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  • cmake installation of x265 for ffmpeg on Cygwin - executable location different from other codecs

    6 mai, par bballdave025

    TL ;DR (with expected vs. real)

    


    For a Cygwin build of ffmpeg, I'm installing x265, and it seems to me that the executable ends up in the wrong place. I'll show some basic directory structure, then I'll show the tree outputs for expected and real, both before and after the cmake installation. For directories where I think this is important, I'll show the outputs before and after the cmake installation.

    


    My question has two parts. I used the following cmake and make commands,

    


    # pwd => $HOME/programs/ffmpeg/ffmpeg_sources/x265/build/linux
PATH="$HOME/programs/ffmpeg/bin:$PATH" \
  cmake -G "Unix Makefiles" \
        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \
        -DENABLE_SHARED=OFF \
        -DCMAKE_EXE_LINKER_FLAGS="-static" 
            ../../source
PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)
make install


    


    The result is below, with my real vs. expected, and there is a more detailed, more explicit, and hopefully more clear file with the info. at pastebin.com/86wHrtxR.

    


    Edit : I've made a copy of the detailed/explicit/clear file on my GitHub as a gist. This should be more secure. (The Pastebin version still exists, in case that is your preference.)

    


    Now, for my two-part question :

    


      

    1. How can I change my cmake command so that my x265.exe file ends up in $HOME/programs/ffmpeg/bin with the proper linking, rather than $HOME/programs/ffmpeg/ffmpeg_build/bin ?

      


    2. 


    3. Would the build/linker/whatever figure things out for the ffmpeg build ?

      


    4. 


    


    I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used cmake with the -DVAR=var flags before, and I'd like to take this opportunity to learn.

    


    For the result :

    


    Things surrounded by double curly brackets are {{ expected }}.

    


    Things surrounded by double angle brackets are << real >>, i.e. they exist after the installation is done.

    


    If real matches expected, and the file/directory is new, I've surrounded it by double parentheses, i.e. double round brackets. (( match ))

    


    If something is not new (and thus has the same before and after) I haven't marked it.

    


       me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii bin&#xA;   bin&#xA;   |-- lame.exe&#xA;   |-- mp3rtp.exe&#xA;   |-- mp3x.exe&#xA;   `-- x264.exe&#xA;{{ `-- x265.exe                     }} ## Expected, not Exists&#xA;&#xA;   me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii \&#xA;                   ffmpeg_build&#xA;   ffmpeg_build&#xA;&lt;&lt; |-- bin                          >> ## Not expected, Exists&#xA;&lt;&lt; |   `-- x265.exe                 >> ## Not expected, Exists&#xA;   |-- include&#xA;   |   |-- fdk-aac&#xA;   |   |   |-- aacdecoder_lib.h&#xA;   |   |   |-- aacenc_lib.h&#xA;   |   |   `-- ... <more files="files">&#xA;   |   |-- lame&#xA;   |   |   `-- lame.h&#xA;   |   |-- x264.h&#xA;   |   `-- x264_config.h&#xA;(( |   |-- x265.h                   )) ## Expected and Exists&#xA;(( |   `-- x265_config.h            )) ## Expected and Exists&#xA;   |-- lib&#xA;   |   |-- libfdk-aac.a&#xA;   |   |-- libfdk-aac.la&#xA;   |   |-- libmp3lame.a&#xA;   |   |-- libmp3lame.la&#xA;(( |   |-- libx265.a                )) ## Expected and Exists&#xA;   |   `-- pkgconfig&#xA;   |       |-- fdk-aac.pc&#xA;   |       `-- x264.pc&#xA;(( |       `-- x265.pc              )) ## Expected and Exists&#xA;   `-- share&#xA;       |-- doc&#xA;       |   ... <only lame="lame">&#xA;       `-- man&#xA;           ... <only lame="lame">&#xA;</only></only></more>

    &#xA;

    Other, possibly useful information about the build directory structure.

    &#xA;

    me@MACHINE ~/programs/ffmpeg&#xA;$ tree --charset=ascii -L 1 .&#xA;.&#xA;|-- bin&#xA;|-- ffmpeg_build&#xA;`-- ffmpeg_sources&#xA;&#xA;3 directories, 0 files&#xA;

    &#xA;

    For this next, ffmpeg_sources dir, I'm showing the after (which is both expected and real/exists) surrounded by double parentheses, i.e. double round brackets, (( <after> ))</after>.

