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  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (7725)

  • How to read .mp4 files in opencv

    9 mai 2016, par Noah

    I am totally newbie in OpenCV, C++. Trying to read an mp4 video but found OpenCV does not support mp4, it only reads avi(I am not sure whether I am write or wrong). After an online research came to know ffmpeg is the best option to convert mp4 to avi for further processing.

    I am using OpenCV 3.0 with visual studio 2012. I saw there is a dll file, opencv_ffmpeg300.dll in OpenCV C:\opencv\build\x86\vc11\bin folder. Is there any way I can use this dll file to read and convert my video ?

    It will be really appreciating if someone can provide me some guidelines, I am lost in the OpenCV world totally.

    For video,

    Video I/O:
      Video for Windows:           YES
      DC1394 1.x:                  NO
      DC1394 2.x:                  NO
      FFMPEG:                      YES (prebuilt binaries)
        codec:                     YES (ver 55.18.102)
        format:                    YES (ver 55.12.100)
        util:                      YES (ver 52.38.100)
        swscale:                   YES (ver 2.3.100)
        resample:                  NO
        gentoo-style:              YES
      OpenNI:                      NO
      OpenNI PrimeSensor Modules:  NO
      OpenNI2:                     NO
      PvAPI:                       NO
      GigEVisionSDK:               NO
      DirectShow:                  YES
      Media Foundation:            NO
      XIMEA:                       NO
      Intel PerC:                  NO
  • avcodec/mpegaudiodec_template : Check CRCs for layer1 and layer2

    3 août 2020, par Michael Niedermayer
    avcodec/mpegaudiodec_template : Check CRCs for layer1 and layer2
    

    This differs from the MPEG specification as the actual real world
    files do compute their CRC over variable areas and not the fixed
    ones listed in the specification. This is also the reason for
    the complexity of this code and the need to perform the CRC
    check for layer2 in the middle of layer2 decoding.

    Reviewed-by : Lynne <dev@lynne.ee>
    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavcodec/mpegaudiodec_template.c
  • avcodec/vdpau : Support for VDPAU accelerated HEVC decoding

    13 juin 2015, par Philip Langdale
    avcodec/vdpau : Support for VDPAU accelerated HEVC decoding
    

    This change introduces basic support for HEVC decoding through vdpau.
    Right now, there are problems with the nvidia driver/library implementation
    that mean that frames are incorrectly laid out in memory when they are
    returned from the decoder, and it is normally impossible to recover the
    complete decoded frame due to loss of data from alignment inconsistencies.

    I obviously hope that nvidia will be fixing it in due course - I’ve verified
    the problems exist with their example application.

    As such, this support is not useful for any real world application, but I
    believe that it is correct (with the caveat that the mangled frames may hide
    problems) and will work properly once the nvidia problem is fixed.

    Right now it appears that any file encoded by x265 or nvenc is decoded
    correctly, but that’s because these files don’t use a bunch of HEVC
    features.

    Quick summary :

    Features that seem to work :

    1) Short Term References
    2) Scaling Lists
    3) Tiling

    Features with known problems :

    1) Long Term References

    It’s hard to tell what’s going on here. After I read the nvidia example
    app that does not set the IsLongTerm flag on LTRs, and changed my code,
    a bunch of frames using LTR started to display correctly, but there
    are still samples with glitches that are related to LTRs.

    In terms of real world files, both x265 and nvenc only use short term
    refs from this list. The divx encoder seems similar.

    Signed-off-by : Philip Langdale <philipl@overt.org>

    • [DH] configure
    • [DH] libavcodec/Makefile
    • [DH] libavcodec/allcodecs.c
    • [DH] libavcodec/hevc.c
    • [DH] libavcodec/vdpau_hevc.c
    • [DH] libavcodec/vdpau_internal.h