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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (41)
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ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (10429)
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Revision 3c092e2474 : Merge changes Ibb308526,I99e330f8 * changes : Prevent CR in screen mode from r
11 septembre 2015, par Alex ConverseMerge changes Ibb308526,I99e330f8
* changes :
Prevent CR in screen mode from refreshing flat inter blocks forever.
For screen content consider intra uv when color_sensitivity is set. -
FFmpeg parameters for Fisheye image correction
19 janvier 2023, par Julio CesarI am trying to achieve two things (any of them will work for my solution) :


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- Fisheye video to equirectangular (and view it in 360 view)
- Fisheye video to flat (if I understood correctly, it will be just like the fisheye image (maybe I will lose some FoV ?) but without distortions. Of course in this case I will not use 360 view).






Camera specs : https://documentation.meraki.com/MV/Viewing_Video/Understanding_Image_Quality_on_the_MV32


For test purposes I am using an image as input :


For 1), I am using
ffmpeg -i input_file -vf v360=fisheye:e:ih_fov=180:iv_fov=180:pitch=90 output_file
. This command gives me a rectangular image where the half upper is black, and when testing in https://renderstuff.com/tools/360-panorama-web-viewer/ the user can navigate through this black space (I would like to limit user view, so he could not get to the black part). If I crop and remove the black part, the image in the 360 view becomes distorted (loses the aspect ratio).

For 2), I tried
ffmpeg -i input_file -vf v360=fisheye:flat:ih_fov=180:iv_fov=180 output_file
but it doesn't seem to correct the distortions properly.

FYI this video will be published in AntMedia server to be used as an iframe in web applications. I'll try to use 1) in AntMedia since it supports 360 view (https://antmedia.io/play-live-360-degree-video/).


Since I am new to this, please ask for more information if needed.

Thanks in advance.

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Wave Goodbye ; What About VP8/WebM ?
7 août 2010, par Multimedia Mike — Multimedia PressWatchSome big news in the geek community this past week came in the form of Google’s announcement that it would no longer be caring about its vaunted Wave technology. I was mildly heartbroken by this since I had honestly wanted to try Google Wave. Then I remembered why I never got a chance to try it : they made it an exclusive club at the beginning. I really did try to glean some utility out of the concept by reading documentation and watching videos and I had some ideas about how I might apply it. Then again, I try to think of a use for nearly any technology that crosses my path.
It still struck me as odd : Why would Google claim that no one was interested in their platform when they wouldn’t give anyone a chance to try it out ? A little digging reveals that Google did open it for general use back around May 18. That date sounds familiar... oh yeah, VP8 was open sourced right around the same time. Maybe that’s why I don’t remember hearing anything about Wave at the time.
But now I’m wondering about VP8 and WebM. How long do you think it might be before Google loses interest in these initiatives as well and reassigns their engineering resources ? Fortunately, if they did do that, the technology would live on thanks to the efforts of FFmpeg developers. A multimedia format has a far more clear-cut use case than Google Wave.