
Recherche avancée
Médias (91)
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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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avec chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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sans chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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config chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (77)
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Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (12105)
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colors messed up (distorted) when making a gif from png files using ffmpeg
13 novembre 2019, par wxyzI have a sequence of png images :
image_00.png
,image_01.png
,image_02.png
, etc. I want to convert them to a gif, so I tried the commandffmpeg -i image_%02d.png video.gif
Unfortunately, the resulting gif has distorted colors. More specifically, it added a weird sort of yellow haze around some objects in the video.
I also tried using the command above with all possible pixel format options (which I determined using the command
ffmpeg -h encoder=gif
) :rgb8
,bgr8
,rgb4_byte
,bgr4_byte
,gray
,pal8
. For exampleffmpeg -i image_%02d.png -pix_fmt rgb8 video.gif
. Unfortunately, all of the resulting gifs had some sort of color distortion.I also observed that this distortion does not occur if I convert the images to mp4 instead of gif. However, if I try converting that mp4 to a gif, I end up with the distortion again.
How can I produce this gif without color distortion ?
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ffmpeg - Making a Clean WAV file
10 janvier 2021, par EdwardI'm looking to batch convert a number of files to audio files using
ffmpeg
for a game calledStar Wars: Jedi Knight: Dark Forces II
. The problem I'm having is thatffmpeg
seems to be doing something that does so thatJedi Knight
can't play the sound file.


Jedi Knight
accepts plain oldPCM
WAV
files of various ranges, from 5khz to 96khz, 8 and 16 bit, mono and stereo. This sounds plain and simple. Except for that if one were to create aWAV
file usingMS Sound Recorder
,Jedi Knight
could not play it. Speculation was that it added something extra to header or something. But it can play aWAV
file created byAudacity
,GoldWave
orModPlug Tracker
to name a few.


So why not
ffmpeg
? Am I using the wrong codec or params ? I took an original sound file from the game and performed the following :


ffmpeg -i "orig_thrmlpu2.wav" -f wav -acodec pcm_s16le -ar 22050 -ac 1 "ffmpeg_thrmlpu2.wav"




The
ffmpeg
version does not play in the game.ffprobe
shows that theffmpeg
version has someMetadata
which theoriginal
doesn't have. What params should I use to try and get the sameWAV
format as the original ? Mind you,-ar
,-ac
andbits
aren't the important parts.


Here are the files for you to examine : http://www.edwardleuf.org/Games/JK/thrmlpu2.zip


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ffmpeg - Making a Clean WAV file
24 septembre 2016, par EdwardI’m looking to batch convert a number of files to audio files using
ffmpeg
for a game calledStar Wars: Jedi Knight: Dark Forces II
. The problem I’m having is thatffmpeg
seems to be doing something that does so thatJedi Knight
can’t play the sound file.Jedi Knight
accepts plain oldPCM
WAV
files of various ranges, from 5khz to 96khz, 8 and 16 bit, mono and stereo. This sounds plain and simple. Except for that if one were to create aWAV
file usingMS Sound Recorder
,Jedi Knight
could not play it. Speculation was that it added something extra to header or something. But it can play aWAV
file created byAudacity
,GoldWave
orModPlug Tracker
to name a few.So why not
ffmpeg
? Am I using the wrong codec or params ? I took an original sound file from the game and performed the following :ffmpeg -i "orig_thrmlpu2.wav" -f wav -acodec pcm_s16le -ar 22050 -ac 1 "ffmpeg_thrmlpu2.wav"
The
ffmpeg
version does not play in the game.ffprobe
shows that theffmpeg
version has someMetadata
which theoriginal
doesn’t have. What params should I use to try and get the sameWAV
format as the original ? Mind you,-ar
,-ac
andbits
aren’t the important parts.Here are the files for you to examine : http://www.edwardleuf.org/Games/JK/thrmlpu2.zip