    &#xA;

       me@MACHINE ~/programs/ffmpeg&#xA;   $ tree --charset=ascii -L 1 ffmpeg_sources&#xA;   ffmpeg_sources&#xA;   |-- fdk-aac.zip&#xA;   |-- lame-svn&#xA;   |-- mstorsjo-fdk-aac-e7d8591&#xA;   |-- x264-snapshot-20191217-2245&#xA;   |-- x264-snapshot-20191217-2245.tar.bz2&#xA;   `-- x264-snapshot-20191218-README.txt&#xA;(( `-- x265                         ))&#xA;&#xA;   3 directories, 3 files&#xA;(( 4 directories, 3 files ))&#xA;

    &#xA;


    &#xA;

    NOW, FOR SOME MORE DETAIL

    &#xA;


    &#xA;

    What I'm Doing

    &#xA;

    I am working on a Cygwin build (vs. a Windows/mingw build) of ffmpeg. I am following an older guide by koohiimaster (archived). That guide says,

    &#xA;

    &#xA;

    [W]e are not cross-compiling for windows ; we are compiling for Cygwin.

    &#xA;

    &#xA;

    This 2014 guide doesn't have all of the codecs I want - I want as complete a build as possible - so I've also been referring to this ffmpeg-for-Ubuntu guide (archived), which I hope is kept up-to-date. It's referred to by koohiimaster.

    &#xA;

    Also, as a way of checking that I'm getting all the codecs I want, I've been looking at this FFmpeg for Windows guide from SuperUser

    &#xA;

    I'll give the basics of my steps below. More details, as well as all the output is at pastebin.com/suL1nU6Z.

    &#xA;

    Edit : I've put the log of terminal input/output for all my steps into a gist at my GitHub as this seems safer than Pastebin.

    &#xA;

    A look at directory structure for the build

    &#xA;

    me@MACHINE ~/programs/ffmpeg&#xA;$ cd $HOME/programs/ffmpeg&#xA;&#xA;me@MACHINE ~/programs/ffmpeg&#xA;$ tree --charset=ascii -d -L 1&#xA;.&#xA;|-- bin&#xA;|-- ffmpeg_build&#xA;`-- ffmpeg_sources&#xA;&#xA;3 directories&#xA;

    &#xA;

    Getting the source. Note that I had to apt-cyg install mercurial, though (with my Cygwin setup GUI/EXE in my Cygwin root directory, i.e. C:\cygwin64\setup-x86_64.exe), I could also have done /setup-x86_64.exe install -q -P mercurial.

    &#xA;

    cd ffmpeg_sources&#xA;hg clone https://bitbucket.org/multicoreware/x265&#xA;

    &#xA;

    Running the cmake and make commands

    &#xA;

    cd x265/build/linux&#xA;PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;  cmake -G "Unix Makefiles" \&#xA;        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;        -DENABLE_SHARED=OFF \&#xA;        -DCMAKE_EXE_LINKER_FLAGS="-static" \&#xA;            ../../source&#xA;PATH="$HOME/programs/ffmpeg/bin:$PATH" make -j $(nproc)&#xA;make install&#xA;

    &#xA;

    It was the last part (actually the very last line) of the make install output that worried me. Here is the whole output - it's not very long.

    &#xA;

    make[1]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 20%] Built target encoder&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 83%] Built target common&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[ 84%] Built target x265-static&#xA;make[2]: Entering directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;make[2]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;[100%] Built target cli&#xA;make[1]: Leaving directory &#x27;/home/me/programs/ffmpeg/ffmpeg_sources/x265/build/linux&#x27;&#xA;Install the project...&#xA;-- Install configuration: "Release"&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/libx265.a&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265.h&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/include/x265_config.h&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/lib/pkgconfig/x265.pc&#xA;-- Installing: /home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe&#xA;

    &#xA;

    As discussed in the TL ;DR section, I expected to see x265.exe at

    &#xA;

    home/me/programs/ffmpeg/bin/x265.exe

    &#xA;

    rather than the path given on the last line of output,

    &#xA;

    /home/me/programs/ffmpeg/ffmpeg_build/bin/x265.exe

    &#xA;

    This worries me especially because the first part of the ffmpeg install command that my instructions inform me to run is

    &#xA;

    PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;PKG_CONFIG_PATH="$HOME/programs/ffmpeg/ffmpeg_build/lib/pkgconfig" \&#xA;  ./configure \&#xA;    --prefix="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;    --extra-cflags="-I$HOME/programs/ffmpeg/ffmpeg_build/include" \&#xA;    --extra-ldflags="-L$HOME/programs/ffmpeg/ffmpeg_build/lib" \&#xA;    --bindir="$HOME/programs/ffmpeg/bin" \&#xA;

    &#xA;

       ... and on it goes ...

