations and/or assignments can be incorrect, need to debug the values, but first I need to know what to pass for the above variables.procedure STD_FUNCTION_NAME(width, height:Cardinal;Y, U, V:PByte; Y_stride, UV_stride:Cardinal;
RGB:PByte; RGB_stride:Cardinal;yuv_type:YCbCrType;
YUV_FORMAT,RGB_FORMAT:Word);
var param:PYUV2RGBParam;
y_pixel_stride,
uv_pixel_stride,
uv_x_sample_interval,
uv_y_sample_interval:Word;
x, ys:Cardinal;
y_ptr1,y_ptr2,u_ptr,v_ptr:PByte;
rgb_ptr1,rgb_ptr2:PByte;
u_tmp,v_tmp,r_tmp,
g_tmp,b_tmp:Cardinal;
y_tmp:Integer;
begin
param := @(YUV2RGB[integer( yuv_type)]);
if YUV_FORMAT = YUV_FORMAT_420
then begin
y_pixel_stride := 1;
uv_pixel_stride := 1;
uv_x_sample_interval:= 2;
uv_y_sample_interval:= 2;
end;
if YUV_FORMAT = YUV_FORMAT_422
then begin
y_pixel_stride := 2;
uv_pixel_stride := 4;
uv_x_sample_interval := 2;
uv_y_sample_interval := 1;
end;
if YUV_FORMAT = YUV_FORMAT_NV12
then begin
y_pixel_stride := 1;
uv_pixel_stride := 2;
uv_x_sample_interval := 2;
uv_y_sample_interval := 2;
end;
//for(y=0; y<(height-(uv_y_sample_interval-1)); y+=uv_y_sample_interval)
ys := 0;
while ys < height-(uv_y_sample_interval-1) do
begin
y_ptr1 := Y+ys*Y_stride;
y_ptr2 := Y+(ys+1)*Y_stride;
u_ptr := U+(ys div uv_y_sample_interval)*UV_stride;
v_ptr := V+(ys div uv_y_sample_interval)*UV_stride;
rgb_ptr1:=RGB+ys*RGB_stride;
if uv_y_sample_interval > 1
then rgb_ptr2:=RGB+(ys+1)*RGB_stride;
//for(x=0; x<(width-(uv_x_sample_interval-1)); x+=uv_x_sample_interval)
x := 0;
while x<(width-(uv_x_sample_interval-1)) do
begin
// Compute U and V contributions, common to the four pixels
u_tmp := (( u_ptr^)-128);
v_tmp := (( v_ptr^)-128);
r_tmp := (v_tmp*param.v_r_factor);
g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
b_tmp := (u_tmp*param.u_b_factor);
// Compute the Y contribution for each pixel
y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
y_tmp := ((y_ptr1[y_pixel_stride]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
if uv_y_sample_interval > 1
then begin
y_tmp := ((y_ptr2[0]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);
y_tmp := ((y_ptr2[y_pixel_stride]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);
end;
y_ptr1 := y_ptr1 + 2*y_pixel_stride;
y_ptr2 := y_ptr2 + 2*y_pixel_stride;
u_ptr := u_ptr + 2*uv_pixel_stride div uv_x_sample_interval;
v_ptr := v_ptr + 2*uv_pixel_stride div uv_x_sample_interval;
x := x + uv_x_sample_interval
end;
//* Catch the last pixel, if needed */
if (uv_x_sample_interval = 2) and (x = (width-1))
then begin
// Compute U and V contributions, common to the four pixels
u_tmp := (( u_ptr^)-128);
v_tmp := (( v_ptr^)-128);
r_tmp := (v_tmp*param.v_r_factor);
g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
b_tmp := (u_tmp*param.u_b_factor);
// Compute the Y contribution for each pixel
y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
if uv_y_sample_interval > 1
then begin
y_tmp := ((y_ptr2[0]-param.y_shift)*param.y_factor);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr2);
//PACK_PIXEL(rgb_ptr2);
end;
end;
ys := ys +uv_y_sample_interval;
end;
//* Catch the last line, if needed */
if (uv_y_sample_interval = 2) and (ys = (height-1))
then begin
y_ptr1 :=Y+ys*Y_stride;
u_ptr :=U+(ys div uv_y_sample_interval)*UV_stride;
v_ptr :=V+(ys div uv_y_sample_interval)*UV_stride;
rgb_ptr1:=RGB+ys*RGB_stride;
//for(x=0; x<(width-(uv_x_sample_interval-1)); x+=uv_x_sample_interval)
x := 0;
while x < (width-(uv_x_sample_interval-1)) do
begin
// Compute U and V contributions, common to the four pixels
u_tmp := (( u_ptr^)-128);
v_tmp := (( v_ptr^)-128);
r_tmp := (v_tmp*param.v_r_factor);
g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
b_tmp := (u_tmp*param.u_b_factor);
// Compute the Y contribution for each pixel
y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
//PACK_PIXEL(rgb_ptr1);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
y_tmp := ((y_ptr1[y_pixel_stride]-param.y_shift)*param.y_factor);
//PACK_PIXEL(rgb_ptr1);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
y_ptr1 := y_ptr1 + 2*y_pixel_stride;
u_ptr := u_ptr + 2*uv_pixel_stride div uv_x_sample_interval;
v_ptr := v_ptr + 2*uv_pixel_stride div uv_x_sample_interval;
x := x + uv_x_sample_interval
end;
//* Catch the last pixel, if needed */
if (uv_x_sample_interval = 2) and (x = (width-1))
then begin
// Compute U and V contributions, common to the four pixels
u_tmp := (( u_ptr^)-128);
v_tmp := (( v_ptr^)-128);
r_tmp := (v_tmp*param.v_r_factor);
g_tmp := (u_tmp*param.u_g_factor + v_tmp*param.v_g_factor);
b_tmp := (u_tmp*param.u_b_factor);
// Compute the Y contribution for each pixel
y_tmp := ((y_ptr1[0]-param.y_shift)*param.y_factor);
//PACK_PIXEL(rgb_ptr1);
PACK_PIXEL(RGB_FORMAT,y_tmp,r_tmp, g_tmp, b_tmp, rgb_ptr1);
end;
end;end ;