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Autres articles (111)

  • (Dés)Activation de fonctionnalités (plugins)

    18 février 2011, par

    Pour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
    SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
    Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
    MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)

  • Le plugin : Podcasts.

    14 juillet 2010, par

    Le problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
    Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
    Types de fichiers supportés dans les flux
    Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

Sur d’autres sites (7749)

  • Fix SWF position and size calculations in IE 9.

    12 juillet 2013, par DelvarWorld
    Fix SWF position and size calculations in IE<9.
    

    Fixes #190.
    Closes #191.

    In oldIE, using the `typeof` operator on native DOM methods like `getBoundingClientRect` actually returns "object" instead of "function".
    Also, `getBoundingClientRect` did not add the "height" and "width" properties to TextRectangles until IE9, so calculate those manually if need be.

    Bumped version to v1.2.0-beta.3.

  • How to improve Video Trimming & Merging Performance for Mobile App [closed]

    5 mai 2024, par Harpreet Singh.8052

    I am in the process of developing an app that will allow users to trim and merge recorded videos similar to Snapchat and Instagram stories. Currently, I am using FFmpeg for video processing, but it is taking too long to complete. I have come up with an idea to use ExoPlayer to minimize processing time. My plan is to store the trimmed duration of multiple videos and only play the trimmed part when the video is played. ExoPlayer allows playing multiple videos seamlessly, so it will appear as if the videos have been trimmed and merged. However, I am uncertain about how to handle video playback on the server-side when a user uploads all the videos and metadata about the video, such as the trimmed part from where to where they want to play. If I follow this approach, I will need to first get all the videos to the user's device before playback, but the videos can be long, ranging from 10 to 30 minutes, making this approach impractical. I would like to play them in a video stream manner. 

    &#xA;

    I am also curious about how other video editing apps such as CapCut or Kinemaster handle video processing tasks like trimming, merging, and slow-mo. What video processing tools do they use ? When I tried merging ten one-minute videos, it took around 10 minutes on my Android phone, but these editing apps take less time. 

    &#xA;

    I would appreciate any approach or idea to improve the processing time for video trimming and merging

    &#xA;

  • How to perform Video Trimming & Merging Performance in Mobile App ? [closed]

    5 mai 2024, par Harpreet Singh.8052

    I am in the process of developing an app that will allow users to trim and merge recorded videos similar to Snapchat and Instagram stories. Currently, I am using FFmpeg for video processing, but it is taking too long to complete. I have come up with an idea to use ExoPlayer to minimize processing time. My plan is to store the trimmed duration of multiple videos and only play the trimmed part when the video is played. ExoPlayer allows playing multiple videos seamlessly, so it will appear as if the videos have been trimmed and merged. However, I am uncertain about how to handle video playback on the server-side when a user uploads all the videos and metadata about the video, such as the trimmed part from where to where they want to play. If I follow this approach, I will need to first get all the videos to the user's device before playback, but the videos can be long, ranging from 10 to 30 minutes, making this approach impractical. I would like to play them in a video stream manner. 

    &#xA;

    I am also curious about how other video editing apps such as CapCut or Kinemaster handle video processing tasks like trimming, merging, and slow-mo. What video processing tools do they use ? When I tried merging ten one-minute videos, it took around 10 minutes on my Android phone, but these editing apps take less time. 

    &#xA;

    I would appreciate any approach or idea to improve the processing time for video trimming and merging

    &#xA;