    &#xA;

    It would seem to me that the .configure script for ffmpeg won't find the x265 executable, since it's not in the bindir.

    &#xA;

    I'll repeat my two-part question from before :

    &#xA;

      &#xA;
    1. How can I change my cmake command so that my x265.exe file ends up in $HOME/programs/ffmpeg/bin with the proper linking, rather than $HOME/programs/ffmpeg/ffmpeg_build/bin ?
    2. &#xA;

    &#xA;

    What I'm looking for here is something akin to the --bindir flag from make's ./confiure.

    &#xA;

      &#xA;
    1. Would the build/linker/whatever figure things out for the ffmpeg build ?
    2. &#xA;

    &#xA;

    I want to know the answer to question number 1 regardless of the answer to question number 2. I haven't used cmake with the -DVAR=var flags before, and I'd like to take this opportunity to learn.

    &#xA;


    &#xA;

    Where I've Looked & What I've Tried

    &#xA;

    I first started with the man page and the --help for cmake. That was scary. I was hoping that I'd find something useful around the CMAKE_INSTALL_PREFIX stuff, but I wasn't sure what to make of it.

    &#xA;

    I tried greping through cmake --help-full (with 50 lines before and after whatever I was searching for), but got tripped up by the complexity. I've only used basic cmake stuff, before, and I got more than a little lost.

    &#xA;

    Even with the --help, I don't know if I need to look at the help-manual, the help-command, the help-module, the help-policy, the help-variable, or something else.

    &#xA;

    It seemed to me, in reading, that a "binary directory" is the top of the "build", whereas I thought it would be the dir named bin ... I couldn't tell what things were meant to be used by the person creating the package rather than by me, who am trying to make/build the package from the command line.

    &#xA;

    I looked through what seemed to be a cmake wiki's Useful Variables page (archived), as well as at this thread at cmake.org (archived), which, along with this SO source and this and this and this and this SO sources, seemed to suggest using the CMAKE_RUNTIME_OUTPUT_DIRECTORY variable (since the EXECUTABLE_OUTPUT-DIRECTORY variable has been superseded by it). By the way, I couldn't tell which things should be used by the creator of the package vs. the consumer of the package - the consumer being me. I tried with

    &#xA;

    PATH="$HOME/programs/ffmpeg/bin:$PATH" \&#xA;  cmake -G "Unix Makefiles" \&#xA;        -DCMAKE_INSTALL_PREFIX="$HOME/programs/ffmpeg/ffmpeg_build" \&#xA;        -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="$HOME/programs/ffmpeg/bin" \&#xA;        -DENABLE_SHARED=OFF \&#xA;        -DCMAKE_EXE_LINKER_FLAGS="-static" &#xA;            ../../source&#xA;PATH="$HOME/&#xA;

    &#xA;

    and have thought about fifty-or-so other -DVAR variables, but with any I have tried, I still get the same result. I still get the executable in what seems to be the wrong place.

    &#xA;


    &#xA;

    System Details

    &#xA;

    $ date &amp;&amp; date &#x2B;&#x27;%s&#x27;&#xA;Tue, May  5, 2020 11:14:40 AM&#xA;1588698880&#xA;$ uname -a&#xA;CYGWIN_NT-10.0 MACHINE 3.1.4(0.340/5/3) 2020-02-19 08:49 x86_64 Cygwin&#xA;$ cmake --version&#xA;cmake version 3.14.5&#xA;&#xA;CMake suite maintained and supported by Kitware (kitware.com/cmake).&#xA;$ bash --version | head -n 1&#xA;GNU bash, version 4.4.12(3)-release (x86_64-unknown-cygwin)&#xA;$ gcc --version | head -n 1&#xA;gcc (GCC) 9.3.0&#xA;$ g&#x2B;&#x2B; --version | head -n 1&#xA;g&#x2B;&#x2B; (GCC) 9.3.0&#xA;$ make --version | head -n 2&#xA;GNU Make 4.3&#xA;Built for x86_64-pc-cygwin&#xA;

    &#xA;

  • Electron and ffplay / ffmpeg to watch h264

    21 novembre 2017, par Dmitry

    Is it possible to render output from ffmpeg process in Electron or Browser app ?

