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Autres articles (27)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (7447)
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Chrome’s New Audio Notifier
30 janvier 2014, par Multimedia Mike — GeneralVersion 32 of Google’s Chrome web browser introduced this nifty feature :
When a browser tab has an element that is producing audio, the browser’s tab shows the above audio notification icon to inform the user. I have seen that people have a few questions about this, specifically :
- How does this feature work ?
- Why wasn’t this done sooner ?
- Are other browsers going to follow suit ?
Short answers : 1) Chrome offers a new plugin API that the Flash Player is now using, as are Chrome’s internal media playing facilities ; 2) this feature was contingent on the new plugin infrastructure mentioned in the previous answer ; 3) other browsers would require the same infrastructure support.
Longer answers follow…
Plugin History
Plugins were originally based on the Netscape Plugin API. This was developed in the early 1990s in order to support embedding PDFs into the Netscape web browser. The NPAPI does things like providing graphics contexts for drawing and input processing, and mediate network requests through the browser’s network facilities.What NPAPI doesn’t do is handle audio. In the early-mid 1990s, audio support was not a widespread consideration in the consumer PC arena. Due to the lack of audio API support, if a plugin wanted to play audio, it had to go outside of the plugin framework.
There are a few downsides to this approach :
- If a plugin wants to play audio, it needs to access unique audio APIs on each supported platform. One of the most famous things I’ve ever written deals concerns this nightmare on Linux. (The picture worth a thousand words.)
- Plugin necessarily needs free unrestricted access to system facilities, i.e., security measures like sandboxing become more difficult without restricting functionality.
- Since the browser doesn’t mediate access to the audio APIs, the browser can’t reasonably be expected to know when a plugin is accessing the audio resources.
So that last item hopefully answers the question of why it has been so difficult for NPAPI-supporting browsers to implement what seems like it would be simple functionality, like implementing a per-tab audio notifier.
Plugin Future
Since Google released Chrome in an effort to facilitate advancements on the client side of the internet, they have made numerous efforts to modernize various legacy aspects of web technology. These efforts include the SPDY protocol, Native Client, WebM/WebP, and something call the Pepper Plugin API (PPAPI). This is a more modern take on the classic plugin architecture to supplant the aging NPAPI :
Right away, we see that the job of the plugin writer is greatly simplified. Where was this API years ago when I was writing my API jungle piece ?
The Linux version of Chrome was apparently the first version that packaged the Pepper version of the Flash Player (doing so fixed an obnoxious bug in the Linux Flash Player interaction with GTK). Now, it looks like Windows and Mac have followed suit. Digging into the Chrome directory on a Windows 7 installation :
AppData\Local\Google\Chrome\Application[version]\PepperFlash\pepflashplayer.dll
This directory exists for version 31 as well, which is still hanging around my system.
So, to re-iterate : Chrome has a new plugin API that plugins use to access the audio API. Chrome knows when the API is accessed and that allows the browser to display the audio notifier on a tab.
Other Browsers
What about other browsers ? “Mozilla is not interested in or working on Pepper at this time. See the Chrome Pepper pages.” -
Evolution #2289 : Les liens "ajouter un auteur" et similaires sont encombrants
18 février 2012, par Julien -L’article sur la ’vue article’ commence souvent très bas en effet. Il serait intéressant que la vue article se concentre sur l’article (titre, description, texte, ps etc.) et que ce qui gravite autour soit discret (mais pas trop !), et accessible rapidement. Proposition ultra rapide : Utiliser (...)
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FFmpeg decode raw buffer with avcodec_decode_video2
29 octobre 2014, par Martin SchlottI am receiving a h264 stream where I at least know the size of one frame. The stream is coming in right as I can store it in a file and playback with vlc. Playing back a file is no problem for me as I include the libavformat. But libavformat gives me back an AVPacket which I can directly give to avcodec_decode_video2. In this case I got a bytestream. How can I give the raw h264 stream to the avcodec_decode_video2 ? How can I wrap my data into a AVPacket. VLC does not need to guess any data.