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  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (5290)

  • Detect HLS audio canplay event

    7 mars 2016, par Aleksandar Vasić

    I’m using nginx and nginx rtmp module to create audio stream for mobile. For video I use ffmpeg to slice video to jpeg images, and that way I display video stream to mobile users. Audio is going separate which causes audio latency of 15-30 seconds. I assume that this happens because video of jpegs starts before audio buffers. So what I tried is to catch <audio></audio> event "canplay" and when this event fires, then to start the video preview.

    Audio source example : http://example.com:8081/hls/audio.m3u8

    The code for detection :

    var audio = document.getElementById('preview-audio');
    audio.oncanplay=function(){ console.log('audio loaded'); };

    but this event never fires. Only events that fire are "loadstart" and "progress". How can I detect that audio is buffered so that I can sync it with jpeg’s ?

    Thanks in advance

  • DASH package (mpd) I made freezes after raising the onratechange event

    7 mars 2016, par Nick Birke

    I am trying to created an adaptive stream from an mp4 file. I have a decent amount of experience at doing streaming, and have successfully implemented smooth streaming via Silverlight. We want a solution for everything that works in HTML5. I am pursuing DASH. So here are the steps I take...

    1. Resample the mp4 to different sizes using ffmpeg.
    2. Ensure the files are properly fragmented using Bento4s mp4Fragment utility.
    3. Create the DASH mpd file and associated segments using Bento4s mp4dash utility.

    I have done a lot of work to learn each of these utilities and create a process that gets to output that I think will work. To create reliable DASH artifacts. But it seems I am doing something wrong. Here are examples of command lines I run.

    For step one I create three different files... for three different rates and sizes... (these may not be the exact command lines, they are from old notes... but the parameter values are the ones I am using for sure)

    ffmpeg -y -i C:\_SIMULATED_SHARE_C\ff\big_buck_bunny.mp4 -c:v libx264 -x264opts keyint=24:min-keyint=24:no-scenecut -b:v 1500k -maxrate 1500k -bufsize 1000k -vf "scale=-1:720" C:\_SIMULATED_SHARE_C\ff\output\outputfile720.mp4

    ffmpeg -y -i C:\_SIMULATED_SHARE_C\ff\big_buck_bunny.mp4 -c:v libx264 -x264opts keyint=24:min-keyint=24:no-scenecut -b:v 800k -maxrate 800k -bufsize 500k -vf "scale=-1:540" C:\_SIMULATED_SHARE_C\ff\output\outputfile540.mp4

    ffmpeg -y -i C:\_SIMULATED_SHARE_C\ff\big_buck_bunny.mp4 -c:v libx264 -x264opts keyint=24:min-keyint=24:no-scenecut -b:v 400k -maxrate 400k -bufsize 400k -vf "scale=-1:360" C:\_SIMULATED_SHARE_C\ff\output\outputfile360.mp4

    So that gives you the three files that need to be fragmented. So I fragment them using the mp4fragment utility from Bento4. That command line is simple so I will not offer an example.

    The I use Bento4s mp4dash to create the dash. Something like this...

    "E:\\_INSTALL\\Bento4\\Bento4-SDK-1-4-3-607.x86-microsoft-win32-vs2010\\Bento4-SDK-1-4-3-607.x86-microsoft-win32-vs2010\\bin\\mp4dash.exe --mpd-name=\"\\\\d9fqt52\\_SIMULATED_SHARE_C\\ff\\output\\dash\\something.mpd\" -f -o \"\\\\d9fqt52\\_SIMULATED_SHARE_C\\ff\\output\\dash\" \"\\\\d9fqt52\\_SIMULATED_SHARE_C\\ff\\output\\bunny360f.mp4\" \"\\\\d9fqt52\\_SIMULATED_SHARE_C\\ff\\output\\bunny540f.mp4\" \"\\\\d9fqt52\\_SIMULATED_SHARE_C\\ff\\output\\bunny720f.mp4\" "

    This runs ok. And creates the mpd file, an audio folder with segment files, an a video folder with 3 folders each with the segment files.

    I am able to configure IIS to play the mpd ok. As well as the segement files. The video plays fine... and then it stops. It freezes between 50 and 60 seconds. Right before it freezes I can confirm that the onratechange event of the HTML5 video tag is raised. This is an event that is raised with the rate of play is changed. I do nothing to change this it just happens.

    The actual video in question is about 1hr long. Also I am using the dash.js library as a player.

    If you can identify any components or specifics I should change please let me know !

    UPDATE ON MAR 7, 2016

    As requested here is the MPD content...

