Recherche avancée

Médias (0)

Mot : - Tags -/latitude

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (106)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (9999)

  • ImportError : No module named 'pydub'

    28 janvier, par ensminger

    I am creating a simple script that will use pydub to fetch files from a directory based on their name, then stitch a few of them together and export the result.

    



    I had the script working great in a Windows environment (Win 7, python 3.4), but now I'm trying to run on OSX.

    



    I have installed all necessary components - ffmpeg, libav. I have just installed pydub with pip, pulling directly from github.

    



    My file starts with the input statement from pydub import AudioSegment, and this is what I get :

    



    Traceback (most recent call last):&#xA;  File "functions.py", line 2, in <module>&#xA;    from pydub import AudioSegment&#xA;ImportError: No module named &#x27;pydub&#x27;&#xA;</module>

    &#xA;&#xA;

    Thoughts ? What am I missing ? Any help is greatly appreciated !

    &#xA;

  • "python setup.py egg_info" when installing a module

    9 novembre 2017, par Adam Kamil
    PS C:\Users\adamk\AppData\Local\Programs\Python\Python36-32\Scripts> pip install --upgrade setuptools
    Collecting setuptools
     Downloading setuptools-36.6.0-py2.py3-none-any.whl (481kB)
       100% |████████████████████████████████| 481kB 435kB/s
    Installing collected packages: setuptools
     Found existing installation: setuptools 28.8.0
       Uninstalling setuptools-28.8.0:
         Successfully uninstalled setuptools-28.8.0
    Successfully installed setuptools-36.6.0
    PS C:\Users\adamk\AppData\Local\Programs\Python\Python36-32\Scripts> pip install .\ffmpeg-3.4.tar.bz2
    Processing c:\users\adamk\appdata\local\programs\python\python36-32\scripts\ffmpeg-3.4.tar.bz2
       Complete output from command python setup.py egg_info:
       Traceback (most recent call last):
         File "<string>", line 1, in <module>
         File "c:\users\adamk\appdata\local\programs\python\python36-32\lib\tokenize.py", line 452, in open
           buffer = _builtin_open(filename, 'rb')
       FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\adamk\\AppData\\Local\\Temp\\pip-rlpa5bd4-build\\setup.py'

       ----------------------------------------
    Command "python setup.py egg_info" failed with error code 1 in C:\Users\adamk\AppData\Local\Temp\pip-rlpa5bd4-build\
    </module></string>

    I tried many things like updating my setuptools. Stil didint work. If someone could help, it would really help ! -Adam

  • avdevice/decklink : Fix compilation of module on OSX

    9 janvier 2018, par Devin Heitmueller
    avdevice/decklink : Fix compilation of module on OSX
    

    Clang applies the missing-prototypes warning on C++ files, whereas
    gcc only applies it to C. As a result, the decklink_common.cpp file
    fails to build because of missing prototypes in DecklinkDispatch.cpp
    (which is #included by decklink_common.cpp).

    We don't want to change the actual Blackmagic SDK sources, so
    suppress the warning just for that one #include.

    Signed-off-by : Devin Heitmueller <dheitmueller@ltnglobal.com>
    Signed-off-by : Marton Balint <cus@passwd.hu>

    • [DH] libavdevice/decklink_common.cpp