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Autres articles (74)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (8548)
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Tainted canvas may not be exported. When trying to send it via ajax to php file
6 décembre 2015, par romikette FI am trying to capture an image from a local video so I can make a thumb out of it. I am trying to avoid using video conversions (like ffmpeg) to save server resources and keep my videos in theyr original format.
I’we been reading about tainted canvases and I understand I am trying to breach the browsers security protocols. But this article https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image#What_is_a_tainted_canvas said that I could pull an image if it were from a different source (something something).
So far I have this :<video src="http://www.w3schools.com/html/mov_bbb.mp4" type="video/mp4" controls="controls"></video><br />
<button>Capture</button> <br /><br />
<div></div>
<canvas></canvas> <br /><br />and :
function capture(){
var canvas = document.getElementById('mYcanvas');
var video = document.getElementById('video');
canvas.getContext('2d').drawImage(video, 0, 0, video.videoWidth, video.videoHeight);
function getBase64() {
var img = document.getElementById("mYcanvas");
var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.width;
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
var dataURL = canvas.toDataURL("image/png");
alert(dataURL.replace(/^data:image\/(png|jpg);base64,/, ""));
$.ajax({
url: 'submit_image.php',
type: 'POST',
data: {
imgdata: dataURL
},
success: function (res) {
document.getElementById("response").innerHTML = res;
}
});
}
getBase64();
}Never mind the php. It dose not receive anything.
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FFMPEG, MPV, SVP 4 Pro : not converting as original resolution problem, yuv420p10 -> p010 [closed]
12 août 2023, par LeeSheyI am using SVP4 Pro(Frame rate conversion).
The SVP 4 Pro setting :
RIFE AI engine setting
encoder commands
Transcoding 4K(3840x2160) video exports 3840x2144 resolution.
I think converting yuv420p10 -> p010 causes video height loss.


I did transcoding FHD video(just for test), but it worked lossless.
Problems to 4K, but not FHD ??


Here's the log :


19:36:05.942: ===== Starting mpv ======
19:36:05.942: Command line: C:\Program Files (x86)\SVP 4\mpv64\mpv.exe D:/Candy/prob3.mov --o=D:/Candy/prob3.SVP.VO.mov --no-audio --no-sub --no-sub-auto --input-ipc-server=mpvencodepipe --input-media-keys=no --no-msg-color --vf=lavfi=[yadif=send_frame],vapoursynth:[C:\Users\????\AppData\Roaming\SVP4\scripts\ffff.py]:4:16 --ovc=hevc_nvenc --ovcopts=preset=lossless,time_base=1000/120000,threads=16
19:36:05.982: (+) Video --vid=1 (*) (prores 3840x2160 60.000fps)
19:36:05.982: Audio --aid=1 --alang=eng (*) (pcm_s16le 2ch 48000Hz)
19:36:06.277: vstrt: TensorRT version mismatch, built with 2135 but loaded with 2136; continue but fingers crossed...
19:36:06.856: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:06.930: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:07.005: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:07.079: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:09.683: [autoconvert] Converting yuv420p10 -> p010
19:36:09.693: VO: [lavc] 3840x2144 p010
19:36:09.693: [vo/lavc] Opening encoder: NVIDIA NVENC hevc encoder [hevc_nvenc]
19:36:09.695: [ffmpeg] hevc_nvenc: The selected preset is deprecated. Use p1 to p7 + -tune or fast/medium/slow.
19:36:10.130: [encode] Opening output file: D:/Candy/prob3.movprob3.SVP.VO.mov
19:36:10.131: [encode] Opening muxer: QuickTime / MOV [mov]
19:36:10.131: [ffmpeg] mov: WARNING codec timebase is very high. If duration is too long,
19:36:10.131: [ffmpeg] file may not be playable by quicktime. Specify a shorter timebase
19:36:10.131: [ffmpeg] or choose different container.
19:36:10.136: [autoconvert] Converting yuv420p10 -> p010
19:36:10.145: V: 00:00:00 / 00:00:15 (0%) {0.0min 0.0MB}
19:36:11.087: -- PAUSED --




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opencv3.1 python VideoCapture black screen
3 mai 2017, par alexi’m trying to use opencv3.1 with python3.5
following this official)tutorial
http://docs.opencv.org/3.0-beta/doc/py_tutorials/py_gui/py_video_display/py_video_display.html#display-videothe camera led is "on" but the window doesn’t show any image (black)
my current enviroment :
windows 10
python 3.5.2 (32bit)
numpy 1.12.0b1 (32bit) binaries downloaded from : http://www.lfd.uci.edu/ gohlke/pythonlibs/
opencv 3.1.0 (32bit) binaries downloaded from : http://www.lfd.uci.edu/ gohlke/pythonlibs/
they seem installed correctly !
as the tutorial says :
Note Make sure proper versions of ffmpeg or gstreamer is installed. Sometimes, it is a headache to work with Video Capture mostly due to wrong installation of ffmpeg/gstreamer.
i’ve no ffmpeg installed !!! so i suppose this is the cause of my problem
so the questions are :
1) which version of ffmpeg is needed ?
2) how install ffmpeg on windows ? it seems a setup doesn’t exist(there is a binary section with a zip file ? how to use it after unzipped ?)
3) is possible to see(in some way) if the opencv binaries(that i’ve downloaded) were compiled with ffmpeg support(flag ?)PS : i’ve tried to add the ffmpeg folder path the the PATH enviroment variable but nothing change