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  • Création définitive du canal

    12 mars 2010, par

    Lorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
    A la validation, vous recevez un email vous invitant donc à créer votre canal.
    Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
    A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...)

  • Les tâches Cron régulières de la ferme

    1er décembre 2010, par

    La gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
    Le super Cron (gestion_mutu_super_cron)
    Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...)

  • Taille des images et des logos définissables

    9 février 2011, par

    Dans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
    Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)

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  • Is there any open source solution to display a remote stream inside a Hololens2 UWP Vuforia application ?

    19 avril 2023, par T777

    What do we need ?

    


    We are trying to develop an application for quality management in which we show an hologram on a metal part as an assitance marking. (using Hololen2 + Vuforia + ModleTargets) The employee uses an sensor to follow this assitance marking and the data will be analyzed live by a test device. The results are outputed on a screen / are visible at an closed source application of the manufacturer of the test device.

    


    Capturing of the video output :
The current plan is to capture the video stream of the test device via capture card. Add a via mrtk2 videopanel inside the vuforia app and stream the captured video to the Hololens2 using obs or an OpenCV python script for screen recording.

    


    What we have tried so far

    


    1) Sending Raw udp stream
via RMTP and decoding + converting with gstreamer server and writing an own library in Unity for Receiving
Result : Temporary stopped, because receiving the udp streams needs connection/ session management (signalling) frame syncing and agreement on video size, color format, frame rate etc.. and we have no solution.
An own implementation of any of this would have high complexity is consuming a lot of time.

    


    2) Using available protocols that i can find on the web
Actually there are some protocols already developed for session creation and streaming :

    


      

    • HTTP streaming (HLS) (Transport + Session)
    • 


    • RTMP (Transport + Session),
    • 


    • RTP (Transport) + RTPS (Session),
    • 


    • WebRTC : Is possible with different protocol stacks
RTMP/TCP/UDP (Transport) + SDP (standardized format for video paramaters) + ICE (p2p)/ WHIP (http, client-server) / Websocket(client-server) (signaling protocols) that can be used and some good open source streaming servers (gstreamer, mediamtx and srs)
    • 


    


    When using these the video will be encoded typcially with xh264 and need to be decoded on the HoloLens 2. There are APIs to C/C++ native (hardware) decoding libraries like unity-vlc and ffmpeg.NET that needing media library ffmpeg. I could figure out (not tested) that there is an hardware h264 decoder on the HoloLens2 but I have no clue how to access it. Since there I couldnt disvocer any information about HoloLens2 media libraries.

    


    3) Using Unity packages

    


    


    Will be testing other compile options tomorrow..

    


      

    • Mixed Reality WebRTC (https://github.com/microsoft/MixedReality-WebRTC) :
Various protocol support, Microsoft brought Webrtc specifically to HoloLens.
Deprecated, as fas as I can see just support for Hololens1 and ARM32. So i can not evaluate if trying it with this is worth it.
    • 


    


    What are the next options ?

    


      

    • Developing a raw udp streaming library with untiy directly.
    • 


    • Rebuilding the application with visionlib (ARM32) compatible and MixedRealityWebRTC (ARM32)
    • 


    • Porting ffmpeg + API to UWP ?
    • 


    • Also there seem some affords to make WebRTC in general available to UWP platforms : https://github.com/microsoft/winrtc
    • 


    


    The questions

    


      

    • Does Vuforia support ARM32 ?
    • 


    • How to access hardware decoder of Hololens2 via Unity Code ?
    • 


    


  • Unwrapping Matomo 5.2.0 – Bringing you enhanced security and performance

    25 décembre 2024, par Daniel Crough — Latest Releases

     As we tie a bow on 2024, we’re delighted to share our final gift of the year. Matomo 5.2.0 comes wrapped with new security features, privacy controls, and performance improvements to enhance your analytics experience.

     Enhanced security and privacy controls

    Image that shows the This Wasn’t Me link in password reset email.

    We’ve strengthened Matomo’s security framework with several key updates :

    • A new installer timestamp mechanism for on-premise installations creates a secure 72-hour installation window, preventing unauthorised access during setup
    • Enhanced account security features including a “This Wasn’t Me” link in password reset emails and location-based login alerts
    • The new Global List of Query URL parameters feature lets you refine tracking by excluding sensitive or unnecessary parameters from collection

    Tag manager improvements for better efficiency

    The Matomo Tag Manager now includes several features to streamline your workflow :

    • New Consent Management Platform (CMP) tags for CookieYes, OneTrust, and Axeptio, simplifying consent tracking implementatio.
    • A new copy feature for containers, tags, and triggers that reduces setup time and ensures consistency across multiple properties
    • Improved management tools for maintaining standardised tracking across websites

    Performance and reliability updates

    We’ve made technical improvements to enhance Matomo’s performance :

    Important to note : This release does not require any major database upgrade, making it easier to implement these improvements.

    Looking forward to 2025

    As we prepare to enter a new year, these updates reflect our ongoing commitment to providing privacy-focused analytics. We’re grateful to all our community contributors who have helped make this release possible. Special thanks to the Matomo community for their contributions to this release.

    Ready to explore these new features ? Update to Matomo 5.2.0 today and start the new year with enhanced security, efficiency, and control over your analytics data.

    From all of us at Matomo, thank you for being part of our journey. Here’s to another year of protecting privacy and empowering insights together !


    For a detailed overview of all changes and improvements, see our complete release notes or join the discussion in our community forums. If you’d like to contribute to making Matomo even better, learn more about getting involved with our open-source project.

  • Pre-announcement : Piwik Marketplace soon open for paid premium features

    12 octobre 2016, par Piwik Core Team — Community

    Updates : Premium Plugins now available on the Piwik Analytics Marketplace. Further announcements about premium plugins : 1) Powerful Video Analytics and Audio Analytics and 2) A/B Testing Platform for Piwik Analytics.

    The goal of the Piwik project is to build the best open digital analytics platform that lets you measure what matters to you while giving you full control of your data. The beauty of the Piwik Analytics platform is that it can be customized and extended by building or installing new features on top of the Piwik core.

    On our open Piwik Marketplace you can already discover and download over 70 free plugins which enrich the functionality of your Piwik in many ways, and themes which change the look and feel of the Piwik user interface. To help users make more of their analytics data and ultimately be more successful, in a few weeks we will offer you the possibility to purchase subscriptions for premium features in the Marketplace.

    Get more out of your Piwik

    Opening the Marketplace for paid plugins will bring more premium and enterprise features so you get more out of your Piwik, when you need it. It will also help us, the Piwik team, to further innovate and improve the open-source Piwik platform to realize our mission :

    “To create the leading Free and open source analytics platform, and to support global organisations and communities to keep full control over their data.”

    1-click installation and update

    You will find the new premium features when you browse the Marketplace in your Piwik app and on our Piwik Marketplace website. Purchased plugins will be installable and updatable with one click, just like you are used to from free plugins.

    Sell your plugins on the Piwik Marketplace

    If you are a developer who wants to sell plugins on our Marketplace, please get in touch. As a vendor you will be able to see reports about your sales, upload new versions of your plugins, reply to pre-sales and support questions, and more. By tapping into the Marketplace’s infrastructure and distribution, including secure payments and distributing plugins to customers, developers can focus on building great products.

    Get started developing plugins

    If you are wondering how to get started developing plugins, check out our getting started developer guide and our guide about how to get your plugin ready for the Marketplace.