    I know ffmpeg was bundled to Electron package for some reason. The main goal is to get rtsp stream from LAN video source without convertion it but it will be enough for me if anyone show me basic example of getting video(and audio) from ffmpeg and render it. Thanks.

  • Make better marketing decisions with attribution modeling

    19 décembre 2017, par InnoCraft — Community, Plugins

    Do you suspect some traffic sources are not getting the rewards they deserve ? Do you want to know how much credit each of your marketing channel actually gets ?

    When you look at which referrers contribute the most to your goal conversions or purchases, Piwik shows you only the referrer of the last visit. However, in reality, a visitor often visits a website multiple times from different referrers before they convert a goal. Giving all credit to the referrer of the last visit ignores all other referrers that contributed to a conversion as well.

    You can now push your marketing analysis to the next level with attribution modeling and finally discover the true value of all your marketing channels. As a result, you will be able to shift your marketing efforts and spending accordingly to maximize your success and stop wasting resources. In marketing, studying this data is called attribution modeling.

    Get the true value of your referrers

    Attribution is a premium feature that you can easily purchase from the Piwik marketplace.

    Once installed, you will be able to :

    • identify valuable referrers that you did not see before
    • invest in potential new partners
    • attribute a new level of conversion
    • make this work very easily by filling just a couple of form information

    Identify valuable referrers that you did not see before

    You probably have hundreds or even thousands of different sources listed within the referrer reports. We also guess that you have the feeling that it is always the same referrers which are credited of conversions.
    Guess what, those data are probably biased or at least are not telling you the whole story.
    Why ? Because by default, Piwik only attributes all credit to the last referrer.

    It is likely that many non credited sources played a role in the conversion process as well as people often visit your website several times before converting and they may come from different referrers.

    This is exactly where attribution modeling comes into play. With attribution modeling, you can decide which touchpoint you want to study. For example, you can choose to give credit to all the referrers a single visitor came from each time the user visits your website, and not only look at the last one. Without this feature, chances are, that you have spent too much money and / or efforts on the wrong referrer channels in the past because many referrers that contributed to conversions were ignored. Based on the insights you get by applying different attribution models, you can make better decisions on where to shift your marketing spending and efforts.

    Invest in potential new partners

    Once you apply different attribution models, you will find out that you need to consider a new list of referrers which you before either over- or under-estimated in terms of how much they contributed to your conversions. You probably did not identify those sources before because Piwik shows only the last referrer before a conversion. But you can now also look at what these newly discovered referrers are saying about your company, looking for any advertising programs they may offer, getting in contact with the owner of the website, and more.

    Apply up to 6 different attribution models

    By default, Piwik is attributing the conversion to the last referrer only. With attribution modeling you can analyze 6 different models :

    • Last Interaction : the conversion is attributed to the last referrer, even if it is a direct access.
    • Last Non-Direct : the conversion is attributed to the last referrer, but not in the case of a direct access.
    • First Interaction : the conversion is attributed to the first referrer which brought you the visit.
    • Linear : whatever the number of referrers which brought you the conversion, they will all get the same value.
    • Position Based : first and last referrer will be attributed 40% each the conversion value, the remaining 60% is divided between the rest of the referrers.
    • Time Decay : this attribution model means that the closer to the date of the conversion is, the more your last referrers will get credit.

    Those attribution models will enable you to analyze all your referrers deeply and increase your conversions.

    Let’s look at an example where we are comparing two models : “last interaction” and “first interaction”. Our goal is to identify whether some referrers that we are currently considering as less important, are finally playing a serious role in the total amount of conversions :

    Comparing Last Interaction model to First Interaction model

    Here it is interesting to observe that the website www.hongkiat.com is bringing almost 90% conversion more with the first interaction model rather than the last one.

    As a result we can look at this website and take the following actions :

    • have a look at the message on this website
    • look at opportunities to change the message
    • look at opportunities to display extra marketing messages
    • get in contact with the owner to identify any other communication opportunities

    The Multi Channel Attribution report

    Attribution modeling in Piwik does not require you to add any tracking code. The only thing you need is to install the plugin and let the magic happen.
    Simple as pie is the word you should keep in mind for this feature. Once installed, you will find the report within the goal section, just above the goals you created :

    The Multi Attribution menu

    There you can select the attribution model you would like to apply or compare.

    Attribution modeling is not just about playing with a new report. It is above all an opportunity to increase the number of conversions by identifying referrers that you may have not recognized as valuable in the past. To grow your business, it is crucial to identify the most (and least) successful channels correctly so you can spend your time and money wisely.