Recherche avancée

Médias (91)

Autres articles (75)

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (9805)

  • Free music recognition API

    12 mars 2014, par AmirH

    I'm developing an application to recognize the music played by speakers. It records 32 seconds of the sound played and send a request via an API of music recognition. So far I used Echonest. But my api_key has been banned because of to many requests since I published my freeware, used by more than 200 users.

    So I looked for MusicBrainz but it needs the exact duration of the entire song to receive a acceptable response, duration that my application can't guess.

    So I'm looking for a free music recognition API so my freeware works. Do you know one ?

    Note : I used Echonest by :

    I tried to use MusicBrainz by :

    • capturing 32 seconds with ffmpeg
    • generating the fingerprint using Chromaprint with this command :

      fpcalc sound.mp3 > fingerprint.txt

    • sending this command via cURL :

      curl -F "client=XXX" -F "meta=recordings" -F "duration=32" -F "fingerprint=ABC" "http://api.acoustid.org/v2/lookup" > info.txt

  • Save frame as image during video stream using ffmpeg, in C

    30 avril 2017, par George T.

    I’m using the Parrot SDK3 to retrieve the video stream from a Bebop2 drone. From it I need to "extract" a frame and save it as an image.

    The whole code can be found here, but I shall try to include the (what I understand as) important parts here.

    Where the video is sent to mplayer. I assume from this that the video format is h624.

    if (videoOut != NULL)
    {
       if (codec.type == ARCONTROLLER_STREAM_CODEC_TYPE_H264)
       {
           if (DISPLAY_WITH_MPLAYER)
           {
               fwrite(codec.parameters.h264parameters.spsBuffer, codec.parameters.h264parameters.spsSize, 1, videoOut);
               fwrite(codec.parameters.h264parameters.ppsBuffer, codec.parameters.h264parameters.ppsSize, 1, videoOut);

               fflush (videoOut);
           }
       }
    }

    Where the frame is received and written to videoOut, to be displayed

    eARCONTROLLER_ERROR didReceiveFrameCallback (ARCONTROLLER_Frame_t *frame, void *customData)
    {
       if (videoOut != NULL)
       {
           if (frame != NULL)
           {
               if (DISPLAY_WITH_MPLAYER)
               {
                   fwrite(frame->data, frame->used, 1, videoOut);

                   fflush (videoOut);
               }
           }
       }
       return ARCONTROLLER_OK;
    }

    The idea I had in mind is to fwrite(frame->data, frame->used, 1, videoOut); to a different file but that just creates a corrupted file, probably because of encoding. In what way can I get this frame and store it to a separate image ? The preferable image filetype .png, .jpg or .gif

    Any help will be greatly appreciated ! Thanks in advance !

  • Slicing an AVI file

    7 novembre 2014, par Peter Lur

    I am trying to upload only a certain part of an AVI file on the server without having to upload the whole file first.

    If I set the slice to the beginning (byte : 0), I can read the resulting file no problem even if I slice it in any size. However if the slice start anywhere but not at byte 0, the file become unreadable. I guess this has something to do with the avi header/index being messed up. I was wondering maybe I could use ffmpeg to move the header or something ?

    HTML Source

       
           
