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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (16774)

  • How to open&save a video file in python ?

    27 août 2014, par AliGH

    I’ve just started to make a ubuntu application using PyGtk. My very first object is to open, convert and then save a video file. Ignoring convert phase, I’m going to implant open-save functions. But at the moment when I open a video file, and save it, I get non-video file with 11B size. I’ve just google this and found OpenCV for python. But I’m not sure if it’s the best way to do it. I also think I’m going to use ffmpeg libraries to do some manipulates on video files. Is it what I want or there might be other built-in libraries ?

    By the way, here’s my code to open and save the file :

       def on_openFile_clicked(self, widget):
           filename=None
           dialog = Gtk.FileChooserDialog("Please choose a file", self,
               Gtk.FileChooserAction.OPEN,
               (Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL,
                Gtk.STOCK_OPEN, Gtk.ResponseType.OK))

           response = dialog.run()
           self.add_filters(dialog)

           if response == Gtk.ResponseType.OK:
               filename = dialog.get_filename()
           elif response == Gtk.ResponseType.CANCEL:
               print 'Cancel Clicked'
           dialog.destroy()

           print "File Choosen: ", filename

       def add_filters(self, dialog):

           filter_py = Gtk.FileFilter()
           filter_py.set_name("Video Files")
           filter_py.add_mime_type("video/mp4")
           filter_py.add_mime_type("video/x-flv")
           dialog.add_filter(filter_py)

           filter_any = Gtk.FileFilter()
           filter_any.set_name("Any files")
           filter_any.add_pattern("*")
           dialog.add_filter(filter_any)

       def on_saveFile_clicked(self, widget):
           filename=None
           dialog = Gtk.FileChooserDialog("Please choose a file", self,
               Gtk.FileChooserAction.SAVE,
               (Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL,
                Gtk.STOCK_SAVE, Gtk.ResponseType.OK))

           response = dialog.run()
           self.add_filters(dialog)

           if response == Gtk.ResponseType.OK:
               filename = dialog.get_filename()
           elif response == Gtk.ResponseType.CANCEL:
               print 'Cancel Clicked'
           dialog.destroy()

           if filename != None:
               save_file=open(filename, 'w')
               save_file.write("Sample Data")
               save_file.close()
           print "File Saved: ", filename
  • How save an audio buffer with Fluent FFmpeg

    17 juin 2016, par Luke

    I have a Buffer object that contains audio data and I’m wondering if I can save this Buffer through Fluent FFmpeg without writing it to a file temporary first.

    I came across this other question : fluent-ffmpeg module : "end" event does not fire

    Which seems to do what I need but with video, however, this technique doesn’t seem to work for me. I get the following error :

    ffmpeg write error 'Input stream error: not implemented'

    How can I pipe a Buffer directly to Fluent FFmpeg without writing it to a temporary file first ?

  • Revision 47a2154c0e : Move remaining per-frame data into partition 0 This commit moves a bit of data

    17 octobre 2012, par John Koleszar

    Changed Paths : Modify /vp8/decoder/decodemv.c Modify /vp8/encoder/bitstream.c Modify /vp8/encoder/encodemv.c Move remaining per-frame data into partition 0 This commit moves a bit of data that ended up packed with the modes/mv/residual partition during the change to interleaved encoding into (...)