    &lt;?xml version="1.0" ?>
    <mpd mediapresentationduration="PT51M51.909S" minbuffertime="PT0.80S" profiles="urn:mpeg:dash:profile:isoff-live:2011" type="static" xmlns="urn:mpeg:dash:schema:mpd:2011">
     
     <period>
       
       <adaptationset lang="en" mimetype="audio/mp4" segmentalignment="true" startwithsap="1">
         <segmenttemplate duration="801" initialization="$RepresentationID$/init.mp4" media="$RepresentationID$/seg-$Number$.m4f" startnumber="1" timescale="1000"></segmenttemplate>
         <representation audiosamplingrate="48000" bandwidth="132491" codecs="mp4a.40.2">
           <audiochannelconfiguration schemeiduri="urn:mpeg:dash:23003:3:audio_channel_configuration:2011" value="2"></audiochannelconfiguration>
         </representation>
       </adaptationset>
       
       <adaptationset maxheight="720" maxwidth="1280" mimetype="video/mp4" minheight="540" minwidth="640" segmentalignment="true" startwithsap="1">
         <segmenttemplate duration="801" initialization="$RepresentationID$/init.mp4" media="$RepresentationID$/seg-$Number$.m4f" startnumber="1" timescale="1000"></segmenttemplate>
         <representation bandwidth="785536" codecs="avc1.64001F" framerate="30000/1001" height="540" scantype="progressive" width="960"></representation>
         <representation bandwidth="403537" codecs="avc1.64001E" framerate="30000/1001" height="360" scantype="progressive" width="640"></representation>
         <representation bandwidth="1496514" codecs="avc1.64001F" framerate="30000/1001" height="720" scantype="progressive" width="1280"></representation>
       </adaptationset>
     </period>
    </mpd>

    UPDATE ON MAR 7, 2016

    Here is the console output for two different videos that just stop for some unknown reason between 50 and 60s

    ///ABS VIDEO

    58393][rulesController] [RULES]: playbackTimeRule [Fragment:download,82,MediaSegment,0video] Default
    dash.all.js:11 [58395][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,82,MediaSegment,0,video] Default
    dash.all.js:11 [58401][indexHandler][audio] Getting the request for time: 82.082
    dash.all.js:11 [58403][indexHandler][audio] Index for time 82.082 is 81
    dash.all.js:11 [58405][indexHandler][audio] SegmentTemplate: 81.08099999999999 / 1361.235
    dash.all.js:11 [58406][indexHandler][audio] SegmentTemplate: 82.082 / 1361.235
    dash.all.js:11 [58407][rulesController] [RULES]: playbackTimeRule [Fragment:download,82,MediaSegment,0audio] Default
    dash.all.js:11 [58417][fragmentLoader] loaded video:MediaSegment:82.082 (200, 18ms, 2ms)
    dash.all.js:11 [58419][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,82,MediaSegment,0,audio] Default
    dash.all.js:11 [58435][fragmentLoader] loaded audio:MediaSegment:82.082 (200, 14ms, 0ms)
    dash.all.js:11 [59390][indexHandler][video] Getting the request for time: 83.083
    dash.all.js:11 [59392][indexHandler][video] Index for time 83.083 is 82
    dash.all.js:11 [59393][indexHandler][video] SegmentTemplate: 82.082 / 1361.235
    dash.all.js:11 [59394][indexHandler][video] SegmentTemplate: 83.08299999999998 / 1361.235
    dash.all.js:11 [59395][rulesController] [RULES]: playbackTimeRule [Fragment:download,83,MediaSegment,0video] Default
    dash.all.js:11 [59396][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,83,MediaSegment,0,video] Default
    dash.all.js:11 [59401][indexHandler][audio] Getting the request for time: 83.083
    dash.all.js:11 [59403][indexHandler][audio] Index for time 83.083 is 82
    dash.all.js:11 [59404][indexHandler][audio] SegmentTemplate: 82.082 / 1361.235
    dash.all.js:11 [59406][indexHandler][audio] SegmentTemplate: 83.08299999999998 / 1361.235
    dash.all.js:11 [59408][rulesController] [RULES]: playbackTimeRule [Fragment:download,83,MediaSegment,0audio] Default
    dash.all.js:11 [59416][fragmentLoader] loaded video:MediaSegment:83.08299999999998 (200, 17ms, 1ms)
    dash.all.js:11 [59418][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,83,MediaSegment,0,audio] Default
    dash.all.js:11 [59437][fragmentLoader] loaded audio:MediaSegment:83.08299999999998 (200, 14ms, 1ms)
    dash.all.js:11 [59902][scheduleController][video] Stalling Buffer
    dash.all.js:11 [59903][bufferController][video] Waiting for more buffer before starting playback.
    dash.all.js:11 [59906][scheduleController][audio] Stalling Buffer
    dash.all.js:11 [59907][bufferController][audio] Waiting for more buffer before starting playback.
    dash.all.js:11 [63684][playbackController] <video> ratechange:  0




