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  • Des sites réalisés avec MediaSPIP

    2 May 2011, by

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Support audio et vidéo HTML5

    10 April 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 April 2011, by

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • avutil/common: add av_rint64_clip

    1 November 2015, by Ganesh Ajjanagadde
    avutil/common: add av_rint64_clip
    

    The rationale for this function is reflected in the documentation for
    it, and is copied here:

    Clip a double value into the long long amin-amax range.
    This function is needed because conversion of floating point to integers when
    it does not fit in the integer’s representation does not necessarily saturate
    correctly (usually converted to a cvttsd2si on x86) which saturates numbers
    > INT64_MAX to INT64_MIN. The standard marks such conversions as undefined
    behavior, allowing this sort of mathematically bogus conversions. This provides
    a safe alternative that is slower obviously but assures safety and better
    mathematical behavior.
    API:
    @param a value to clip
    @param amin minimum value of the clip range
    @param amax maximum value of the clip range
    @return clipped value

    Note that a priori if one can guarantee from the calling side that the
    double is in range, it is safe to simply do an explicit/implicit cast,
    and that will be far faster. However, otherwise this function should be
    used.

    avutil minor version is bumped.

    Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
    Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>

    • [DH] libavutil/common.h
    • [DH] libavutil/version.h
  • Best way to record a HTML Canvas/WebGL animation server-side into a video?

    14 December 2016, by Abhinav

    I have a set of animations which I can make in Canvas (fabric.js) or WebGL (three.js). I need to record them automatically, server-side, through a script and output a video file.

    The animations include:

    1. Pictures
    2. Videos (with audio)
    3. Other animations/effects

    I have researched a lot during last few months on this.

    Results
    1. User PhantomJS + FFMPEG
    Run HTML Canvas animations on headless browser(PhantomJS) and record with FFMPEG. Here the issue is PhantomJS supports neither WebGL nor Video element. http://phantomjs.org/supported-web-standards.html

    2. Use Websockets to send data back to server using DataURL
    Here again, we will need to run the animations on browser (which we can’t because we have to do everything on server).

    3. Use node-canvas
    This is a library by TJ Holowaychuk which allows rendering HTML Canvas on Node.js. But it has its own limitations plus I haven’t really explored this field much.
    (If someone could shed more light on this library)

    If anyone has done it before or can guide me somewhere useful.
    All we need to do is use some data to create animations and record it into a video, everything on server side.

  • Revision 41eb20d1e9: Add encoder control for setting color space This commit adds encoder side contr

    13 January 2015, by Yaowu Xu

    Changed Paths:
     Modify /vp9/common/vp9_enums.h


     Modify /vp9/common/vp9_onyxc_int.h


     Modify /vp9/decoder/vp9_decodeframe.c


     Modify /vp9/encoder/vp9_bitstream.c


     Modify /vp9/encoder/vp9_encoder.c


     Modify /vp9/encoder/vp9_encoder.h


     Modify /vp9/vp9_cx_iface.c


     Modify /vpx/vp8cx.h


     Modify /vpxenc.c



    Add encoder control for setting color space

    This commit adds encoder side control for vp9 to set color space info
    in the output compressed bitstream.

    It also amends the "vp9_encoder_params_get_to_decoder" test to verify
    the correct color space information is passed from the encoder end to
    decoder end.

    Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
    (cherry picked from commit e94b415c3479129944a69fafbeacf550fb9237b7)