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Autres articles (55)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Selection of projects using MediaSPIP

    2 mai 2011, par

    The examples below are representative elements of MediaSPIP specific uses for specific projects.
    MediaSPIP farm @ Infini
    The non profit organizationInfini develops hospitality activities, internet access point, training, realizing innovative projects in the field of information and communication technologies and Communication, and hosting of websites. It plays a unique and prominent role in the Brest (France) area, at the national level, among the half-dozen such association. Its members (...)

  • Sélection de projets utilisant MediaSPIP

    29 avril 2011, par

    Les exemples cités ci-dessous sont des éléments représentatifs d’usages spécifiques de MediaSPIP pour certains projets.
    Vous pensez avoir un site "remarquable" réalisé avec MediaSPIP ? Faites le nous savoir ici.
    Ferme MediaSPIP @ Infini
    L’Association Infini développe des activités d’accueil, de point d’accès internet, de formation, de conduite de projets innovants dans le domaine des Technologies de l’Information et de la Communication, et l’hébergement de sites. Elle joue en la matière un rôle unique (...)

Sur d’autres sites (4662)

  • FFMPEG on Windows [on hold]

    22 mai 2016, par Sagar Shirke

    I am using ffmpeg-20160522-git-566be4f-win64-static for streaming HLS. I have successfully published my HLS stream on to a CDN. My requirement is to use FFMPEG for 24*7 streaming workflow.

    Below is the command that I use.

    ffmpeg -i "LIVE TS UDP?fifo_size=5000000" -vcodec libx264 -s 720x576 -profile:v baseline -level 3.1 -vb 1500k -minrate 1500k -maxrate 1500k -bufsize 3000k -pix_fmt yuv420p -r 25 -force_key_frames "expr:gte(t,n_forced*2)" -flags -global_header -acodec aac -ab 64k -ac 2 -ar 48000 -f segment -segment_time 10 -segment_start_number 1 -segment_wrap 0 -segment_list PlaybackURL/Layer3_master.m3u8 -segment_format mpeg_ts -segment_list_type m3u8 -segment_list_flags +live -segment_list_size 0 EntryPoint/Layer3_master_%05d.ts

    The issue is that the stream fails after few hours with an error in red

    "av_interleaved_write_frame(): Unknown error
    Erros writing trailer of EntryPoint/Layer3_master_%05d.ts: Invalid argument"

    Is there some parameter missing in my command ? Also this failure does not add EXT-ENDLIST tag in my HLS manifest. Please help.

    Regards,
    Sagar Shirke

  • Live video streaming with Node js ,HTML5, MPEG-DASH, FFMPEG and IP camera/Raspberry Pi

    12 mai 2016, par sparks

    I am a programmer but i am very new in live video streaming concepts.I need help

    What i want to accomplish

    I want to develop an online live video streaming system.The scenario is i would have a device or number of devices(raspberry pi & camera only OR ip camera only ...not sure yet) to capture the video and stream the video live in real time remotely to my web app.Multiple clients can connect to the web app and watch the video live.The key things to note here, is that these devices should be wireless(able to connect to internet and live stream the content) and also i want to eliminate the idea of manually configuring the ip adrress to local WIFI router.So simply i turn on the device and it start streaming right away to the web app.

    Infrastructure, Platforms,Browsers, Streaming methods and formats

    In the beginning i just want to stream though chrome web browser(that’s all i care about).But in the future i would build android and IOS mobile apps.So long term i would expect to be Chrome and mobile(Android & IOS platforms)
    So based on my research i learned that the client should be HTML5, streaming method MPEG-DASH(In the future add HLS), the web app will be in Node Js.I also came across Dash.js for Html5.

    My understanding of streaming based on my research

    I also came across things like FFMPEG,Dash encoder and wowza which i am not clear about.Now correct me if i am wrong, my understanding is that FFMPEG get hold of the device/camera and the content(i am not sure the format of the content at this point)and format it(i am not sure what this means in simple english) and then Dash encoder picks up and re-format the content to MPEG-DASH format, which produces MPD and then Dash.js client uses MPD to display the video to the browser.

    QUESTIONS

    1. First correct me if i am wrong based on my understanding above or
      clarify for me.Also I am not sure of where the wowza streaming
      engine come into play. Do i even need it ?

    2. I am not sure of the devices to use between Raspberry pi with camera
      module/ Or IP Wifi camera by itself.I know with raspberry pi
      connected to internet you can set up all the necessary programs and
      stream the video to web app directly(not sure about quality and
      performance) but I am not sure about Wifi camera.Is it possible to
      connect to the wifi camera remotely from the web app programatically
      without opening the wifi router portal manually or i should stick
      with Raspbery Pi ?

    3. For raspberry Pi would i be able to connect it with high quality
      picture IP camera/web cam ? (The point here to get the best picture
      through raspbery Pi)

      My expectations

      Better performance and quality would be great.But i know live streaming is not easy so i am willing to compromise performance to a point but not quality.

    Thank you in advance, Anything will be appreciated.I know this is a lot so take your time :)

  • Download FFMPEG source code and debug it [on hold]

    25 février 2017, par IPS

    I need to record a video from IP camera and currently I am using FFMPEG commands with a C# .Net application for that but we are facing issue with this as if we record a video of 300 seconds(5 Minutes) then 1 or 2 seconds video gets lost, don’t know why ?.

    So we need to check with source code of FFMPEG.

    I have downloaded the source code and I think it is written in "C/C++", so Can anyone guide me how to run and debug source code ?

    Or any other alternate way to record live video from IP camera RTSP stream.