           <code class="echappe-js">&lt;script type=&quot;text/javascript&quot;&gt;<br />
    <br />
               window.BlobBuilder = window.MozBlobBuilder || window.WebKitBlobBuilder || window.BlobBuilder;<br />
    <br />
               function sendRequest() {<br />
                   var blob = document.getElementById('fileToUpload').files[0];<br />
    <br />
    <br />
                   //Slicing parameters<br />
    <br />
    <br />
                   //#1: Starting at byte:0 = WORKING WELL<br />
                   var start = 0;<br />
                   var end = 1048576;  // 1MB chunk sizes.<br />
    <br />
    <br />
                   //#2: Slicing the video file somewhere else (FAIL)<br />
    <br />
                   /*<br />
                   var start = 1048576*3;<br />
                   var end = 1048576*4;<br />
                   */<br />
    <br />
    <br />
                   var chunk = blob.slice(start, end, 'video/avi');<br />
                   uploadFile(chunk);<br />
    <br />
               }<br />
    <br />
               function fileSelected() {<br />
                   var file = document.getElementById('fileToUpload').files[0];<br />
                   if (file) {<br />
                       var fileSize = 0;<br />
                       if (file.size &gt; 1024 * 1024)<br />
                           fileSize = (Math.round(file.size * 100 / (1024 * 1024)) / 100).toString() + 'MB';<br />
                       else<br />
                           fileSize = (Math.round(file.size * 100 / 1024) / 100).toString() + 'KB';<br />
    <br />
                       document.getElementById('fileName').innerHTML = 'Name: ' + file.name;<br />
                       document.getElementById('fileSize').innerHTML = 'Size: ' + fileSize;<br />
                       document.getElementById('fileType').innerHTML = 'Type: ' + file.type;<br />
                   }<br />
               }<br />
    <br />
               function uploadFile(blobFile) {<br />
                   //var file = document.getElementById('fileToUpload').files[0];  <br />
                   var fd = new FormData();<br />
                   fd.append(&quot;fileToUpload&quot;, blobFile);<br />
    <br />
                   var xhr = new XMLHttpRequest();<br />
                   xhr.upload.addEventListener(&quot;progress&quot;, uploadProgress, false);<br />
                   xhr.addEventListener(&quot;load&quot;, uploadComplete, false);<br />
                   xhr.addEventListener(&quot;error&quot;, uploadFailed, false);<br />
                   xhr.addEventListener(&quot;abort&quot;, uploadCanceled, false);<br />
                   xhr.open(&quot;POST&quot;, &quot;upload.php&quot;);<br />
                   xhr.onload = function(e) {<br />
                     //alert(&quot;loaded!&quot;);<br />
                     };<br />
    <br />
                   xhr.send(fd);<br />
                   //alert(&quot;oen over&quot;);<br />
               }<br />
    <br />
               function uploadProgress(evt) {<br />
                   if (evt.lengthComputable) {<br />
                       var percentComplete = Math.round(evt.loaded * 100 / evt.total);<br />
                       document.getElementById('progressNumber').innerHTML = percentComplete.toString() + '%';<br />
                   }<br />
                   else {<br />
                       document.getElementById('progressNumber').innerHTML = 'unable to compute';<br />
                   }<br />
               }<br />
    <br />
               function uploadComplete(evt) {<br />
                   /* This event is raised when the server send back a response */<br />
                   //alert(evt.target.responseText);<br />
               }<br />
    <br />
               function uploadFailed(evt) {<br />
                   alert(&quot;There was an error attempting to upload the file.&quot;);<br />
               }<br />
    <br />
               function uploadCanceled(evt) {<br />
                   xhr.abort();<br />
                   xhr = null;<br />
                   //alert(&quot;The upload has been canceled by the user or the browser dropped the connection.&quot;);<br />
               }<br />
           &lt;/script&gt;

    PHP Source (upload.php)

    &lt;?php

    $tmp_name = $_FILES['fileToUpload']['tmp_name'];
    $size = $_FILES['fileToUpload']['size'];
    $name = $_FILES['fileToUpload']['name'];

    $target_file = basename($name);

    $complete = "complete.avi";
    $com = fopen($complete, "ab");

    // Open temp file
    $out = fopen($target_file, "wb");

    if ( $out ) {
       // Read binary input stream and append it to temp file
       $in = fopen($tmp_name, "rb");
       if ( $in ) {
           while ( $buff = fread( $in, 1048576 ) ) {
               fwrite($out, $buff);
               fwrite($com, $buff);
           }  
       }
       fclose($in);
       fclose($out);
    }
    fclose($com);

    ?>