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Autres articles (42)
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Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (10641)
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How to reencode a h264 wiiU to a standard format video
26 juin 2016, par didix16I’m trying to make a bridge between wiiU and web interface to view the video h264 signal. I’m not familiar with video programming but I’m searching some info about it. Following this documentation :
- http://libdrc.org/docs/re/sc-vstrm.html
- http://libdrc.org/docs/installation.html#patched-dependencies
It says that wiiU works with a H.264 variation. So since there is someone who made a h264decoder of wiiU in python (https: //github.com/justjake/drc-sim-keyboard/blob/master/H264Decoder.py) I’ll want to decode that kind of h264 and transform it to some kind of standard video for stream and get it over
<video></video>
tag on a html5 web page. It is possibly do it with ffmpeg libraries ?If it, can someone tell me how ? I’m programming the bridge in C++.
Oh yes, at the moment I’m capturing the data from udp socket, so I just need transform the incoming data detailed in sc-vstrm.html documentation into some web stream video standard.
Thank you so much guys :).
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"Widen" the stereo with Web Audio API
20 février 2018, par Dan P.I am trying to use the Web Audio API to match an ffmpeg command I run on the server to widen the stereo of a audio tracks.
With ffmpeg, I use : https://ffmpeg.org/ffmpeg-filters.html#stereowiden
More specifically, this my ffmpeg command :
stereowiden=delay=1:feedback=0.13:crossfeed=0:drymix=1
In JS with the Web Audio API I’ve tried using the
StereoPanNode
(https://developer.mozilla.org/en-US/docs/Web/API/StereoPannerNode) but this only seems to pan the audio left and right. I’ve also tried to combine it with theDelayNode
(https://developer.mozilla.org/en-US/docs/Web/API/DelayNode), still in vain.How would you achieve that ?
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What's the most performant way to encode an mp4 video of frames from a webgl canvas using Javascript in a web browser ?
17 janvier 2024, par Keith CarterI can capture the frames from the canvas using readPixels (https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/readPixels) but then what ?


I think there are a few wasm versions of ffmpeg but they're slow.


I found this web assembly mp4 encoder but it's no longer supported and doesn't work in Chrome on my phone (Android 13).


Any other suggestions ?