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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Podcasting Legal guide
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Mis à jour : Mai 2011
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Creativecommons informational flyer
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Autres articles (70)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (9193)
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JavaCV Video Player with FFmpeg and JavaFx
2 juin 2021, par ِِYazdan NaderiI want to create a media player using Java CV, but I can not adjust the frame rate
And because of this, some videos play fast and some play slow


Is it possible to read the information of a video through a FFmpegFrameGrraber object and set it in another object to solve the problem ?
Of course, I did this and did not get an answer, but if there is another way, please help


playThread = new Thread(new Runnable() {
 public void run() {
 try {
 final String videoFilename = "E:\\Java\\s1\\3.mp4";
 final String videoFilename2 = "E:AudioVideo.mp4";
 final String videoFilename3 = "E:\\1.mp4";
 final String videoFilename4 = "E:\\Java\\s1\\3.mp4";


 FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(videoFilename);



 grabber.start();

 grabber.setFrameRate(30.00);


 primaryStage.setWidth(grabber.getImageWidth());
 primaryStage.setHeight(grabber.getImageHeight());

 final AudioFormat audioFormat = new AudioFormat(grabber.getSampleRate(), 16, grabber.getAudioChannels(), true, true);

 final DataLine.Info info = new DataLine.Info(SourceDataLine.class, audioFormat);
 final SourceDataLine soundLine = (SourceDataLine) AudioSystem.getLine(info);
 soundLine.open(audioFormat);
 soundLine.start();

 JavaFXFrameConverter converter = new JavaFXFrameConverter();

 ExecutorService executor = Executors.newSingleThreadExecutor();

 while (!Thread.interrupted()) {
 Frame frame = grabber.grab();
 if (frame == null) {
 break;
 }
 if (frame.image != null) {
 final Image image = converter.convert(frame);//
 Platform.runLater(() -> {
 
 imageView.setImage(image);

 });
 }
 else if (frame.samples != null) {
 final ShortBuffer channelSamplesShortBuffer = (ShortBuffer) frame.samples[0];
 channelSamplesShortBuffer.rewind();

 final ByteBuffer outBuffer = ByteBuffer.allocate(channelSamplesShortBuffer.capacity() * 2);

 for (int i = 0; i < channelSamplesShortBuffer.capacity(); i++) {
 short val = channelSamplesShortBuffer.get(i);
 outBuffer.putShort(val);
 }

 try {



 executor.execute(() -> {
 soundLine.write(outBuffer.array(), 0, outBuffer.capacity());
 outBuffer.clear();
 });
 } catch (Exception interruptedException) {
 Thread.currentThread().interrupt();
 }
 }

 }
 executor.shutdownNow();
 executor.awaitTermination(10, TimeUnit.SECONDS);

 soundLine.stop();
 grabber.stop();
 grabber.release();
 Platform.exit();
 } catch (Exception exception) {
 LOG.log(Level.SEVERE, null, exception);
 System.exit(1);
 }
 }
 });
 playThread.start();
 }



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How can I play audio file(.mp3, .flac, .wav) and then loop over it (mix every few seconds) another audio file(wav) using ffmpeg
11 mars 2019, par lukistarI got two different commands.
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[0:a]atrim=end=10,asetpts=N/SR/TB[begin];[0:a]atrim=start=10,asetpts=N/SR/TB[end];[begin][1:a][end]concat=n=3:v=0:a=1[a]" -map "[a]" output
This command inserts second.mp3 into input.mp3. It seems to always keep the parameters of input.mp3. It inserts it in exact 10 seconds of input.mp3.
Here is the second command :
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[1:a]adelay=10000|10000[1a];[0:a][1a]amix=duration:first" output
This command is closer to my final goal. It plays input.mp3 and in exact 10 seconds it plays along second.mp3 without stopping input.mp3’s sound.(I think that’s called mixing ?)
My final goal is to create final.mp3.
Its duration must always equal input.mp3 duration. It must keep the samplerate, the count of channels, etc of input.mp3
When playing final.mp3, it must play the whole input.mp3.
But each 10-15 seconds, it must play second.mp3 without stopping input.mp3.(mix)
It could be said that I must use "Second command" but in a loop.
It would be great if there is one-line command for that in ffmpeg.
I am working with flac, mp3 and wav and both of the commands were suitable for that.For example :
input.mp3 could be 40 seconds long.
second.mp3 could be 2 seconds long.
When I play final.mp3 it will be 40 seconds long, but each 10-15 seconds(on random) it will play second.mp3 at the same time as input.mp3.
Sadly I have no experience with ffmpeg, both of the commands I got are answers to questions here in stackoverflow. Hope somebody can help me. Thank you !
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Generate and concatenate videos from images with ffmpeg in single command
17 août 2022, par YulkyTulkyMy goal is to generate a video from images. Let's say I have 2 images
1.png
and2.png
.

I can do


ffmpeg -loop 1 1.png -t 3 1.mp4



ffmpeg -loop 1 2.png -t 5 2.mp4



to create a 3 second video from the first image and 5 second video from the second image.


Then, I merge the two videos using


ffmpeg -i 1.mp4 -I 2.mp4 -filter_complex "concat" final.mp4 



to create my final 8 second video.


This process seems extremely inefficient, and I feel I do not have to use all this processing power+disk reading/writing to create 2 intermediary video files when I only want the one final video.


Is there a way to execute this entire process in one ffmpeg command (efficiently) ?