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Autres articles (44)
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Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
MediaSPIP Player : les contrôles
26 mai 2010, parLes contrôles à la souris du lecteur
En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...) -
L’utiliser, en parler, le critiquer
10 avril 2011La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
Une liste de discussion est disponible pour tout échange entre utilisateurs.
Sur d’autres sites (5679)
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Google Cloud Platform Storage JSON API upload breaks audio files..?! How to fix ?
13 octobre 2017, par ZolaiI did manage to upload files to Google storage with GCP resumable upload (json api) :
https://cloud.google.com/storage/docs/json_api/v1/how-tos/resumable-uploadUsing jQuery and Plupload http://www.plupload.com
But now it seems that audio files loses their codecs in upload and those won’t play or ffmpeg can’t probe those. More testing showed that actually .flac files are ok to ffmpeg, but for example .m4a files are not.
I need to get most of the audio files uploaded to google storage and be able to probe those with ffmpeg. And must be able upload big files over 100Mb. That’s why I believe JSON API is best or only possible way.
I think I have metadata also added correctly, but now I’m confused how to continue..
Any ideas what could be the problem here ?EDIT (more info) :
I had working software :
- Using regular POST > /temp > Google Cloud Storage Client (php).
- GCP Storage Client uploaded files with perfection.
- Even that I named uploaded files with random unique name like "woeiwehf.tmp", those did work and ffmpeg could probe them fine.
THEN something happened, I guess uploading like this was limited (or something) :
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What meant that my solution couldn’t upload anymore big files, over 32Mb.
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Well that wasn’t best solution anyway, so that’s okey, that this changed.
NOW :
- I have changed software so it uses GCP JSON API upload resumable, and this mainly works
- But I had to change files to look like "woeiwehf.flac" or what ever type is. ".tmp" didn’t work anymore.
- For example .flac files work nicely, but .m4a will not.
- I’ve tested uploading many different ways, and it seems that JSON API upload loses at least codecs and bit rate.
—
I would be very grateful if I could get help how to resolve this.
I guess one solution may could be to fork ffmpeg client and manually set audio codec, but I’m saving that for the last solution. -
php-fpm freeze user session on ffmpeg exec
21 janvier 2014, par ayaI'm have some problem with php-fpm and ffmpeg.
If i'm launching encoding from php just with simple exec, then for this certain user who initiate encoding all other php responses seems like a frozen(timeout or ignored). So for this user site becomes fully unresponsable.
If i'm launching encoding from php but with "&" on the end of command, then all comes fine, encoding still eats cpu but site fully responsible for user.
So maybe there is some docs or info about this behavior so i'm can get why it work this way, so where exactly it gets stuck.
Thank you
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Discord.js Music bot "TypeError" when playing audio with dispatcher
21 février 2020, par Cole PerryI’m new to Discord.js and I’m trying to have the bot join a voice channel and play an audio file on my computer. I have been following this guide : https://discord.js.org/#/docs/main/stable/topics/voice . Here is the Index.js page :
Colesbot.on('message', message=>{
if (message.content === '/join') {
// Only try to join the sender's voice channel if they are in one themselves
if (message.member.voiceChannel) {
message.member.voiceChannel.join().then(connection => {
message.reply('I have successfully connected to the channel!');
// To play a file, we need to give an absolute path to it
const dispatcher = connection.playFile('C:\Users\bobal\Documents\GitHub\Spotify-Playlist-Discord-bot\Assets\Glory.mp3');
dispatcher.on('end', () => {
// The song has finished
console.log('Finished playing!');
});
dispatcher.on('error', e => {
// Catch any errors that may arise
console.log(e);
});
dispatcher.setVolume(0.5); // Set the volume to 50%
}).catch(console.log);
} else {
message.reply('You need to join a voice channel first!');
}
}
});
exports.run = (client, message, args) => {
let user = message.mentions.users.first || message.author;
}FFMPEG is installed and I have set the environment path for it. When I type FFMPEG in the command line I get the proper response.
Some have said I need to install the ffmpeg binaries but when I run npm install ffmpeg-binaries I get an error message that is here
So then I tried installing an older version and I’m now using ffmpeg-binaries@3.2.2-3 but when I type /join I get the error
[ERR_INVALID_ARG_TYPE]: The "file" argument must be of type string. Received type object