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Médias (16)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (29)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
Sur d’autres sites (6405)
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Why is the external executable I bundled with my azure function not being found at runtime, despite it being present in the expected location ?
6 septembre 2023, par Cristian Camilo Garcia BarreraI have a group of Azure functions that I publish to a functions app. One of these is a blob triggered function, meant to extract thumbnails from videos uploaded to Azure storage, and to do so, uses
ffmpeg.exe
.

I have published the project via Visual Studio, adding the executable in a directory in the root of the project. The relative path is
exe/ffmpeg.exe
. To include the executable in the published bundle I followed the instructions in this Microsoft Developer instructional video.

After publication, If I enter the Kudu debug console for this function app, I can find the file under
C:\home\site\wwwroot\exe\ffmpeg.exe
, as expected. I can even use that absolute path to execute ffmpeg inside the Kudu console.

This is the code I use to call the ffmpeg executable in the blob function :


using (var process = new Process())
{
 process.StartInfo = new ProcessStartInfo
 {
 FileName = @"C:\home\site\wwwroot\exe\ffmpeg.exe",
 Arguments = $"-hide_banner -loglevel error -i {videoTempPath} -frames:v 1 {thumbTempPath}",
 UseShellExecute = false,
 RedirectStandardOutput = true,
 RedirectStandardError = true,
 CreateNoWindow = true
 };

 process.Start();
 await process.WaitForExitAsync();
}



However, this does not work. I get the following error in the logs :




An error occurred trying to start process 'C :\home\site\wwwroot\exe\ffmpeg.exe' with working directory 'C :\Program Files (x86)\SiteExtensions\Functions 4.25.2132bit. The system cannot find the file specified.




And indeed my thumbnails are never created. How can I solve this, or why does it happen ?


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avcodec/wmadec : fix WMA gapless playback
5 octobre 2018, par bnnmavcodec/wmadec : fix WMA gapless playback
Fixes trac issue #7473.
Removes encoder delay (skip samples) and writes remaining frame samples after EOF to get correct sample count.
Output is now accurate vs players that use Microsoft's codecs (Windows Media Format Runtime).
Tested vs encode>decode WMAv2 with MS's codecs and most sample rate/bit rate/channel/mode combinations in ASF/XWMA.
WMAv1 appears to use the same delay, from FFmpeg samples.Signed-off-by : bnnm <bananaman255@gmail.com>
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How to create video and audio files for the Media Source Extension API ?
5 décembre 2018, par AmanI have created a video player from the
Media Source Extension API
. I have split thevideo
andaudio
from theoriginal.mp4 (1 minute duration)
. I have split thevideo
andaudio
into small5 second files (12 files in total)
. I’m getting each one of them and playing them together. But the video stops playing at around 45-47 seconds. I cannot understand to why the video is stopping/buffering. I cannot understand whether the problem is in thejavascript
code or the video files ?I have uploaded all the resources here (https://drive.google.com/file/d/1NHc_yNRU0tvaU18aohLy74Js3y7UHD4N/view?usp=sharing). And written the commands I used to construct my video and audio files below. I have also noticed that this problem only occurs with
Google Chrome
and works perfectly and smoothly onMicrosoft Edge
. ThanksMaking the Media files:
Extracting video from original.mp4: MP4Box -single 1 original.mp4
Extracting audio from original.mp4: MP4Box -single 2 original.mp4
Splitting the video and audio into 5 second parts: ffmpeg -ss
starting-time-to
end-time-i
(video.mp4OR
audio.mp4)(video_part.mp4
OR
audio_part.mp4)Fragmenting all the video and audio parts: MP4Box -dash 1000 -rap -frag-rap
(video_part.mp4OR
audio_part.mp4)Then using the fragmented video and audio files to be played via the Media Source Extension API video player.
e.g. (video_part_dashinit.mp4OR
audio_part_dashinit.mp4)