    ///HOG VIDEO

    [58250][rulesController] [RULES]: playbackTimeRule [Fragment:download,105,MediaSegment,0audio] Default
    dash.all.js:11 [58266][fragmentLoader] loaded video:MediaSegment:84.105 (200, 28ms, 1ms)
    dash.all.js:11 [58269][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,105,MediaSegment,0,audio] Default
    dash.all.js:11 [58287][fragmentLoader] loaded audio:MediaSegment:84.105 (200, 14ms, 1ms)
    dash.all.js:11 [58982][indexHandler][video] Getting the request for time: 84.906
    dash.all.js:11 [58983][indexHandler][video] Index for time 84.906 is 105
    dash.all.js:11 [58984][indexHandler][video] SegmentTemplate: 84.105 / 3111.909
    dash.all.js:11 [58984][indexHandler][video] SegmentTemplate: 84.906 / 3111.909
    dash.all.js:11 [58985][rulesController] [RULES]: playbackTimeRule [Fragment:download,106,MediaSegment,0video] Default
    dash.all.js:11 [58986][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,106,MediaSegment,0,video] Default
    dash.all.js:11 [58989][indexHandler][audio] Getting the request for time: 84.906
    dash.all.js:11 [58990][indexHandler][audio] Index for time 84.906 is 105
    dash.all.js:11 [58991][indexHandler][audio] SegmentTemplate: 84.105 / 3111.909
    dash.all.js:11 [58992][indexHandler][audio] SegmentTemplate: 84.906 / 3111.909
    dash.all.js:11 [58993][rulesController] [RULES]: playbackTimeRule [Fragment:download,106,MediaSegment,0audio] Default
    dash.all.js:11 [59002][fragmentLoader] loaded video:MediaSegment:84.906 (200, 14ms, 1ms)
    dash.all.js:11 [59003][rulesController] [RULES]: sameTimeRequestRule [Fragment:download,106,MediaSegment,0,audio] Default
    dash.all.js:11 [59014][fragmentLoader] loaded audio:MediaSegment:84.906 (200, 8ms, 1ms)
    dash.all.js:11 [59735][scheduleController][video] Stalling Buffer
    dash.all.js:11 [59736][bufferController][video] Waiting for more buffer before starting playback.
    dash.all.js:11 [59738][scheduleController][audio] Stalling Buffer
    dash.all.js:11 [59739][bufferController][audio] Waiting for more buffer before starting playback.
    dash.all.js:11 [61695][playbackController] <video> ratechange:  0
    </video></video>
  • Museum of Multimedia Software, Part 2

    16 août 2010, par Multimedia Mike — Software Museum

    This installment includes a bunch of old, discontinued Adobe software as well as some Flash-related mutlimedia software.

    Screen Time for Flash Screen Saver Factory
    "Create High Impact Screen Savers Using Macromedia Flash."



    Requirements include Windows 3.1, 95 or NT 3.5.1. A 486 computer is required to play the resulting screensavers which are Flash projectors using Macromedia Flash 3.0.

    Monster Interactive Instant GUI 2
    Create eye-popping GUIs more easily for use in Flash. Usability experts would argue that this is not a good thing.



    Adobe Dimensions 3.0
    "The Easy Yet Powerful 3D Rendering Tool." This software was end-of-life’d in late 2004-early 2005 (depending on region).



    Adobe ImageStyler
    "Instantly add style to your Web site." Wikipedia claims that this product was sold from 1998 to 2000 when it was superseded by Adobe LiveMotion (see below).



    Google is able to excavate a link to the Latin American site for Adobe ImageStyler, a page that doesn’t seem to be replicated in any other language.

    Adobe LiveMotion
    "Professional Web graphics and animation." This is version 1, where the last version was #2, released in 2002.



    Adobe Streamline 4.0
    "The most powerful way to convert images into line art." This was discontinued in mid-2005.



    Adobe SuperATM
    "The magic that maintains the look of your documents." This is the oldest item in my collection. A close examination of the back of the box reveals an old Adobe logo. The latest copyright date on the box is 1992.