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Autres articles (35)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (6480)
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Tainted canvas may not be exported. When trying to send it via ajax to php file
6 décembre 2015, par romikette FI am trying to capture an image from a local video so I can make a thumb out of it. I am trying to avoid using video conversions (like ffmpeg) to save server resources and keep my videos in theyr original format.
I’we been reading about tainted canvases and I understand I am trying to breach the browsers security protocols. But this article https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_enabled_image#What_is_a_tainted_canvas said that I could pull an image if it were from a different source (something something).
So far I have this :<video src="http://www.w3schools.com/html/mov_bbb.mp4" type="video/mp4" controls="controls"></video><br />
<button>Capture</button> <br /><br />
<div></div>
<canvas></canvas> <br /><br />and :
function capture(){
var canvas = document.getElementById('mYcanvas');
var video = document.getElementById('video');
canvas.getContext('2d').drawImage(video, 0, 0, video.videoWidth, video.videoHeight);
function getBase64() {
var img = document.getElementById("mYcanvas");
var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.width;
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
var dataURL = canvas.toDataURL("image/png");
alert(dataURL.replace(/^data:image\/(png|jpg);base64,/, ""));
$.ajax({
url: 'submit_image.php',
type: 'POST',
data: {
imgdata: dataURL
},
success: function (res) {
document.getElementById("response").innerHTML = res;
}
});
}
getBase64();
}Never mind the php. It dose not receive anything.
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FFMPEG, MPV, SVP 4 Pro : not converting as original resolution problem, yuv420p10 -> p010 [closed]
12 août 2023, par LeeSheyI am using SVP4 Pro(Frame rate conversion).
The SVP 4 Pro setting :
RIFE AI engine setting
encoder commands
Transcoding 4K(3840x2160) video exports 3840x2144 resolution.
I think converting yuv420p10 -> p010 causes video height loss.


I did transcoding FHD video(just for test), but it worked lossless.
Problems to 4K, but not FHD ??


Here's the log :


19:36:05.942: ===== Starting mpv ======
19:36:05.942: Command line: C:\Program Files (x86)\SVP 4\mpv64\mpv.exe D:/Candy/prob3.mov --o=D:/Candy/prob3.SVP.VO.mov --no-audio --no-sub --no-sub-auto --input-ipc-server=mpvencodepipe --input-media-keys=no --no-msg-color --vf=lavfi=[yadif=send_frame],vapoursynth:[C:\Users\????\AppData\Roaming\SVP4\scripts\ffff.py]:4:16 --ovc=hevc_nvenc --ovcopts=preset=lossless,time_base=1000/120000,threads=16
19:36:05.982: (+) Video --vid=1 (*) (prores 3840x2160 60.000fps)
19:36:05.982: Audio --aid=1 --alang=eng (*) (pcm_s16le 2ch 48000Hz)
19:36:06.277: vstrt: TensorRT version mismatch, built with 2135 but loaded with 2136; continue but fingers crossed...
19:36:06.856: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:06.930: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:07.005: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:07.079: CUDA lazy loading is not enabled. Enabling it can significantly reduce device memory usage. See `CUDA_MODULE_LOADING` in https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars
19:36:09.683: [autoconvert] Converting yuv420p10 -> p010
19:36:09.693: VO: [lavc] 3840x2144 p010
19:36:09.693: [vo/lavc] Opening encoder: NVIDIA NVENC hevc encoder [hevc_nvenc]
19:36:09.695: [ffmpeg] hevc_nvenc: The selected preset is deprecated. Use p1 to p7 + -tune or fast/medium/slow.
19:36:10.130: [encode] Opening output file: D:/Candy/prob3.movprob3.SVP.VO.mov
19:36:10.131: [encode] Opening muxer: QuickTime / MOV [mov]
19:36:10.131: [ffmpeg] mov: WARNING codec timebase is very high. If duration is too long,
19:36:10.131: [ffmpeg] file may not be playable by quicktime. Specify a shorter timebase
19:36:10.131: [ffmpeg] or choose different container.
19:36:10.136: [autoconvert] Converting yuv420p10 -> p010
19:36:10.145: V: 00:00:00 / 00:00:15 (0%) {0.0min 0.0MB}
19:36:11.087: -- PAUSED --




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Using ffmpeg for videoconference software
12 novembre 2014, par PavelI have to create a software capable of videoconferencing (through the server or peer-to-peer). I want to :
1. Capture video and audio from webcum
2. Compress (encode) it somehow and stream by TCP or UDP
3. Receive packets from stream
4. Decompress
5. Play on a windows form.Can I do this with ffmpeg ? I couldn’t find examples of this in the docs ; so
I would like to know whether it’s possible and if there are any examples
avaiblable. I had thought of using H263 but any suggestions are welcomed.Thanks !