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  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

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  • Android - Integrating ffmpeg and android-ndk-r9c

    16 juillet 2015, par lgdroid57

    I have seen a lot of posts about FFmpeg and using FFmpeg in Android, but I am finding that a majority of these posts are for older versions of either FFmpeg or Android NDK. I was able to get a result from https://github.com/mconf/android-ffmpeg, which includes the files : "libavcodec.so", "libavformat.so", "libavutil.so", "libswscale.so". However, simply adding these files to my project does not seem to be enough to use FFmpeg. (I followed http://stackoverflow.com/a/21773572/1877798 as a reference guide). It’s possible that either I’ve done something wrong in configuring these files in my project, or I’ve done something wrong in building FFmpeg for Android. (Should there be more files ?)

    I was wondering if there are any recent guides for building or integrating FFmpeg in an Android project. I am using FFmpeg (as of 2/27/14) and Android NDK 9c.
    If not, does anyone have other recommendations for other libraries ? I am trying to take a set of image files and create a video/animated gif programatically.

    Thanks ! :-)

     EDIT 

    I have found http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/comment-page-4/ and a couple others found on GitHub. However, they all seem to struggle in building FFmpeg. I am using Mac OS X

    Here is my script :

    #!/bin/bash
    NDK=/Downloads/android-ndk-r9c
    SYSROOT=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/darwin-x86_64
    # Note: Change the TOOLCHAIN to match that available for your host system.
    # darwin-x86_64 is for Mac OS X, but you knew that.
    function build_one
    {
    ./configure \
       --prefix=$PREFIX \
       --enable-shared \
       --disable-static \
       --disable-doc \
       --disable-programs \
       --disable-doc \
       --disable-symver \
       --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
       --target-os=linux \
       --arch=arm \
       --enable-cross-compile \
       --sysroot=$SYSROOT \
       --extra-cflags="-Os -fpic $ADDI_CFLAGS" \
       --extra-ldflags="$ADDI_LDFLAGS" \
    $ADDITIONAL_CONFIGURE_FLAG
    make clean
    make
    make install
    }
    CPU=arm
    PREFIX=$(pwd)/android/$CPU
    ADDI_CFLAGS="-marm"
    build_one

    Here is the log :

    Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-        dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/include/c++/4.2.1
    Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/include/c++/4.2.1
    /Downloads/android-ndk-r9c/toolchains/arm-linux-androideabi-4.8/prebuilt/darwin-x86_64/bin/arm-linux-androideabi-gcc is unable to create an executable file.
    C compiler test failed.

    If you think configure made a mistake, make sure you are using the latest
    version from Git.  If the latest version fails, report the problem to the
    ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
    Include the log file "config.log" produced by configure as this will help
    solving the problem.
    Makefile:2: config.mak: No such file or directory
    Makefile:48: /common.mak: No such file or directory
    Makefile:91: /libavutil/Makefile: No such file or directory
    Makefile:91: /library.mak: No such file or directory
    Makefile:168: /doc/Makefile: No such file or directory
    Makefile:169: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
    Makefile:2: config.mak: No such file or directory
    Makefile:48: /common.mak: No such file or directory
    Makefile:91: /libavutil/Makefile: No such file or directory
    Makefile:91: /library.mak: No such file or directory
    Makefile:168: /doc/Makefile: No such file or directory
    Makefile:169: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
    Makefile:2: config.mak: No such file or directory
    Makefile:48: /common.mak: No such file or directory
    Makefile:91: /libavutil/Makefile: No such file or directory
    Makefile:91: /library.mak: No such file or directory
    Makefile:168: /doc/Makefile: No such file or directory
    Makefile:169: /tests/Makefile: No such file or directory
    make: *** No rule to make target `/tests/Makefile'.  Stop.
  • Using FFMPEG with Android NDK v6

    12 septembre 2012, par user916350

    I try to compile ffmpeg library for my Android app, but all instructions from Internet use android ndk v4, and it doesn't work with android ndk v6 ; I can't find ndk v4. Give me please a good instruction with v6 or share me v4 please, i need it.

  • libavcodec/qsvenc : fix a memory leak problem

    20 janvier 2022, par Wenbin Chen
    libavcodec/qsvenc : fix a memory leak problem
    

    "qf->frame" ref to input frame but it isn't released. av_frame_unref()
    is added before refering qf->frame to new frame to make sure the previous
    reference is released.

    Reported-by : Mark Samuelson <Mark.Samuelson@sonicfoundry.com>
    Signed-off-by : Wenbin Chen <wenbin.chen@intel.com>
    Signed-off-by : Haihao Xiang <haihao.xiang@intel.com>

    • [DH] libavcodec/qsvenc.c