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Autres articles (101)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (19146)

  • How to control output file name in a batch file ?

    24 décembre 2016, par vini_i

    I’m running a batch file to use FFMPEG to convert all the files with the *.MTS extension in a directory.

    for %%A in (*.MTS) do ffmpeg -i "%%A" -vcodec copy -acodec pcm_s16le -ar 48000 -ac 2 "newfiles\%%A.mov"
    pause

    The output files go to a directory called newfiles. The conversion takes place with no problem. The problem is that if the input is a file name.MTS the output is a file name.MTS.mov

    How can i change the batch file so that with an input of name.MTS the output is name.mov ?

  • gifdec : reset previous Graphic Control Extension disposal type

    7 mai 2013, par Michael Niedermayer
    gifdec : reset previous Graphic Control Extension disposal type
    

    This fixes out of array accesses.

    Found-by : Mateusz "j00ru" Jurczyk and Gynvael Coldwind
    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavcodec/gifdec.c
  • Weird and unpredictable crash when using libx264 cross-compiled with MinGW

    2 mars 2012, par Daniel

    I'm working on a C++ project using Visual Studio 2010 on Windows. I'm linking dynamically against x264 which I built myself as a shared library using MinGW following the guide at

    http://www.ayobamiadewole.com/Blog/Others/x264compilation.aspx

    The strange thing is that my x264 code is working perfectly sometimes. Then when I change some line of code (or even change the comments in the file !) and recompile everything crashes on the line

    encoder_ = x264_encoder_open(&amp;param);

    With the message

    Access violation reading location 0x00000000

    I'm not doing anything funky at all so it's probably not my code that is wrong but I guess there is something going wrong with the linking or maybe something is wrong with how I compiled x264.

    The full initialization code :

    x264_param_t param = { 0 };
    if (x264_param_default_preset(&amp;param, "ultrafast", "zerolatency") &lt; 0) {
     throw KStreamerException("x264_param_default_preset failed");
    }

    param.i_threads = 1;
    param.i_width = 640;
    param.i_height = 480;
    param.i_fps_num = 10;
    param.i_fps_den = 1;

    encoder_ = x264_encoder_open(&amp;param); // &lt;-----
    if (encoder_ == 0) {
     throw KStreamerException("x264_encoder_open failed");
    }

    x264_picture_alloc(&amp;pic_, X264_CSP_I420, 640, 480);

    Edit : It turns out that it always works in Release mode and when using superfast instead of ultrafast it also works in Debug mode 100%. Could it be that the ultrafast mode is doing some crazy optimizations that the debugger doesn't like ?